Heads up: I wrote this review from my perspective as an Uncharted fan. There was more to The Lost Legacy that I wanted to discuss than how it plays or looks. Due to this desire to dig deeper, this review contains spoilers for The Lost Legacy. Please read this after beating the game. It’ll take you six to eight hours. Not long at all.
The legacy of the Uncharted franchise is anything but lost. The strength and allure of Nathan Drake’s adventures grips their audience from beginning to end. Uncharted is essential to not only the PlayStation brand, but the video game industry at large as the developer, Naughty Dog, has proven to push the medium forward.
When Uncharted 4: A Thief’s End launched last year, Naughty Dog was adamant about it being Nathan Drake’s last adventure. Sticking to their guns, A Thief’s End wrapped up Nate’s story perfectly. I was so enamored with A Thief’s End after my journey that it cemented itself as my favorite game to date (and it still is).
As Naughty Dog began to approach the promised single player DLC, the studio asked itself one question—”Could we make an Uncharted without Nathan Drake?” Thus, Uncharted: The Lost Legacy was born. It is an interesting question to ask about a beloved series, especially from a studio as prolific and talented as Naughty Dog.
At a distance, Firewatch is a good looking package. It has a gorgeous art style, stellar acting, an allure of mystery and intrigue. When pulling back the layers of the orange and yellow hued packaging, there is a grounded story of one man’s lot in life. Campo Santo’s debut game has stuck with me like sap on a tree; it’s careful cultivation of story, world design, and themes seep out of the digital cracks to create a deeply rooted first person experience.
Being born in 1994, I missed out on both the NES and SNES eras. Although familiar with 2D games, I grew up playing 3D games at home, while 2D games provided a portable experience. That’s not to say I never played the classics. Super Mario Bros. 3 stands to be one of my favorite games. Unfortunately, I did miss out on Mega Man, early Zelda games, Duck Tales, and other classics that hold a special place in gamer’s hearts.
Yacht Club Games has given me a taste of all the best parts of that early era in gaming. Shovel Knight has put all the best aspects of iconic titles — thoughtful combat, unique level design, stunning pixel art, a dope soundtrack — into, what I easily consider to be, 2014’s best game to date.
The road to Metal Gear Solid V has been a long one. The end of Metal Gear Solid 4 was a perfect note to end the main story on, but there is always more to tell about Big Boss and Snake. Hideo Kojima surprised the industry with the announcement of Metal Gear Solid V: The Phantom Pain in 2012. This game has been designed to bridge the gap for Big Boss’ story between the PSP title, Peace Walker, and Meal Gear Solid 1. The new game boasts Kojima’s brand new FOX Engine, with photo-realism in mind. To hold fans over until The Phantom Pain’s release in 2015, Konami asked Kojima to release the prologue of the game separately. This is where Metal Gear Solid V: Ground Zeroes comes into play.
Editors Note: Due to the nature of the DLC and where it fits into the entire story, spoilers for The Last Of Us appear in this review. Please, if you wish to go into the main campaign spoilers free, do not read this review or play the DLC until completion of the story. Enjoy.
Developer Naughty Dog is often praised for creating top notch games that are unmatched in quality, experience, and fun. Rightly so too. They, truly, have not made a bad game.
I want to praise Naughty Dog for something else in this review. That something is pure, sacred, and innocent. “The Kennel” crafts beautiful, rich, powerful and meaningful relationships. One relationship in particular is the beating heart of The Last Of Us’ DLC, Left Behind.
The world of video games is vast. There is no way we could play every single game. Some of us pick up the greats, while others play the duds. As a result, some of us miss out on true gems in the industry. A few weeks ago, Jeriah King, a reader and fan of Go Left Gaming, reached out to us. He asked if he could write a review for the site. Humbled by his request, we graciously accepted his offer to write exclusive content for us. Jeriah went straight to work and wrote us a review for Atlus’s puzzle platformer, Catherine. Below are all of Jeriah King’s thoughts on this game changer in the industry. If you would like to write a review for Go Left Gaming, check out the contact page and let us know what you would like to write. We would love to hear from you. Thank you for your time and enjoy Jeriah King’s review for Catherine.
By Jeriah King
Coming from Atlus, the makers of Persona, Catherine is unique in its own way, giving you the feeling that something amazing is happening right before your eyes. Performing obligations and choosing right from wrong is what sets this game apart from other Japanese, anime style games. Coming from such an immensely popular title as Persona, Atlus had to raise the bar once again to impress gamers everywhere. Replaying Catherine almost a year later, this game still lusters and proves to be a worthy title for any gamer’s collection.
Uncharted 2: Among Thieves is bold. Uncharted 2 not only proves that Drake is here to stay, but that video games can be ambitious. Featuring world traveling set pieces and an intense, beautiful cinematic story, Uncharted 2 raises the bar, not only for future Uncharted games, but for the industry as a whole. Improving the game’s core third person shooting and platforming mechanics, Naughty Dog pushes Uncharted to the edge. It’s a stunning achievement and nearly five years later, Uncharted 2: Among Thieves still shines.
Oozing. Oozing is one of my favorite words. I sounds so cool when you say it and it puts such a clear image in your mind. Just say it with me: Oozing. I love using it in my writing and I love when other people use the word too. I am sure you can see where this is going…
Animal Crossing: New Leaf is oozing with content. It truly is a game that could never end; it has that much content. It doesn’t all hit you as soon as you hit the power button though. No, like I said, it oozes out (all right I’m done). The game gradually teaches you it’s core mechanics and adds new layers that you will want to experience. Somehow Nintendo has struck a true addictive formula with it’s Animal Crossing franchise, and New Leaf evolves and expands on that formula in small, powerful new ways. Animal Crossing: New Leaf really perfects on what makes the franchise such a delight and will keep people coming back day after day after day.
“The problem with The Last Of Us is that not every single person currently living on Earth will play it.” – @MaverickTenSays
My friend Maverick makes a bold statement. Can a game truly be that good? Something everyone should play? In short, yes. The Last Of Us is a true experience. Not like watching a movie or reading a book. No. You are actively involved in this post-pandemic world Naughty Dog has fashioned from man’s fears. You will invest your time, energy, and emotion into the story and characters of The Last Of Us. You will feel loss and fear alongside grace and hope. The Last Of Us is a masterful production.
I remember the first time I saw Lara Croft. It was in the fourth Tomb Raider game, Tomb Raider: The Last Revelation. As a nine year old kid, the game blew my mind. Exploring tombs and temples, fighting bad guys with dual pistols, Lara was the ultimate explorer. I loved it so much that I traded my exclusive Pokémon Mystery Dungeon booklet for my friend’s copy, which I still have to this day. Flash forward ten years to Lara’s latest adventure and you will find that Crystal Dynamic’s Tomb Raider has made me feel nine all over again. While Tomb Raider is not perfect, it is one of the year’s best games and has plenty to offer. There are temples and tombs to explore with a superb combat system, all propelled by an excellent story.
What happens when you mix avocados, onions, tomatoes, limes, garlic cloves, and peppers? You get a delicious bowl of guacamole. Now what would happen if you took memes, intense platforming, rich environments, deep combat, hilarious dialog, and gorgeous levels into one game? You would get Guacamelee. And that is exactly what DrinkBox Studios has mixed up for PlayStation users in this fun, satisfying indie game. For just $14.99, with cross-buy and cross-save, Guacamelee is a true gem for PlayStation owners.