On Tuesday, June 14, 2016 at E3, Nintendo revealed to the world just what exactly they had been cooking up for the brand new Legend of Zelda game. After the initial 45 second reveal wet the appetites of fans during E3 2014, Nintendo has remained strangely quiet on the latest iteration for one of their tentpole franchises. Only leaving the fortress known as the Treehouse to announce unfortunate delays and a dual platform launch (like Twilight Princess on the Gamecube and Wii) many were left to speculate what the future of Zelda would be.
The Legend of Zelda: Breath of the Wild is the 17 game for the series, based off the timeline Nintendo made by throwing all the games in a blender and serving it up to thirsty fans. With a 30 year legacy, Nintendo has tried lately to mix up the formula, while staying in touch with its roots. It is an odd and difficult balance to achieve.
A couple of weeks ago, I had an idea for a video game resolution for 2015. The idea may have been late for the start of the new year, but better late than never.
Over the course of the winter break from school, I watched some of AGDQ 2015. Specifically, the Legend of Zelda speed runs. It is safe to say that the skill and knowledge those players possess about their game of choice is bonkers and masterful.
Last year, I started learning to speed run the latest Zelda game, A Link Between Worlds. It is challenging and exciting to learn how to break a game to a point of mastery. I am nowhere close to mastery, but I have fun every time I pick up my 3DS to run it.
Folks, here it is! The moment you have all been waiting for. For quite a while now, I have been teasing a big project for this summer on my vlogs. Shrouded in mystery, this project has teased your minds for quite some time. I am pleased to announce that the project was to create a Let’s Play.
For those of you unfamiliar with the term, a Let’s Play is a video series that has a person or persons play a game through from start to finish with commentary. It shows off the game while providing commentary, which is usually comedic. For a long time now I have wanted to create a Lets’ Play. There are plenty of games that I would love to share my passion for with others. The Sly Cooper games, Paper Mario and the Thousand Year Door, and others come to mind as projects I would love to create. Hopefully one day I can, but those titles will require way more time.
With work all summer and a few surprise trips, I needed a shorter title to share with my viewers. Then Shovel Knight came along! My love for Shovel Knight is no secret. As my Game of the Year for 2014, Shovel Knight holds a special place in my heart. It also happens to be shorter than the games I originally wanted to show. It’s a win-win!
Finally the Let’s Play is done! From the recording phase all the way to the uploading process! Check out the YouTube playlist below with all 12 episodes!
Now my biggest goal with this Let’s Play is not ad revenue, view counts, or praise. What I would love to gain from this experience is constructive criticism! Why? So I can make better videos in the future! So please, if you have any thoughts on how I can make a better product, please comment below or on the YouTube videos in question! Thanks everyone and I hope you enjoy my first Let’s Play!!
I admired Bungie’s goal and mission for their new space saga. A vast digital universe filled with unique, diverse players that are constantly connected is something to be admired in the gaming space (ba da chhhh). The game just did not appeal to me.
I am not a FPS fan. I don’t care for character creation. I certainly prefer to play alone for most games.
What made my passive attitude toward Destiny even more surprising (to myself) is that a vast majority of the gaming community is eagerly awaiting destiny to let them play Bungie’s newest game (last one, I swear). People are stoked to shoot aliens in first person vicariously through their own, user generated character with friends and strangers alike.
When Sony gave all the attendees of the “E3 Sony Experience” access to the brief and PS4 exclusive Alpha for Destiny, I challenged Destiny and Bungie to make a lasting first impression. They met that challenge with an alarmingly fierce sense of direction, beauty, and wonder.
I am sold on Destiny.
From Thursday, June 12 at 12:00 PM PST through Sunday, June 15 at 11:59 PM PST Bungie granted a small pool of PS4 owners the ability to try a slice of Destiny. Featuring one story mission, a few side quests, a raid, a public event, the central hub, and one VS mode, the Destiny First Look Alpha took me by the hand, like a child in a theme park, and decided to give me the grand tour.
The road to Metal Gear Solid V has been a long one. The end of Metal Gear Solid 4 was a perfect note to end the main story on, but there is always more to tell about Big Boss and Snake. Hideo Kojima surprised the industry with the announcement of Metal Gear Solid V: The Phantom Pain in 2012. This game has been designed to bridge the gap for Big Boss’ story between the PSP title, Peace Walker, and Meal Gear Solid 1. The new game boasts Kojima’s brand new FOX Engine, with photo-realism in mind. To hold fans over until The Phantom Pain’s release in 2015, Konami asked Kojima to release the prologue of the game separately. This is where Metal Gear Solid V: Ground Zeroes comes into play.
Editors Note: Due to the nature of the DLC and where it fits into the entire story, spoilers for The Last Of Us appear in this review. Please, if you wish to go into the main campaign spoilers free, do not read this review or play the DLC until completion of the story. Enjoy.
Developer Naughty Dog is often praised for creating top notch games that are unmatched in quality, experience, and fun. Rightly so too. They, truly, have not made a bad game.
I want to praise Naughty Dog for something else in this review. That something is pure, sacred, and innocent. “The Kennel” crafts beautiful, rich, powerful and meaningful relationships. One relationship in particular is the beating heart of The Last Of Us’ DLC, Left Behind.
Notice anything different about the Go Left Gaming home page? No. Here, I’ll point it out for you.
There is a new page for you to visit!! The “Vlog” page!
The Vlog page is very simple. It has just one video embedded into its page-y goodness. That video is a playlist for every single episode of Go Left Gaming’s weekly Thursday vlog! From that video playlist, you can even visit Go Left Gaming’s YouTube channel and subscribe to see new vlogs every Thursday! Vlog 012: Next-Gen Multiplayer was just posted! Check it out and any other vlogs you may have missed. And always remember to…Go Left!
It truly is an exciting time to be a gamer. The next generation of console gaming is upon us. Hundreds of games are being made for both the PlayStation 4 and Xbox One. With the launch of the PS4 just one day away, I invited Mitchell Morgan to write a piece for Go Left Gaming’s PS4 Launch Week. Mitchell decided to about the games you need to keep on your radar, despite the lack of news and being over shadowed by huge first-party launch titles. So without further ado, here are games you need to keep an eye on.
Sony has taken an interesting route during the week’s building up to the PlayStation 4’s launch. They have removed the street dates on all titles and peripherals, allowing consumers to go buy what they would like before the PS4 is out. In my opinion, this is a smart move. It builds even more hype for the launch, letting gamers stare at game boxes and useless add-ons. But there is one that is not entirely useless. That would be the DualShock 4, the brand new controller for Sony’s new system. Customers may buy the DualShock 4 and hold it and get a real taste of what the next generation will feel like. BEYOND that, the DS4 even works with the PS3 in some capacity, allowing users to play first-party games with the controller plugged in. This is the closest taste the public has to the next generation’s feel and let me tell you it feels mighty good.
Just moments after I sat down to write this nostalgic article, my girlfriend found a micro USB cable at her house. That was the crucial piece I needed to make my brand new DualShock 4 controller work with my PS3, just a mere sixteen days before the PlayStation 4 launch in North America. That was over an hour ago. Today was a #PlayStationMemory for me.
Back on February 20, 2013, Sony had a press conference to reveal the future of PlayStation. The hype was palpable all over the web. Memories and nostalgia swept through gamers like a tidal wave and a hashtag was created to share those intimate moments gamers had with PlayStation; #PlayStationMemories. The hashtag took Twitter by storm and everyone was BEYOND excited for the new hardware reveal.
Then 25 days before the launch in North America, Sony released a commercial of sorts, inspired by the viral hashtag. The video was titled #4thePlayers.
The video took gamers on a long trip down memory lane, taking the hype for the next generation of PlayStation to new heights.
Now here we are, just FOUR days away from Sony’s next home console. New memories are bound to be born as the next generation of console gaming takes flight, but I wanted to take a moment and take one more good long look back on gaming with PlayStation throughout the years. I want to share with you my five favorite gaming memories with PlayStation at their core. Let’s look back in time at all the crazy adventures I’ve had with Sony by my side.
Hosts Max Roberts, Mitchell Morgan, Alex Wray, and Rocky Ankeny are back in episode 002 of The Game Boys! In this episode we discuss billions of dollars, more Super Smash Bros. Wii U/3DS characters, Metal Gear Solid V’s ups and downs, and the future of Naughty Dog’s The Last Of Us. Our Topic of the Week is the amazing fact that Valve can count to the number three! For a list of all the news stories and their respective links, just scroll down below and click the respective link!
Head over to The Game Boys official blog to listen to the show online! Click here
Kingdom Hearts Missed an Entire Console Generation
And Why that is a Good Thing
By Max Roberts
I am a long time Kingdom Hearts fan. The moment I laid eyes on Kingdom Hearts I at my friend’s house in the first grade I fell in love. Since that fateful moment I have followed the series fervently. I remember my first encounter with every entry; all eight of them. Yes, there are eight Kingdom Hearts games. So why was Kingdom Hearts III JUST announced, over a decade later? Because one of the Kingdom Hearts franchise’s “trademarks” is spin-off games. Due to the six spin-offs, Kingdom Hearts has missed an entire home console generation. Now I am aware that Kingdom Hearts HD 1.5 ReMix is coming out to the Americas on September 10, 2013, but those are simply HD remakes of three of the entries (although there was nothing simple about recreating them in HD). Fans of the franchise haven’t seen a brand new, numbered entry eight years! And as a fan, I believe that this is a good thing. Here is why Kingdom Hearts missing an entire console generation is the right call for the franchise.
Uncharted 2: Among Thieves is bold. Uncharted 2 not only proves that Drake is here to stay, but that video games can be ambitious. Featuring world traveling set pieces and an intense, beautiful cinematic story, Uncharted 2 raises the bar, not only for future Uncharted games, but for the industry as a whole. Improving the game’s core third person shooting and platforming mechanics, Naughty Dog pushes Uncharted to the edge. It’s a stunning achievement and nearly five years later, Uncharted 2: Among Thieves still shines.
A few months before the launch of The Last Of Us, Naughty Dog announced that the game would be getting DLC, both single player and multiplayer. As the norm, a season pass was announced alongside for a mere $19.99. Included with the season pass was Day 1 DLC, which included-
Day 1 Bonuses
Increased Crafting Speed
Increased Healing Speed
9mm Reload Speed Upgrade
Rifle Clip Capacity Upgrade
Grounded – exclusive 90min “Making of The Last of Us” documentary
That last item, the documentary, was something I totally spaced about by the time launch came around. I stumbled across a Twitter post mentioning the documentary, so I googled and was reminded that the film was included with my purchase. I logged onto PSN in hopes of finding it in my purchases, but to no avail. I searched all over, both the store and the internet, but could not find the documentary. Finally I asked the Podcast Beyond Facebook group and they came to my aid. I decided to take this opportunity and make a video showing you how to download the Grounded: Making of The Last Of Us documentary. Not only will this video help you, but it has helped me with video editing and becoming comfortable with my “radio” voice. One step closer to providing you with better content! Thank you for watching and enjoy!
“The problem with The Last Of Us is that not every single person currently living on Earth will play it.” – @MaverickTenSays
My friend Maverick makes a bold statement. Can a game truly be that good? Something everyone should play? In short, yes. The Last Of Us is a true experience. Not like watching a movie or reading a book. No. You are actively involved in this post-pandemic world Naughty Dog has fashioned from man’s fears. You will invest your time, energy, and emotion into the story and characters of The Last Of Us. You will feel loss and fear alongside grace and hope. The Last Of Us is a masterful production.