[Does Fortnite Exploit Your FOMO?](https://www.youtube.com/watch?v=V1kbBcm9XRI) by Mark Brown for Game Maker’s Toolkit on YouTube A snappy look at FOMO in live service games. FOMO is a huge factor as to way I haven’t returned to *Destiny*. The larger takeaway I have though is the lack of preservation. The *Fortnite*, *Destiny*, and *Apex* of yore are entirely unplayable. Really, the only record we have are the hours upon hours of livestreams and dedicated work of wiki fans. Nothing is tangible, except I suppose the disc release of [*Fortnite* version 1.0](https://www.pricecharting.com/game/playstation-4/fortnite). I wonder when fans will try and recreate old iterations of these live services games off their own servers…