Fortnite, FOMO, and Fragility

Does Fortnite Exploit Your FOMO? by Mark Brown for Game Maker’s Toolkit on YouTube

A snappy look at FOMO in live service games. FOMO is a huge factor as to way I haven’t returned to Destiny. The larger takeaway I have though is the lack of preservation. The Fortnite, Destiny, and Apex of yore are entirely unplayable. Really, the only record we have are the hours upon hours of livestreams and dedicated work of wiki fans. Nothing is tangible, except I suppose the disc release of Fortnite version 1.0. I wonder when fans will try and recreate old iterations of these live services games off their own servers…

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