
Back of Box

Developer: Nintendo EAD
Publisher: Nintendo
Platform: GameCube
Release: June 7, 2004
Summary
A big-screen, multiplayer iteration of Zelda from that Toon Link era. It's fusion of GameCube and Game Boy Advance hardware/functionality make it an expensive game to get every together to play—today and back then. I admire the idea.
Acquisition
I traded a copy of Phantasy Star Online for the GameCube and a little bit of cash for this one. I don't remember how I ended up with PSO, but I have never even tried the series, so that was an easy trade for me, especially on my quest to have all the GameCube Zelda titles.
Memories
I have none, but I would very much like to link up four Game Boy Advances consoles (or four GameCubes with GB Players attached 👀) and give this one a go with friends.