> [!game] *Ski Crazed* > ![[Ski Crazed Box Art - Front.jpg]] > > [!art]- Back of Box > > ![[Ski Crazed Box Art - Back.jpg]] > > Developer: JAM Software > Publisher: Baudville > Platform: Apple II > Release: October 1987 [User Manual](https://mirrors.apple2.org.za/ftp.apple.asimov.net/documentation/applications/misc/Ski%20Crazed%20manual.pdf) # Summary The *second* game from Naughty Dog co-founders Jason Rubin and Andy Gavin. Memorize slopes to jump and slide down without wiping out. The game also features a slope constructor to make you own tracks. # Acquisition I bought my copy off eBay. I had my eyes on a complete-in-box copy listed for roughly $1K, but settled for this loose disk. No clue if it works though. # Memories The main reason for buying the 8BitDo Arcade Stick was so that I could replicate joystick functionality in this game for research purposes. I've played it one or two times. 😅 I've used the arcade stick way more though. # Related Posts - [[Naughty Dog’s Second Game in 4K]] - [[Chasing the Stick – The History of Naughty Dog]] - [[MiSTer FPGA Thoughts and Impressions – My Tool for Researching the Past]] - [[Analogue OS Preview]] # Miscellaneous - [Rising to Greatness: The History of Naughty Dog](https://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog) by Colin Moriarty