Chasing the Stick Announcement Trailer

Update (06/05/2020): It is live.

Chasing the Stick is the story of video game developer Naughty Dog. It tells how they make their games with the unified goal of telling the story on the joystick. From The Last of Us to the PS5, Chasing the Stick tells the story of one of the video game industry’s most renowned and prolific developers.

Direct Download – Apple Podcasts – Google Podcasts – SpotifyOvercastCastroPocket Casts – RSS Feed

A couple of months ago at the end of March 2020, I announced this new project called Chasing the Stick. It would be the definitive history of Naughty Dog and their time working on the PlayStation 4. Covering the years 2013-2020, I have researched, analyzed, and critiqued the catalog that Naughty Dog has developed within one console generation. My transcription skills have gotten pretty good, if I do say so myself.

The end of the project is in sight. I plan to click the publish button on June 5, 2020. I chose that date for two reasons: It happens to be two weeks before the release of The Last of Us Part II and it also happens to be my birthday.

Chasing the Stick has turned into more than a lengthy editorial for my website. I have also turned it into an e-book and audiobook. It has been completely self-produced and published.

It will also be entirely free.

You will be able to download the e-book as a .epub or .mobi file. These can be added to your phone or Kindle reader quite easily. The audiobook will be available as a podcast through major podcast providers and as a direct download. I narrated the entire audiobook. It is the same experience no matter where you read (or listen) to Chasing the Stick. Everything will be available on MaxFrequency.net.

Chasing the Stick is part essay, part research, part history, part editorial, and part critical analysis. It is a celebration of my favorite video game developer. I’ve channeled all my excitement and energy for The Last of Us Part II into this story over the past four months. I cannot wait to share this all with you.

Taking a Trip Down Memory Lane with Millennial Gaming Speak’s Uncharted 4 Review/Spoilercast

Millennial Gaming Speak Uncharted 4 Review/Spoilercast – YouTube

I’ve gotten so deep into researching my history of Naughty Dog during the PS4 era that I decided to go back to 2016 and see what I thought of Uncharted 4: A Thief’s End hot off of beating it. I also was curious how my friend and co-host felt.

Shocker, I loved it.

Even more of a shocker, Logan liked it more than Bloodborne.

It was a fun trip down memory lane. Logan and I said wild stuff. If you want to time travel back to May 2016, this is a pretty funny way to do it.

Uncharted: The Lost Legacy Review

Heads up: I wrote this review from my perspective as an Uncharted fan. There was more to The Lost Legacy that I wanted to discuss than how it plays or looks. Due to this desire to dig deeper, this review contains spoilers for The Lost Legacy. Please read this after beating the game. It’ll take you six to eight hours. Not long at all.

The legacy of the Uncharted franchise is anything but lost. The strength and allure of Nathan Drake’s adventures grips their audience from beginning to end. Uncharted is essential to not only the PlayStation brand, but the video game industry at large as the developer, Naughty Dog, has proven to push the medium forward.

When Uncharted 4: A Thief’s End launched last year, Naughty Dog was adamant about it being Nathan Drake’s last adventure. Sticking to their guns, A Thief’s End wrapped up Nate’s story perfectly. I was so enamored with A Thief’s End after my journey that it cemented itself as my favorite game to date (and it still is).

As Naughty Dog began to approach the promised single player DLC, the studio asked itself one question—”Could we make an Uncharted without Nathan Drake?” Thus, Uncharted: The Lost Legacy was born. It is an interesting question to ask about a beloved series, especially from a studio as prolific and talented as Naughty Dog.

Continue reading “Uncharted: The Lost Legacy Review”

Reaction to The Last Of Us Part II

Wow. What a day in the gaming world for me. Today, on Dec. 3, 2016, The Last Of Us Part II was revealed at PSX.

As I lie here in my bed writing this up, eight hours after the reveal, a panel, and writing two news stories, the announcement still doesn’t seem quite real. Naughty Dog is my favorite developer in the business. This year they released my new favorite game of all time Uncharted 4: A Thief’s End, which bumped my previous favorite (you guessed it), The Last Of Us down to number two. Which is such an unfair and dumb thing to even do or say. Both are utterly incredible experiences. I even reviewed The Last Of Us here on the blog.

If you want to read what the game is about, check out my two news stories: This one is about the reveal itself, while this one is about the panel the director and cast later in the day. You can watch the trailer for the game above.

This post is more to acknowledge my feelings about the game and its announcement. I’m a mess. Continue reading “Reaction to The Last Of Us Part II”

Left Behind Live Stream Schedule

Here is the final schedule for the live stream and giveaway. The trivia for the prizes will happen during the show itself; not during the pre and post shows. Winners will be emailed there codes after the show.

March 4, 2014
All of the times below are EST

5:00-6:00 PM- Pre-Show; Multiplayer and general discussion
6:00-9:00 PM- Show; A full live stream of the Left Behind DLC for The Last Of Us (end time subject to changing if play through takes less or more time)
9:00-11:00 PM- Post-Show; Multiplayer with fans and friends!

If you would like to play factions after the main stream with me, tweet at @GoLeftGaming your PSN and I can add you into the party. If the list is larger than four, a rotation pattern will be implemented. Microphones are encouraged for multiplayer! Hope to see you on Go Left Gaming’s Twitch channelschedule!!

DualShock 4 Unboxing & Impressions– PS4 Week

Sony has taken an interesting route during the week’s building up to the PlayStation 4’s launch. They have removed the street dates on all titles and peripherals, allowing consumers to go buy what they would like before the PS4 is out. In my opinion, this is a smart move. It builds even more hype for the launch, letting gamers stare at game boxes and useless add-ons. But there is one that is not entirely useless. That would be the DualShock 4, the brand new controller for Sony’s new system. Customers may buy the DualShock 4 and hold it and get a real taste of what the next generation will feel like. BEYOND that, the DS4 even works with the PS3 in some capacity, allowing users to play first-party games with the controller plugged in. This is the closest taste the public has to the next generation’s feel and let me tell you it feels mighty good.

Continue reading “DualShock 4 Unboxing & Impressions– PS4 Week”

#PlayStationMemories– PS4 Week

#PlayStationMemories

By Max Roberts

Just moments after I sat down to write this nostalgic article, my girlfriend found a micro USB cable at her house. That was the crucial piece I needed to make my brand new DualShock 4 controller work with my PS3, just a mere sixteen days before the PlayStation 4 launch in North America. That was over an hour ago. Today was a #PlayStationMemory for me.

Back on February 20, 2013, Sony had a press conference to reveal the future of PlayStation. The hype was palpable all over the web. Memories and nostalgia swept through gamers like a tidal wave and a hashtag was created to share those intimate moments gamers had with PlayStation; #PlayStationMemories. The hashtag took Twitter by storm and everyone was BEYOND excited for the new hardware reveal.

Then 25 days before the launch in North America, Sony released a commercial of sorts, inspired by the viral hashtag. The video was titled #4thePlayers.

The video took gamers on a long trip down memory lane, taking the hype for the next generation of PlayStation to new heights.

Now here we are, just FOUR days away from Sony’s next home console. New memories are bound to be born as the next generation of console gaming takes flight, but I wanted to take a moment and take one more good long look back on gaming with PlayStation throughout the years. I want to share with you my five favorite gaming memories with PlayStation at their core. Let’s look back in time at all the crazy adventures I’ve had with Sony by my side.

Continue reading “#PlayStationMemories– PS4 Week”

Uncharted 2: Among Thieves Review

Uncharted 2: Among Thieves Review

By Max Roberts

Uncharted 2: Among Thieves is bold. Uncharted 2 not only proves that Drake is here to stay, but that video games can be ambitious. Featuring world traveling set pieces and an intense, beautiful cinematic story, Uncharted 2 raises the bar, not only for future Uncharted games, but for the industry as a whole. Improving the game’s core third person shooting and platforming mechanics, Naughty Dog pushes Uncharted to the edge. It’s a stunning achievement and nearly five years later, Uncharted 2: Among Thieves still shines.

Uncharted_2_Logo

Continue reading “Uncharted 2: Among Thieves Review”

Animal Crossing: New Leaf – Week Two

I have failed my town this week.

(Real) Life hit hard this week. Lots of work to do, both for my employer and Go Left Gaming. The Last Of Us Review took quite a bit of my free time this week. Alongside work, friends, either from out of town or close by, popped in, which I loved. So my town was neglected more than it should have been this week. I had quite a long play session on Tuesday, but the rest of the week was just popping in and watering my flowers or even not getting to the game at all. I’ll summarize my Tuesday and few other pleasant surprises in-game here and I hope that this next week will be MUCH better. The upcoming week is also my last week for these entries. What will follow is my official review of Animal Crossing: New Leaf. If you would like to keep up with my town and its development afterwards, add me on your 3DS! My friend code is 2363-6425-535. Direct message me on Twitter your Friend Code, or leave it in a comment below! Now onto my (shabby) week in Animal Crossing: New Leaf!

Continue reading “Animal Crossing: New Leaf – Week Two”

The Last Of Us Review

The Last Of Us Review

By Max Roberts

“The problem with The Last Of Us is that not every single person currently living on Earth will play it.” – @MaverickTenSays

Can it be true?
Can it be true?

My friend Maverick makes a bold statement. Can a game truly be that good? Something everyone should play? In short, yes. The Last Of Us is a true experience. Not like watching a movie or reading a book. No. You are actively involved in this post-pandemic world Naughty Dog has fashioned from man’s fears. You will invest your time, energy, and emotion into the story and characters of The Last Of Us. You will feel loss and fear alongside grace and hope. The Last Of Us is a masterful production.

Continue reading “The Last Of Us Review”

The Last of Us Demo Preview

The Last of Us Demo Preview

By Max Roberts

One word describes The Last of Us demo: Atmosphere. Naughty Dog’s games excel at immersing their players in vibrant, living worlds. From Crash Bandicoot with its colorful, cartoon levels to the cinematic adventures of treasure hunter Nathan Drake, Naughty Dog always makes a world that you want to be in. The Last of Us seems to be the pinnacle of 19 years of creating worlds with an immersive atmosphere.

Continue reading “The Last of Us Demo Preview”