> [!game] *Ski Crazed*
> ![[Ski Crazed Box Art - Front.jpg]]
> > [!art]- Back of Box
> > ![[Ski Crazed Box Art - Back.jpg]]
>
> Developer: JAM Software
> Publisher: Baudville
> Platform: Apple II
> Release: October 1987
[User Manual](https://mirrors.apple2.org.za/ftp.apple.asimov.net/documentation/applications/misc/Ski%20Crazed%20manual.pdf)
# Summary
The *second* game from Naughty Dog co-founders Jason Rubin and Andy Gavin. Memorize slopes to jump and slide down without wiping out. The game also features a slope constructor to make you own tracks.
# Acquisition
I bought my copy off eBay. I had my eyes on a complete-in-box copy listed for roughly $1K, but settled for this loose disk. No clue if it works though.
# Memories
The main reason for buying the 8BitDo Arcade Stick was so that I could replicate joystick functionality in this game for research purposes. I've played it one or two times. 😅 I've used the arcade stick way more though.
# Related Posts
- [[Naughty Dog’s Second Game in 4K]]
- [[Chasing the Stick – The History of Naughty Dog]]
- [[MiSTer FPGA Thoughts and Impressions – My Tool for Researching the Past]]
- [[Analogue OS Preview]]
# Miscellaneous
- [Rising to Greatness: The History of Naughty Dog](https://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog) by Colin Moriarty