Exploring the Legend – 35 Years of The Legend of Zelda

The Legend of Zelda turns 35 today, this fine February 21, 2021. I never never beaten the first Zelda game. But like countless others, the legend is intertwined with my love for video games. Adventure, discovery, fierce battle, magic, and the people that make up each iteration of Hyrule are woven together in a tapestry that we all have a little piece in.

For the 35th anniversary, I wanted to come up with 35 posts about The Legend of Zelda and what makes it special to me and so many others.  I already have a note full of ideas. There (currently) is no rhyme or reason to the schedule; just 35 posts throughout the year 2021. My first post is about the newly announced remaster of Skyward Sword, the game that “started” it all. I look forward to digging into the legend throughout the year and I hope you’ll join me.

The Legend of Zelda: Ocarina of Time by CLG ZFG in 41:40 – Awesome Games Done Quick 2021 Online

The Legend of Zelda: Ocarina of Time by CLG ZFG in 41:40 – Awesome Games Done Quick 2021 Online

The classic speed run game Ocarina of Time closed out AGDQ 2021 with none other than ZFG behind the controller. This particular run was “All Dungeons” and utilizes new techniques discovered a couple years ago. ZFG is manipulating the game’s code in real time and it is astounding to watch. I highly recommend checking it out.

The Legend of Zelda: The Missing Link is a Rad Fan N64 Game

The Legend of Zelda: The Missing Link

Trailer

This has been sitting in my blog post queue for a while. Nearly a month ago now, I saw this tweet for Micahel Koczwara and immediately downloaded this fan patch. I played the game over the course of a few nights; all-in-all it took me between 3-4 hours to beat. It’s a fun, puzzle-focused Zelda game. It’s got original music that has a catchy earworm quality to it.

I played the game on my Mac with a CRT filter and used a N64 to Wiimote adapter to play with a real N64 controller. There is a certain level of camera jankiness that I don’t recall from Ocarina of Time, which I last played in just over a year ago in 2019. The final boss in particular, while featuring a rad design, had some serious camera issues that frustrated me. Overall, it’s a fun fan-mod that is totally worth checking out if you are into Zelda on the N64.

Breath of the Wild is a Masterpiece – Movies with Mikey

Breath of the Wild is a Masterpiece – Movies with Mikey

I have been a fan of Mikey’s film reviews for quite awhile. It’s fun to hear Mikey talk about video games every now and then. I have had an itch to replay Breath of the Wild for a few months and this video helped scratch it a tiny bit…or maybe it just made that desire worse. Either way, this video is a delightful dissection and observation of one of Nintendo’s best three years after its release. Remember how this game was made for the Wii U?

The History of Breath of the Wild – Go Left Gaming

The History of Breath of the Wild – Go Left Gaming:

I wrote this history back a week before the worldwide launch of The Legend of Zelda: Breath of the Wild.

It has been a long, winding journey just to get to the game’s launch on March 3, 2017 though. Zelda fans love timelines, so I thought it would be worthwhile and interesting to look back at the history of the development of The Legend of Zelda: Breath of the Wild. It is easy to forget where a game has come from and exactly what it took to get to a launch.

I am sharing this here for two reasons:

  1. To test reblogging/sharing posts from other sites.
  2. I’m proud of this piece and like it quite a bit.