> [!game] *Metroid Prime* > ![[Metroid Prime Box Art - MP2 Demo - Front.jpg]] > > [!art]- Back of Box > > ![[Metroid Prime Box Art - MP2 Demo - Back.jpg]] > > Developer: Retro Studios > Publisher: Nintendo > Platform: GameCube > Release: November 18, 2002 [User Manual](https://ia800202.us.archive.org/28/items/NintendoGameCubeManuals/Metroid%20Prime%20%28USA%29.pdf) [Save data](https://drive.google.com/file/d/1tK5uEMJn2PTVYs2G4pD0vU3R_rqAfxEn/view?usp=share_link) # Summary A first-person adventure interpretation of the *Metroid* series made by a newish team in Texas during a near ten year absence from the space bounty hunter. Retro Studios proved that not only could a *Metroid* be adapted to a 3D first-person view, but that elements might thrive where 2D would or could not. It is a vibe from top to bottom, just like a good *Metroid* game should be. # Acquisition I borrowed this one from a neighbor kid and, uh, never returned it. Sorry. # Memories I don't remember much about my first go around with the game as a lad beyond how cool I thought a two disc GameCube game case was (still do honestly). I am still stuck at Meta Ridley and my save is frozen in amber. I would eventually beat the game on Nintendo Switch with Metroid Prime Remastered. # Related Posts - [[S7 - Metroid Prime|Chapter Select - Season 7: Metroid Prime]] - [[S7E1 - Metroid Prime]] - [[Metroid Prime Remastered Surprises]] - [[Metroid Prime 2D – A Nostalgic Sense of Déjà Vu]] - [[Eon's GCHD MK-II Review — Unlocking the GameCube's Full Potential]] - [[Rumor - Metroid Prime Trilogy May be Incoming for Nintendo Switch]] - [[Shadow of the Tomb Raider Showed Me the Pros and Cons of New Developers on Established Series]] - [[Nintendo Switch Event Predictions]] - [[Animal Crossing - New Leaf - Week 2]] ```base views: - type: table name: Related Posts filters: and: - file.links.contains(this.file) - file.inFolder("Published") order: - file.name - Published sort: - property: Published direction: ASC columnSize: file.name: 513 ``` # Versions - [[Metroid Prime Trilogy]] - Metroid Prime Remastered # Miscellaneous <div class=iframe-container> <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/CUPWRo8s9-g?si=RuV48jZIaRSXalEP&amp;start=3731" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> </div> This was some of the [only footage](https://youtu.be/CUPWRo8s9-g?si=GQU5CXKW4U4aDZi1&t=3731) I could find of the game's reveal at E3 2001. The final product looks nothing like it, but it is a cool touchpoint. - [Metroid Prime Roundtable QA](https://www.ign.com/articles/2002/11/15/metroid-prime-roundtable-qa?page=2) from IGN - [The rocky story of Retro Studios before Metroid Prime](https://www.polygon.com/2018/5/29/17386066/the-rocky-story-of-retro-studios-before-metroid-prime/) by Blake Hester for Polygon - [Metroid Prime Development Summary](https://web.archive.org/web/20080228173858/http://www.n-sider.com/gameview.php?gameid=153&view=dev) from N-sider - I love the postage stamp-sized images.