The Season 2 finale takes our hero Kratos to an entirely new realm. After nearly 15 years, Sony Santa Monica Studio attempted to prove both the God of War franchise and the studio itself could change. Max and Logan examine this pivotal title to find out if change is for the better.
The end of the Greek Pantheon is finally here. Kratos brings Mt. Olympus crumbling down as he extracts his revenge on his father, Zeus. Max and Logan rip through Sony Santa Monica’s version of Greece one final time to discuss where Kratos’ journey has taken him and see where he was left before entering the realm of Midgard.
We head back to Ready at Dawn’s original attempt at putting the power of Olympus on the PSP. Developed alongside God of War II, Kratos’ first prequel feels more like a traditional sequel. Max and Logan decide whether or not putting God of War on the go was a killer idea or just beating a dead centaur.
For the first time in the series, Kratos is on a journey for salvation rather than vengeance. Released just eight months after God of War III, the Marked Warrior returned to the PlayStation Portable in grand fashion. Max and Logan sink the city of Atlantis to find out if Kratos can save his family before he seeks revenge.
With a new director at the helm, God of War II helped end the PS2 on a high note with the promise of an epic conclusion on Sony’s brand new PS3. Special guest Grant Huff joins Max and Logan to find the edge of the world and challenge fate itself.
The God of War franchise enters the proverbial Colosseum with its multiplayer debut. God of War: Ascension was one of the PlayStation 3’s swan songs and it could have been the same for Kratos. Max Roberts and Logan Moore go back in time to 2013 to try and figure out what happened to the Ghost of Sparta.
Season 2 sets a course through the myth of ancient Greece with God of War. Max Roberts and Logan Moore travel back to God of War, not to be confused with 2018’s God of War. Has Kratos changed all that much since 2005? Does the quest for vengeance hold up?
I am excited to announce that the focus of Chapter Select Season 2 is the God of War series. First appearing on the PlayStation 2 in 2005, God of War, Kratos, and the Blades of Chaos are still a proud titan within the PlayStation Studios catalog. God of War has arguably never been more relevant than with the upcoming ninth game, God of War: Ragnarok for PS4 and PS5, thanks to the series’ legendary relaunch in 2018.
You may have noticed a new link in the middle there — YouTube. I have decided to create a video version of Chapter Select going forward. I have to play the games anyway, why not capture them as I go along? I was actually recording gameplay of Season 1, Episode 1: Paper Mario, but lost some footage and then never picked it back up after a brief pause in production. Recording Sticker Star would have been tricky too. Thankfully, I have the means to capture all of the God of War games. You won’t see our faces: This allows me to use the same audio edit without odd cuts in the video. The gameplay will be what I actually did for the season, along with additional relevant clips woven in. I am very excited for folks to watch and listen to the show going forward.
As for this season’s slate of episodes, here is the order we have for Season 2:
“Why is God of War (2018) at the end of the season?” you may be asking yourself. We delve into this in the first episode, but Logan convinced me to go about Season 2 this way. Since the reboot/reimagining of God of War is so stark to the first six games, we agreed it’d be best to save the Norse iteration for the end. Plus, when God of War: Ragnarok comes out in 2022 (🤞🏻), we have a nice line-up throw in a new episode to the season.
As far as the seasonal and episodic art, I spent a ton of energy finding real pictures that fit the themes and environments or each game. Nearly every photo was found on Unsplash and is properly credited in the show notes. Like Season 1’s art, I have taken immense pride in the theming and visual design you’ll find in Season 2.
I hope you are as excited for Season 2: God of War as I am. The first two episodes will be launching next Wednesday, with new episodes following in a fortnightly manner. Subscribe wherever you listen to podcasts!
Pulled the story about God of War: Ragnarok being the official title of the new game for PS5 because apparently Sony Interactive Entertainment, in an official IR Day presentation, Google Image-searched a fan logo for its own game.
A little Google searching pulls up the used logo rather quickly. Oh to be a fly on the wall during the meeting with the person that made this keynote…
One word describes The Last of Us demo: Atmosphere. Naughty Dog’s games excel at immersing their players in vibrant, living worlds. From Crash Bandicoot with its colorful, cartoon levels to the cinematic adventures of treasure hunter Nathan Drake, Naughty Dog always makes a world that you want to be in. The Last of Us seems to be the pinnacle of 19 years of creating worlds with an immersive atmosphere.
Since the beginning of March, I have gone dark on news surrounding Naughty Dog’s latest game, The Last of Us. Now in just two days (May 31, 2013) The Last of Us demo unlocks itself in God of War: Ascension. I see the opportunity that I have here to be able to write up a preview of the demo and my thoughts of the game. The only issue is that playing the demo would break my “news blackout” on the game. So to solve this tiny problem, I decided to leave it up to you, my readers. Below is a poll asking wether or not I should play and preview the demo for The Last of Us. What do you want me to do? Play and preview? Or stay in the dark until June 18th? Let me know and vote!