[PS5 3D audio is a game-changer in *Uncharted: Legacy of Thieves Collection*](https://www.techradar.com/news/uncharted-legacy-of-thieves-collection-is-the-best-example-of-ps5-3d-audio-yet) by Adam Vjestica for TechRadar > When you’re clambering across the face of a cliff, hundreds of meters above the ground, you can distinctly hear the sea thrashing violently below you. Move through the lush flora of India’s Western Ghats, and bugs will buzz past your ears, almost making you instinctually swat them away. Fire a gun, and you’ll hear the shots reverberating from the other side of the canyon. > > But it’s not just firefights and the games’ death-defying moments that benefit from 3D audio. It can also be surprisingly subtle. For example, the auction scene in *Uncharted 4* sounds noticeably different from how I remember it. The auctioneer’s voice echoes around the marble halls, which makes it feel as though you’re standing directly alongside Nate, Sully, and Sam as the bidding begins. > > The games’ stealth sections, which tend to be the weakest parts of any *Uncharted* game, are far easier to navigate, too, as 3D audio helps you determine where an enemy is before you accidentally expose your position. [[The Haptics of Uncharted|Speaking of Uncharted and immersion]], it sounds like the implementation of the PS5’s 3D audio in the *Uncharted: Legacy of Thieves Collection* is top notch. The 3D audio on PS5 can go beyond immersion and [[Returnal’s 3D Audio is a Mechanic, Not a Feature|become a gameplay feature]]. While the PS4 *Uncharted* games may have been designed with that console’s own 3D audio capabilities in mind, the future of PlayStation Studios games designed from the ground up for PS5 is extremely bright.