Sucker Punch Explains The Life Of The Samurai In Ghost Of Tsushima – Game Informer

Sucker Punch Explains The Life Of The Samurai In Ghost Of Tsushima – Game Informer by Matthew Kato for Game Informer

As far as combat goes, more secrets remain, such as a particularly tantalizing stealth combat action prompt called “slaughter.” This option (as well as the ability to perform chain assassinations) appeared when Jin sneaks up on some unaware enemies in a camp.

Mark and execute, anyone?

Jin peacefully plays a flute. Does this lead to something else, or is it simply for player enjoyment? Fox told us that it has a “specific role” in the game.

Time travel confirmed.