Originally published on DualShockers on December 31, 2019. I have republished the introduction of the review here for myself. If you would like to see the original post, check it out here.
For the past six years, Yacht Club Games has been working on the same type of game: An NES-inspired platformer with unique characters for the player to control. Each expansion after the initial release of Shovel Knight has been a remix or reimagining of the mechanics to keep the game feeling fresh for each new playable knight. We just reviewed the last playable knight expansion, Shovel Knight: King of Cards, and thought it was a rousing send-off for Shovel Knight: Treasure Trove.
There was one more expansion though that launched simultaneously with King of Cards and it is an entirely new game type for Yacht Club Games. It’s also one that probably helped keep things fresh inside Yacht Club Games while they worked on some of the generation’s best 2D platformers.