It feels like it has been 1,000 years since Paper Mario: The Thousand-Year Door came out for the Nintendo GameCube; mostly because there hasn’t been a game like it since. Max, Logan, and special guest Scott White return to the seedy town of Rogueport to see if The Thousand-Year Door is a grand, epic stage production or a sloppy side show in the series.
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Paper Mario: The Thousand-Year Door
- Developer – Intelligent Systems
- Platform – Nintendo GameCube
- Release Date – July 22, 2004 in Japan, October 11, 2004 in North America
- Producers – Shigeru Miyamoto and Ryouichi Kitanishi
- Game Director – Ryota Kawade
- Composers – Yoshito Sekigawa, Yuka Tsujiyoko, and Saki Kasuga
Metacritic – 87/100
Links
- Paper Mario: The Thousand-Year Door Wiki
- Paper Mario: The Thousand Year Door Prices
- Soundtrack
- Paper Mario‘s Happy Lucky Lottery is Rigged
- Paper Mario Color Splash Developer Interview with GameXplain
- Paper Mario‘s Development Team Lays it All Out
- RPG University Episode 29 – Paper Mario: The Thousand-Year Door with David Brevik
This episode was originally recorded on May 5, 2021.
Researcher, Editor, and Producer – Max Roberts
Hosted by Logan Moore & Max Roberts
Episode Cover Art by Max Roberts