Another "Outbreak Day" has come and gone with the biggest piece of news being about a game not even associated with The Last of Us. There was no new merch, posters, music, board games, etc. There were some sales, Ghost of Yōtei DLC, a Youtooz thing, and dedicated social media accounts—very thrilling stuff. The highlight was a charity stream conducted yesterday that raised over $11,000. The cynic in me can't help but wonder though if more could have been raised if this was promoted at all before the day of the stream.
The day closed out with a blog post from Neil Druckmann, the studio head over at Naughty Dog, answering two questions: one about The Last of Us and the other about Intergalactic: The Heretic Prophet.
1. Will there or won’t there be more stories in The Last of Us?
Since Grounded II, we’ve talked about the possibility of telling more stories in the world of The Last of Us.
We have a couple of very exciting new projects in very early stages – so we can’t say much about them at this point. I will tell you that both projects will expand the canon of The Last of Us beyond Part I and Part II.
The world of The Last of Us means a great deal to us, and we wouldn’t return to it unless we had something meaningful to say. We believe these stories are worth telling.
Druckmann has actually expressed an interest in more TLOU stories since early 2023. Heck, he confirmed "a couple of projects" earlier this month! This direction from the studio is not surprising. It does make me lament the lost time spent on The Last of Us Online. If these new projects are in "very early stages," how much further along could they be if the years and money were not wasted on the live service effort? It has taken at least seven years for Naughty Dog to ship a new video game. This languishing development cycle is a significant piece of Sony's wasted generation.
As for what these two new projects are? I mean, one has to be Part III. When I read "expand the canon of The Last of Us beyond Part I and Part II," I think of the story Druckmann has had kicking around since the beginning about Ellie's mom Anna. This story has had a roller coaster journey over the years. I wonder if this could slot in between Intergalactic and Part III as a cheaper (to develop) and smaller game a la The Lost Legacy to explore a shorter but important story in the universe. I mostly hope that just so it isn't some 16 year wait for Part III.
Then Druckmann gives us some form of a timeline for news about their space bounty hunter journey.
2. You debuted Intergalactic almost two years ago. When will we see it again?
The team is heads down on what is shaping up to be Naughty Dog’s most ambitious game yet.
There’s an electricity around the studio right now as all the pieces come together, and we’re stoked to finally unveil Intergalactic in all its glory.
But…we need to cook for just a little bit longer.
So we want to set expectations: we’re going to be quiet for the rest of this year. In 2027, that changes. We’ll fully reveal Intergalactic: The Heretic Prophet and give you a proper look at Jordan’s wild sci-fi adventure.
I appreciate the set expectations. No chance of getting my hopes up for The Keighley's this year. My hope would be a reveal early in the year with a six to eight month turnaround to release like Sony Santa Monica is doing with God of War: Laufey. That would mean the game could come out in the fall/winter of 2027 and make it before the physical game deadline.
Last month, Naughty Dog announced that the team had finished shooting cinematics for Intergalactic. The team made a similar announcement for The Last of Us Part II way back in April 2019. If we want to play a game and extrapolate when Intergalactic might be released, we just need to compare time to release from the wrap on cinematic filming.
The Last of Us Part II wrapped shooting on April 19, 2019, and was released on June 19, 2020. If we just take that fourteen month gap and apply it to Intergalactic: The Heretic Prophet, we would expect release to be around Halloween 2027. The last Tuesday is October 26, so I'd pick that. Now, to be fair to this arbitrary calculation, there was a little thing called COVID-19 at the end of development for Part II that, at the very least, delayed the game one month. If we want to assume there will be no more global pandemics between now and release, perhaps Intergalactic can be released as soon as the summer of 2027. That would require a prompt reveal at the year's outset if Sony wants a minimum six month lead time on advertising.
While Druckmann has tempered (some) expectations, Troy Baker has not. Speaking at a panel at the Ottawa Comiccon 2026, Baker hyped up the game in a way only he would and could.
"You guys are going to have your minds blown. You are not ready. Woo! You are not ready. It's so good. We finally just wrapped as you saw the cinematics. Tati Gabrielle is—I don't know how Neil found two amazing actors to be. He found Ashley for Ellie and he found Tati for Jordan. It's like what? How do you do that? She is the spiritual successor.
Like there is so much about Jordan and that game of Intergalactic that feels like, man, I feel all of it. I feel Uncharted. I feel The Last of Us. I feel something new. They're testing the bounds of what that studio is capable of. And everything that I've seen, they are delivering. It's going to be incredible. As far as The Last of Us, we'll see."
Sign me up for all the feelings that Baker is feeling. I am purely amped by the prospect of a new game from the studio. I'm just tired of waiting, but I don't think I'll have to wait much longer. Good things come to those who wait.
While a lot of news outlets are covering the bits from Baker's panel about Intergalactic, they are missing an interesting tidbit about The Last of Us that very well may tie into one of those very early projects or, at least, the possible direction for one of them. The question that sparked all this news was fun speculation about if the studio made story DLC for Part II, what story would Baker like to see expanded upon. Here's what he had to say:
"...what would we do for the DLC for part two? I mean, everyone talks about a prequel as it were, like what happened between Tommy and Joel.
That's something that I thought about. I wrote music about it. It's something that Jeffrey Pierce and I talk a lot about. Who knows, man? Here is what I can tell you. I have learned to trust Neil and Naughty Dog. There is no one that cares more about that story, those characters, and that world than Neil Druckmann. Period."
The interesting bit to me is that Baker wrote music for this Tommy and Joel rift. Wrote music for and by himself? Or wrote music in a semi-official exploratory way? Seeing Tommy's story in particular expanded would be nice, given the potential in a prequel sense and in a Part II sense. More Jeffrey Pierce please.
Lastly, Naughty Dog shared brand new concept art for Intergalactic. You can see the full resolution art on their site, but here's a compressed, smaller version for myself and posterity.

Sign me up, man. Sign. Me. Up.









