Being born in 1994, I missed out on both the NES and SNES eras. Although familiar with 2D games, I grew up playing 3D games at home, while 2D games provided a portable experience. That’s not to say I never played the classics. Super Mario Bros. 3 stands to be one of my favorite games. Unfortunately, I did miss out on Mega Man, early Zelda games, Duck Tales, and other classics that hold a special place in gamer’s hearts.
Yacht Club Games has given me a taste of all the best parts of that early era in gaming. Shovel Knight has put all the best aspects of iconic titles — thoughtful combat, unique level design, stunning pixel art, a dope soundtrack — into, what I easily consider to be, 2014’s best game to date.
Editors Note: Due to the nature of the DLC and where it fits into the entire story, spoilers for The Last Of Us appear in this review. Please, if you wish to go into the main campaign spoilers free, do not read this review or play the DLC until completion of the story. Enjoy.
Developer Naughty Dog is often praised for creating top notch games that are unmatched in quality, experience, and fun. Rightly so too. They, truly, have not made a bad game.
I want to praise Naughty Dog for something else in this review. That something is pure, sacred, and innocent. “The Kennel” crafts beautiful, rich, powerful and meaningful relationships. One relationship in particular is the beating heart of The Last Of Us’ DLC, Left Behind.
Hello! Have you been curious as to what I have been working on? Well let your curiosity be put to rest! I have been wrangling (I’ve always wanted to use that word!) up a gang to create an original podcast for Go Left Gaming. The result?