Dreams Beta Evaluation
It is nice for Media Molecule to come out and try and plainly spell out some details for creations in Dreams. Right off the bat, creators own the IP they create in Dreams. What does that mean when Sony uses people’s creations in, say, an ad for Dreams? How would people protect their creations and IP?
Media Molecule is upfront about their lack of letting millions of users export and sell creations for business reasons. There is a beta application for creators to fill out that would open up an opportunity to seemingly export their creations off of Dreams to use them externally. It seems that the turn around for exporting Dreams may be sooner than I expected.
It’s no secret that I think Dreams is a part of PlayStation licensing out some of their game engines. I think the idea of a PS4 and Dreams as a dev kit is exciting. $200-300 for a PS4 and $40 for Dreams is far cheaper than a PC and licensing game software.
PS5 is ‘an obvious progression’ for Dreams, says creative director | VGC by Tom Ivan via IGN
You know, [Dreams] it’s a platform, so ideally in the future we’ll migrate to whatever is relevant. That’s probably about as much as I can say without getting smacked by someone.
– Mark Healey, Media Molecule co-founder in an interview with VGC
Perhaps migrate it as an engine for developers to use? Allow licensing so devs can sell their games made with Dreams?
I would actually hope that it extends the life of the PS4 to be honest with you, then maybe when other companies start making games for it, the community will carry on making games for it, but if it’s as successful as we hope it is then it’s an obvious progression.
Other companies? Making games in/with Dreams? I imagine they’d like to make money too. There sure is a lot of buzz around Dreams now that it has been released worldwide. I think the future is bright for that game and its engine.