Remembering SWAT and Factions

Recently, I’ve been replaying quite a few old games. In a time where the backlog should be tackled or actually playing new games I bought like Animal Crossing: New Horizons or DOOM Eternal, I’ve been going back to last generation classics.

My friends Logan Moore and Michael Ruiz have been talking about replaying the Halo series probably since Halo Infinite was revealed. They’d been slowly chipping away over time. I wanted to join along, but the first three games don’t have 3-4 player co-op campaigns. They recently beat Halo 3 and my time to join arrived with Halo 3: ODST. We beat ODST through Halo 5: Guardians in just one week. Not that these games are particularly tough or long, but the current world environment gave us a little more flexibility in our schedules to finish the fight.

While waiting for either of them to log on when we planned to play, I’d boot up multiplayer for a few matches. My bread and butter was SWAT, a mode with headshot-only instant kills, one gun per match. Those guns happen to rotate between my favorites too; the DMR, the Pistol, and the all-mighty Battle Rifle.

SWAT is snappy, tactical, and a balance between team and self performance. It’s crucial to know the maps and how your character can move in that space. Reflexes must be sharp and precise. I love SWAT.

Another game I’ve been playing recently is The Last of Us. I actually replayed it last year, but ever since I started working on Chasing the Stick, I haven’t been able to kick the urge to ply again. I’m playing slower this time, with my wife watching along. She hasn’t watched the game since we started dating seven years ago.

I have been entertaining the idea of actually getting the platinum trophy. I’ll never be able to get it on PS3 due to the multiplayer servers being shut down. Those trophies are tough to get and have been my main deterrent in getting the platinum previously. To scratch my the itch I have to play when Abby isn’t in the mood to watch, I’ve decided to dive back into the Factions multiplayer mode in pursuit of the two crucial multiplayer trophies.

Factions is so flipping tense. It’s another spacial multiplayer game with a tactical core fused with speedy reaction time. It is methodical and reactive at the same time. The maps in Factions are so well designed. Every sightline is intentionally placed and there is no perfect camping spot I know of. The maps are wonderfully balanced, giving both teams fair terrain to engage on. They are designed to allow for truly memorable encounters.

I’ve been rather enjoying my time back in these multiplayer modes that I love so much. They are mechanically so different. SWAT is a first-person shooter with an insanely low time-to-kill. Factions is slow and riddled with preparation and limited lives. Yet, I enjoy them in the same way.

I believe it is the tactical nature of each game that marvelously balances effective teamwork with decisive lone-wolf actions. They are modes where you can shine as both a team player and as a solo player. The team can also suffer greatly if you do not understand what role to be in when it is necessary. You (should) be constantly learning in these games. If you are not, you are likely on the losing side.

You have to constantly think about what the other team’s players may be doing and properly adjust and plan. You also have to be prepared for the moments you did not correctly guess their plan. It’s equally important to plan ahead and think on your feet. I have a ton of fun doing that.

These modes excel at making me feel good and smart, whether I am or not, which is the whole point of a game. I have a blast ripping through Spartans and getting a Killtacular. There isn’t a rush quite like flanking an enemy in Factions for the win. They teach and reinforce the core mechanics of the game, while allowing me to see how far I’ve come. Other multiplayer modes like Spies vs Mercs in Splinter Cell or the original Trials of Osiris in Destiny do the same thing. I’m glad to have this time back in SWAT and Factions. I didn’t realize how much I missed it.

Left Behind Live Stream Schedule

Here is the final schedule for the live stream and giveaway. The trivia for the prizes will happen during the show itself; not during the pre and post shows. Winners will be emailed there codes after the show.

March 4, 2014
All of the times below are EST

5:00-6:00 PM- Pre-Show; Multiplayer and general discussion
6:00-9:00 PM- Show; A full live stream of the Left Behind DLC for The Last Of Us (end time subject to changing if play through takes less or more time)
9:00-11:00 PM- Post-Show; Multiplayer with fans and friends!

If you would like to play factions after the main stream with me, tweet at @GoLeftGaming your PSN and I can add you into the party. If the list is larger than four, a rotation pattern will be implemented. Microphones are encouraged for multiplayer! Hope to see you on Go Left Gaming’s Twitch channelschedule!!

The Vlog Page

Notice anything different about the Go Left Gaming home page? No. Here, I’ll point it out for you.

Screen Shot 2014-02-20 at 4.20.29 PMThere is a new page for you to visit!! The “Vlog” page!

The Vlog page is very simple. It has just one video embedded into its page-y goodness. That video is a playlist for every single episode of Go Left Gaming’s weekly Thursday vlog! From that video playlist, you can even visit Go Left Gaming’s YouTube channel and subscribe to see new vlogs every Thursday! Vlog 012: Next-Gen Multiplayer was just posted! Check it out and any other vlogs you may have missed. And always remember to…Go Left!

 

Left Behind Live Stream- 03/04/14 Details

Welcome! Wow, this is the first post of 2014. I’m sorry if this seems a little late, but I have such exciting news! Go Left Gaming has been pushing the multimedia aspect of journalism on its YouTube and Twitch channels. Content includes weekly vlogs, live streams, and walk through videos. It’s super exciting to be creating the content and learning about this aspect of the industry. As a part of this multimedia push, Go Left Gaming is hosting a live stream of The Last Of Us‘ DLC, Left Behind and the factions multiplayer mode!

Left_Behind

The stream will be held on March 4, 2014 at 6:00 PM EST! That is when I will start the Left Behind DLC from start to finish with all the collectibles and conversations. This will be a ton of fun. A little bit before and for quite some time after the DLC, I will play The Last Of Us online multiplayer.

Also, as a part of the stream, to share my love of The Last Of Us and it’s brand new DLC there will be a giveaway! A total of three prizes will be given away! There are-

1) The entire American Dreams prequel comic series (4 issues in total)

2) The Left Behind DLC

and the grand prize-

3)  The Last Of Us season pass (which includes Left Behind, all the multiplayer DLC, and the documentary) AND the American Dreams prequel comic series

How the winners will be decided and the details of the contest will be set in concrete at a later time, but those are the prizes!

You can RSVP for the event on our Facebook page or just click here! Hope to see you on March 4, 2014 at 6:00 PM EST on Go Left Gaming’s Twitch channel for Left Behind!

Under the Radar PS4 Games– PS4 Week

It truly is an exciting time to be a gamer. The next generation of console gaming is upon us. Hundreds of games are being made for both the PlayStation 4 and Xbox One. With the launch of the PS4 just one day away, I invited Mitchell Morgan to write a piece for Go Left Gaming’s PS4 Launch Week. Mitchell decided to about the games you need to keep on your radar, despite the lack of news and being over shadowed by huge first-party launch titles. So without further ado, here are games you need to keep an eye on.

Under The Radar PS4 Games

By Mitchell Morgan

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The Game Boys- Episode 002: Counting to Three is Fun

Episode 002: Counting to Three is Fun

Hosts Max Roberts, Mitchell Morgan, Alex Wray, and Rocky Ankeny are back in episode 002 of The Game Boys! In this episode we discuss billions of dollars, more Super Smash Bros. Wii U/3DS characters, Metal Gear Solid V’s ups and downs, and the future of Naughty Dog’s The Last Of Us. Our Topic of the Week is the amazing fact that Valve can count to the number three! For a list of all the news stories and their respective links, just scroll down below and click the respective link!

Head over to The Game Boys official blog to listen to the show online! Click here

Subscribe to us on iTunes! Click here!

Have any questions or topics you would like us to read on the show! Tweet at us or send us an email! Check out our contact page for the proper information!

Audio Format–

Listen here!

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Uncharted 2: Among Thieves Review

Uncharted 2: Among Thieves Review

By Max Roberts

Uncharted 2: Among Thieves is bold. Uncharted 2 not only proves that Drake is here to stay, but that video games can be ambitious. Featuring world traveling set pieces and an intense, beautiful cinematic story, Uncharted 2 raises the bar, not only for future Uncharted games, but for the industry as a whole. Improving the game’s core third person shooting and platforming mechanics, Naughty Dog pushes Uncharted to the edge. It’s a stunning achievement and nearly five years later, Uncharted 2: Among Thieves still shines.

Uncharted_2_Logo

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Bioshock Infinite DLC Reveal

It is a wonderful morning. It’s the tail end of summer, not a cloud in the sky nor a care in the world.

Wait, Ken Levine, creator of Bioshock, said the Infinite downloadable content (DLC) would be revealed? When? July 30? What time? 8? AM?

As soon as Ken’s tweet went live, my alarm was set.

It IS a good day!
It IS a good day!

Irrational Games has officially announced Bioshock Infinite’s DLC, some of which goes live today. Let’s see what Ken’s been cooking up for us.

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Top Ten Multiplayer Games of All Time

Top 10 Multiplayer Games/Franchises

By Max Roberts

I really enjoy top five or top ten lists. They help to see inside the mind of their creator or the community that fueled them. It can be a real treat to see what points you both agree and disagree on. I have written one top numbered list before, featured on my IGN blog (one day I hope to migrate those posts right here to Go Left Gaming). The list was for the Top 5 Unforgettable Game Introductions of This Generation. This time I have a top ten for you. I started the list with only five in mind, but the list expanded and I even had to make a few cuts. These games are my Top Ten Multiplayer Games of All Time.

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The Last Of Us Review

The Last Of Us Review

By Max Roberts

“The problem with The Last Of Us is that not every single person currently living on Earth will play it.” – @MaverickTenSays

Can it be true?
Can it be true?

My friend Maverick makes a bold statement. Can a game truly be that good? Something everyone should play? In short, yes. The Last Of Us is a true experience. Not like watching a movie or reading a book. No. You are actively involved in this post-pandemic world Naughty Dog has fashioned from man’s fears. You will invest your time, energy, and emotion into the story and characters of The Last Of Us. You will feel loss and fear alongside grace and hope. The Last Of Us is a masterful production.

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The Last of Us Demo Preview

The Last of Us Demo Preview

By Max Roberts

One word describes The Last of Us demo: Atmosphere. Naughty Dog’s games excel at immersing their players in vibrant, living worlds. From Crash Bandicoot with its colorful, cartoon levels to the cinematic adventures of treasure hunter Nathan Drake, Naughty Dog always makes a world that you want to be in. The Last of Us seems to be the pinnacle of 19 years of creating worlds with an immersive atmosphere.

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