![[S1E4 Art.jpg]]
The Wii U wasn’t really making a splash back in 2016. Max, Logan, and special guest Tomas Franzese bust out their decks of cards and paint palettes to examine if *Paper Mario*’s HD debut is one of the Wii U’s lost masterpieces. Can a fresh coat of paint hide the cracks of *Paper Mario*’s Wii U adventure?
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# *Paper Mario: Color Splash*
- Developer – Intelligent Systems
- Platform – Wii U
- Release Date – October 7, 2016 in North America, October 13, 2016 in Japan
- Producers – [Satoru Iwata](https://en.wikipedia.org/wiki/Satoru_Iwata) and [Tatsumi Kimishima](https://en.wikipedia.org/wiki/Tatsumi_Kimishima)
- Game Directors – [Naohiko Aoyama](https://nintendo.fandom.com/wiki/Naohiko_Aoyama) and [Taro Kudo](https://en.wikipedia.org/wiki/Taro_Kudo)
- Composers – [Fumihiro Isobe](https://vgmdb.net/artist/34047)
[Metacritic](https://www.metacritic.com/game/wii-u/paper-mario-color-splash) – 76/100
# Links
- [*Paper Mario: Color Splash* Wiki](https://www.mariowiki.com/Paper_Mario:_Color_Splash)
- [Rockstar’s Game Design is Outdated](https://youtu.be/MvJPKOLDSos)
- Soundtrack
- [YouTube](https://youtube.com/playlist?list=PL2XjmdkuVL-03sRUqbEFAgiHg08isEC-l)
- [[S1E2 - Paper Mario - The Origami King]]
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*This episode was originally recorded on June 30, 2021.*
[Max’s Twitter](https://www.twitter.com/maxroberts143)
[Logan’s Twitter](https://www.twitter.com/mooreman12)
[Tomas' Twitter](https://twitter.com/TomasFranzese)
[Inverse](https://www.inverse.com/profile/tomas-franzese-21785140)
Researcher, Editor, and Producer – Max Roberts
Hosted by Logan Moore & Max Roberts
Episode Cover Art by Max Roberts