# Chapter Select, [[S5 - Resident Evil Behind the Scenes]] Transcript
This transcription was completed on March 4, 2026 with the application MacWhisper on macOS. This was done automatically, without human input during the transcription process. The transcription used the Parakeet v3 model.
My hope is that by offering this transcription – however accurate it may be done by a machine learning/AI – will help you, the listener. I’d love to offer full, proper transcription some day, but that is not feasible at this time. Thank you for listening and reading. I hope you enjoy the show and that this document was helpful. Enjoy.
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Hello everybody and welcome to Chapter Select, a seasonal retrospective podcast where we bounce back and forth between a series exploring its evolution.
*00:00*
design and legacy.
*00:08*
My name is Max Roberts and it is that time once again in the season for behind the scenes.
*00:09*
The end snuck up on me this time.
*00:16*
Resident Evil went by so fast.
*00:18*
When you throw in all the work that we've been doing on Super Chapter Select and Season 6 for Pokemon
*00:21*
It felt like I blinked and it was time to write this season's behind the scenes post.
*00:26*
Thank God I take notes all season long
*00:31*
Wrapping up season five marks a major step forward in chapter select.
*00:34*
We have entered the membership gaming continue to amp up the show overall.
*00:37*
Both the audience and the show's quality grew.
*00:41*
I do feel like I was reaching max capacity on what I could create within our old apartment, sharing an office with a seven month old.
*00:44*
now 10 month old, really cramped my editing time, but thankfully my family moved into our first home and I have my own office once again.
*00:53*
Once we are settled, I'm eager to have this space to create in the wee hours of the morning again without waking up my daughter.
*01:02*
Super chapter select is out there now, and it feels strange to even be writing this before the announcement.
*01:11*
After working on something in secrecy for so long to just release it.
*01:17*
with a new, to us, business model, is a bit frightening.
*01:22*
Out of the gate my goal is to have the show pay for itself.
*01:26*
I'd love to make this an actual side hustle, but here at the start, self sustainment will do just fine.
*01:30*
If you've signed up for the show, I hope you are enjoying the Rich Back catalog.
*01:36*
And if you haven't checked it out yet, please do.
*01:40*
I'm proud of our work, and I think you'll enjoy the show.
*01:43*
And the cadence and style of Sean Evans selling hot sauce.
*01:45*
Listening with superpower.
*01:49*
com, listening with superpower.
*01:50*
com, listening with superpower.
*01:52*
com.
*01:55*
Pitchover.
*01:56*
Now let's sink our teeth into some statistics.
*01:57*
Statistics.
*02:01*
Chapter select total downloads by the end of season five, nine thousand one hundred and twenty-six IAB, fifty-two thousand three hundred and ninety-nine unique
*02:03*
The download totals during the season 5 release window, 2,495 IAB, 10,809 unique.
*02:13*
This data was pulled from January 11th through July 5th.
*02:22*
Growth from the end of season four, up forty-seven percent IAB, and then up thirty-two percent unique
*02:27*
The overall season five specific downloads, one thousand five hundred and sixty-seven IAB, eight thousand nine hundred and twenty-eight unique.
*02:34*
The top episodes for season five, Resident Evil Four, Season Five, Episode Five, 185 IAB
*02:43*
And then season five, episode three, Resident Evil Zero, with 1280 unique.
*02:52*
And then the total number of tour followers by the end of season five was 31.
*02:58*
I've got some new statistics for you this time around.
*03:03*
These shiny stats focus on the growth during season five's release window.
*03:06*
From mid January to the end of June, the show saw
*03:10*
2.
*03:13*
5K, 10.
*03:14*
8K downloads, over half of those being Resident Evil specific episodes.
*03:15*
I love seeing this.
*03:22*
To me, I see this performance as the audience resonating with the new season while the back catalog remains engaging and of interest.
*03:24*
One of our design goals for chapter select is for the catalog to remain timeless.
*03:32*
I feel like I'm seeing that reflected in the numbers.
*03:38*
Since the end of season four, the Fast and the Furious, we've seen major growth.
*03:41*
Our unique numbers bumped up twelve thousand seven hundred and seventeen, equaling that thirty-two percent growth, while the IAB downloads spiked to forty-seven percent
*03:45*
with 2900 downloads.
*03:55*
Each type of download also had its own most popular episode as well, with Resident Evil Zero taking the unique category and Resident Evil 4 owning the IAB.
*03:58*
The disparity between the two download types is still baffling to me.
*04:07*
Uh the gap is growing by 1.
*04:12*
56%.
*04:14*
Now for platform-specific stats.
*04:16*
On Apple Podcast we saw a total of 1.
*04:19*
5k plays, an increase of about 514 over the end of season four.
*04:21*
There are now 16 followers, 51 listeners, and 34 engaged listeners on Apple devices.
*04:27*
Spotify continues to be slow and steady.
*04:34*
Starts went up from 711 to 923.
*04:37*
Streams flowed up from 365 to 459.
*04:41*
Our listeners grew from 266 to 327, and the follower count stuck at 18.
*04:46*
YouTube popped off during season five.
*04:53*
Uh the whole season view was six hundred and eighty-nine views, which nearly doubles last season's initial three hundred and eighty-two views.
*04:56*
There was one other factor to our YouTube performance that happened since the end of last season.
*05:04*
We left season four with those 382 plays as of January 4th, 2023.
*05:09*
Today, our Fast and Furious episodes have a total of 62,213 views.
*05:16*
So what happened?
*05:23*
Well, Fast X and the algorithm happened.
*05:25*
It turns out a lot of folks search for illegal copies of the Fast and Furious films on YouTube, and on those illegal uploads, our show was recommended as another video.
*05:29*
The mystery that is YouTube's algorithm really helped spread some form of awareness about the show.
*05:38*
The channel has gained over 140 subscribers after sitting around 110 for years.
*05:45*
With YouTube lowering the barrier to earning revenue, there is an opportunity to bring in a little from ads there.
*05:51*
Maybe I'll finally get paid the $70 or so dollars that I made back when I was a part of the partner program.
*05:56*
There is one other numbers-related factor I wanted to share.
*06:02*
We bought an ad for Chapter Select.
*06:05*
Now that Super Chapter Select has been announced, I think the motivation behind the ad is a bit more clear.
*06:08*
We wanted to grow our base as much as possible during season 5.
*06:14*
With the release of Resident Evil 4 Remake on the horizon, we thought an ad would help grow the audience.
*06:18*
Here's how that process went and performed.
*06:23*
We bought our ad on Relay FM's Remaster Podcast, specifically episode 114, Game of the Year 2022.
*06:26*
I'm a huge fan of Relay FM.
*06:35*
I listen to Upgrade and Connected every week, as well as listening to other shows along the way like Remaster.
*06:37*
I thought the platform of Real AFM and their monthly gaming show paired real nicely with our own seasonal podcast about video games.
*06:43*
When we booked the ad, Logan and I had to whip up some ad copy, a task neither one of us had done before.
*06:50*
We tried to break it down in order of importance by focusing on what do we want the audience to hear and know first.
*06:56*
We landed on this order.
*07:03*
Number one, what is chapter select?
*07:05*
Number two, season five is Resident Evil and is starting in January of 2023.
*07:08*
Number three, Chapter Select has a timeless rich back catalog, if Resident Evil isn't your thing.
*07:14*
And number four, feature seasons are coming.
*07:20*
I wish we could have just announced Pokemon as our sixth season, mostly because I know the hosts Mike Curley and Federico Vittici love those games.
*07:23*
In the end, I think we pitched our show well.
*07:31*
Mike delivered the ad in swell fashion, even ad-libbed a little bit about how I post episodes in the Relay FM Discord, which made me feel good and scene.
*07:34*
You can hear the ad below, or read the transcript here.
*07:42*
How did the ad perform, though?
*07:46*
Well, I'm not entirely sure.
*07:49*
Let me try and explain.
*07:53*
Here are the numbers one month before the ad.
*07:54*
617 IAB downloads, 3512 unique downloads, December 19th, 2022 through January 18th, 2023.
*07:57*
And here's one month after the ad.
*08:07*
uh five hundred and fifty six IAB downloads, two thousand one hundred and eighty-four unique downloads.
*08:10*
That was January nineteenth.
*08:17*
2023 through February 18th, 2023.
*08:19*
Just glancing at the raw numbers, there wasn't any growth.
*08:23*
I think the key to understanding the numbers is to know what was happening around the time of the ad though.
*08:26*
In December of 2022, we were wrapping up season four and driving straight into season five on January 4th of 2023.
*08:31*
Normally, Chapter Select is released every fortnight, but from December 14th's release of season four, Episode 9, Hobbes and Shaw
*08:39*
Until season five, episode one, Resident Evil, we released an episode weekly, thanks to God of War Ragnarok.
*08:48*
We dropped that episode right in between Hobbes and Shaw and F9 the Fast Saga
*08:55*
Consistency is key for growth.
*09:02*
Wrapping up a 10-episode season and diving right into another had great momentum.
*09:04*
But then we settled into our bi-weekly releases again right when the ad launched.
*09:08*
We don't pick the day the ad airs, which is fine.
*09:13*
It just so happened to launch right between two episodes, which I think is great.
*09:16*
It gave folks an opportunity to hear season five episode one and not have to wait too long for season five episode two
*09:20*
The show's overall numbers more than likely would have dipped though, given the return to every two weeks.
*09:27*
Would the show have dropped more if there was no ad?
*09:33*
How many of the downloads were driven by the ad?
*09:35*
I don't have a good way to know.
*09:39*
For future ads, I would definitely use a specialized domain for that ad slash show.
*09:41*
I should have this time to help better focus in on the traffic driven by the ad.
*09:45*
I never want to do creepy ad tracking, I'm I'm more than willing to sacrifice that data in the interest of privacy.
*09:50*
Guess.
*09:57*
We tapped in a few experts and chapter select staples to help us along this season.
*09:58*
As is practically tradition at this point, Michael Ruiz and Ricky Freck played with us.
*10:04*
We had to keep their guest appearances tied, after all.
*10:09*
Ricky is a tried and true Resident Evil fan, with a love not just for the games but the novelizations as well.
*10:12*
It was great to have someone who was knowledgeable outside of the video games.
*10:18*
He also repeatedly told me how I was playing them wrong all season long.
*10:22*
Mike played along with the show and joined us for the daddiest game of them all before his own child enters the world in August of 2023.
*10:26*
It was super cool to have each of us play the game in a different camera perspective.
*10:35*
Dustin Furman also joined the show for the first time.
*10:40*
Right around the time we locked in Resident Evil as the season, Dustin was chipping away through the mainline games.
*10:43*
Logan and Dustin go back a bit, so the stars aligned for us to play R E four together.
*10:49*
This episode was also my first podcast back after Eloise was born.
*10:55*
I'll always remember chipping away while she slept in my arms.
*11:00*
Audio.
*11:04*
I think for the first time in chapter select history, the audio workflow has not been tweaked or enhanced.
*11:05*
I do suppose that I can reel how I make the super editions of the episodes, but the actual edit and post-processing is the same as last season.
*11:13*
I kinda don't believe it as I write the sentence.
*11:21*
Although it is refreshing to be in a good groove.
*11:24*
Now is a good time to hone instead of invent or learn.
*11:27*
I did produce a video tutorial that shows off how I edit my podcast this season.
*11:31*
While the show on display was the Max Frequency Podcast, the workflow is the same for chapter select.
*11:36*
The biggest difference would be those pre and post-show segments exclusive to Super Chapter Select.
*11:42*
When we get on a call, I ask everyone to hit record.
*11:48*
I'm recording from the get-go just in case.
*11:50*
Then we have our usual pre-show chatter.
*11:53*
Personally, I try to think of at least one topic of conversation before the call so that we have a focus for members.
*11:55*
These chats can go from 10 minutes to an hour.
*12:01*
Well, I don't use all of this, mind you, but it's nice to have a couple of conversational options.
*12:05*
I slice and dice these segments like everything else.
*12:10*
At the end of the edit, I save the logic project, then bounce the super edition.
*12:13*
Once that is done, I then delete the member content and chapters, readjust the timeline, and bounce the normal version.
*12:18*
After that finishes, I undo the deletions and keep the super edit.
*12:25*
in the Logic project.
*12:29*
One file, two versions of the show.
*12:31*
I did begin a compression effort in between seasons as well.
*12:33*
Inspired by Jason Snell's own efforts and shortcut, I knew I needed to shrink the raw asset file size.
*12:37*
Unfortunately, I could not get Jason's shortcut to work with my iMac.
*12:43*
Despite the extra mile of text support, Jason and I couldn't crack it, so I opted to do it all manually.
*12:47*
I copy the entire episode folder to my CSRchive external drive and then begin converting and compressing.
*12:54*
I use Permute 3 to swap the WAV files, Logan, guest, raw, audio, and then the final two edits to Flack.
*13:02*
I lose the chapter markers from the final waves, but the logic file has them should I need them back.
*13:11*
I compress the logic project into a zip.
*13:17*
All of this plus the pruning of redundant audio tracks cuts my folder size by over half.
*13:20*
I can now digitally hoard raw files for much, much longer.
*13:26*
Thank you, Jason.
*13:30*
My biggest effort this season was transcription.
*13:31*
I have wanted to offer transcripts for years, but the cost has always been too high for just me to cover.
*13:35*
Then Google announced that the Pixel 7's recorder app could tag speakers and transcribe live on-device audio.
*13:40*
I saw this as an affordable means to get what I had wanted for so long, so I traded in the old iPhone XS Max and bought a Pixel 7.
*13:49*
Here at the end of season 5, I don't own that Pixel 7 anymore.
*13:58*
I whip up my transcripts using my iMac now.
*14:03*
Let me take you on my transcription journey of the last five months.
*14:07*
While waiting for the speaker tag update for the Pixel 7, I wanted to get a jump start on the transcriptions.
*14:11*
I re-downloaded Descript, which is a sort of text editor for audio.
*14:17*
I heard of Descript and its wizardry a long time ago from Merlin Mann.
*14:21*
The app always struck me as cool, but once again, too expensive for little old me.
*14:25*
To get that jump start, though, I bought $15 worth of transcription time, which let me capture two or three episodes worth of words.
*14:31*
The script is fast.
*14:38*
By far the fastest machine-powered transcription I've tested.
*14:40*
You can even pony up a little extra to have it transcribed by a human like the days of your.
*14:44*
That would obviously take time though.
*14:48*
Descript also identifies speakers and labels them.
*14:51*
It misses the beginning and end of sentences between speakers.
*14:54*
At least it did when I tested it in 2022.
*14:58*
This could be tweaked with software upgrades and heck, maybe it has been.
*15:01*
While the script is neat and powerful, my editing workflow is not in line with their pitch at all.
*15:06*
I'd be paying for software and overhead that I'd never use.
*15:11*
Enter the Pixel 7 with its speaker tag update.
*15:16*
I tried sideloading the update at first, but was met with failure.
*15:19*
After the official update, I got to transcribing.
*15:22*
It took quite the daisy chain of cables, but I was able to directly feed the audio to the app.
*15:26*
While a free solution, there were some gripes.
*15:32*
Google does not let you tweak the speaker labels, it's speaker 1, 2, etc.
*15:35*
This wouldn't be bad if the labels migrated to the Google Doc that the app produces, but they don't make the jump.
*15:41*
I wouldn't mind this if the labels didn't exist at all, but since they are there, this feels like a swing and a miss on both sides.
*15:48*
The other biggest downside is it runs in real time.
*15:56*
The phone has to listen to the entire show to make the transcription.
*15:59*
This demands my iMac to not produce any other sound while the podcast is playing.
*16:03*
essentially locking up my computer to one task for two-ish hours.
*16:08*
And I can't automate the start and stop of the recording.
*16:14*
I have to be present for both, or the phone will just keep recording dead air.
*16:17*
Then David underscore Smith revamped his pod search tool.
*16:21*
This is wildly cool to the fans of the index shows.
*16:25*
I would love to have a tool like this for my own shows.
*16:29*
But the main takeaway was learning about OpenAI's Whisper model.
*16:31*
David's post sums the model up quite well.
*16:36*
Quote
*16:39*
Thankfully, since then, OpenAI has released Whisper, a powerful speech-to-text engine that I can run right on my Mac, and results in transcripts that are shockingly good.
*16:40*
They aren't quite at the level of human transcriber, but they get darn close in many instances.
*16:49*
Getting close to the level where you could use them to grab a pull quote with only a little bit of tidying up to do.
*16:55*
After trying to futz with the C port that David mentioned, I had the genius idea to see if anyone had made a Mac app.
*17:03*
Jordy Bruin.
*17:10*
Came to my rescue with Mac Whisper.
*17:11*
This app is everything I need for these machine transcriptions.
*17:14*
I drag the audio files in and it churns away on them locally.
*17:17*
I can save the transcripts as text files, spreadsheets, and even subtitle files.
*17:21*
Apparently you can add speaker labels now too.
*17:26*
Mac Whisper has been the tool I've wanted for years.
*17:30*
It's been an affordable tool to make accessible transcriptions without demanding too much of my time or resources.
*17:33*
It's lean, focused, and powerful.
*17:39*
I couldn't ask for a better tool.
*17:42*
I thought the season's audio story would be straightforward, but then I moved across town and had to revamp my detached garage slash office slash game room.
*17:44*
Move-in day was Tuesday, May 23rd, one week before the scheduled release for the season five finale.
*17:54*
I delayed the finale two days later.
*18:01*
So many factors played into this, but the main two were I underestimated the amount of work the office was going to take
*18:04*
And two, I have a Vasa mountable iMac and had zero other options to temporarily mount it to work.
*18:12*
My next Mac is going to be a laptop.
*18:20*
I tried using my wife's 2017 MacBook Pro, but going back to Intel after years of editing on the M1 was like jumping on to Rodent Glue.
*18:23*
My method of hundreds of cuts be move slightly resulted in a beach ball with every single edit
*18:32*
This was unsustainable for a two-ish hour edit.
*18:40*
I didn't get far before needing to just wait to get back to my iMac.
*18:43*
Video.
*18:49*
It was so nice to return to using gameplay footage.
*18:50*
The edit is so much easier when it is all being played on one console, and I can just capture a few hours at different points in the game.
*18:54*
The most work in capturing footage was the three different versions of base Resident Evil 4, the PS4 port, the Wii, and the Quest 2 version.
*19:01*
Making the pivot to this format back in season three, Banjo Kazooie, was the right call for my workload.
*19:11*
There's less to think about and worry in getting the show out there.
*19:16*
Although I have been trying to figure out how to make a proper quote CR faces quote video version lately
*19:20*
It'd require two versions of the show, the video version being less finely edited in exchange for that on-camera experience.
*19:28*
Is that a trade that you'd be interested in?
*19:35*
Let me know at max at maxfrequency.
*19:38*
net
*19:41*
The big new video effort I can now talk about are the super chapter select videos that we have been producing.
*19:42*
So far most of these have been styled after let's plays and live streams with a theme for that particular season.
*19:48*
Banjo Kazoo was all about trying certain games for the first time.
*19:54*
Season four, The Fast and Furious, was reactions and movie commentary.
*19:58*
For season five, Resident Evil, we explored unreleased versions of the series and playing co op games together for the first time.
*20:02*
It's been a huge learning curve to design layouts and the recording process for the videos.
*20:09*
Just look at the difference between a banjo layout and a resident layout.
*20:14*
I tried to model them after a livestream, despite it all being previously recorded and edited in post.
*20:19*
I wanted to evoke that live feel, despite our needing to prepare.
*20:25*
Now that Super Chapter Select is out there, we could do member-only live streams.
*20:29*
Maybe while we chip away at a game for an announced season, we could fire up the stream and chat with members.
*20:33*
I could see myself doing an editing live stream, sort of like how Craig Ma does photo editing streams for members only.
*20:39*
It served the dual purpose of keeping me on task and offering connection and insight to members.
*20:45*
We did have one slip-up in pre-production.
*20:52*
I streamed out our Resident Evil 5 co-op video by accident.
*20:55*
Audio Hijack had the livestream module enabled, and the audio of our call went out live on YouTube while we played.
*20:58*
I'll take just the one slip up for a year and a half's worth of prep though.
*21:06*
Art.
*21:11*
Machine learning.
*21:12*
Machine learned?
*21:13*
Transcripts weren't the only use of AI this season.
*21:15*
As is tradition, we set out to have unique art for each and every episode.
*21:18*
The marriage of AI-generated art with video games about an evil corporation experimenting on bioweapons felt like a match made in heaven.
*21:23*
My concept was to focus on a key location from each game.
*21:31*
From Raccoon City to the Spencer Mansion to Lady Demitris Castle, the list of memorable places in Resident Evil seems endless.
*21:35*
But location wasn't enough for me.
*21:44*
I had a random shower thought one day when trying to brainstorm art ideas overall and
*21:47*
came up with the what if they were Lego dioramas?
*21:52*
Well I I dropped the Lego, but I kept the diorama bit.
*21:56*
I think this term was the great unifier when working with the generative tools.
*22:00*
There is a consistent art style for it to pursue.
*22:05*
Sure, some of the art we pick doesn't look like a diorama, but when you see all of the art next to each other, I think it all looks like it belongs with chapter select.
*22:09*
When exploring these tools, I dabbled with the two big players in the space, Dolly 2 and Midjourney.
*22:19*
I started with Midjourney because all it required was a Discord account, and Dolly 2 was still invite only at the time.
*22:25*
Mid-journey is overwhelming.
*22:33*
Users are spitting out prompts at stupid speed.
*22:36*
It's a never-ending chat.
*22:39*
It produces wicked cool art though.
*22:41*
Its use of Discord as the interface is handy.
*22:43*
You may not be able to keep up with the chat, but the tool keeps up with you.
*22:46*
Here's some of the art I was able to prompt with Midjourney.
*22:50*
It's cool, but aggressive.
*22:55*
Is that perceived aggression from my prompts or from Mid Journey's understanding of Resident Evil?
*22:57*
I'm not sure.
*23:03*
I imagine it's a little bit of both.
*23:05*
Once I got into Dolly 2, I enjoyed the user experience right away.
*23:08*
OpenAI presents a text box, not unlike a traditional search field, for user prompts.
*23:13*
Compared to Midjourney Dolly 2 could be considered tranquil.
*23:18*
The images it generated too were more the style and speed I was looking for
*23:22*
With the Dolly 2 opening up, Logan was also able to make an account and maximize our monthly generation tokens without having to fork over money.
*23:28*
I made Prompted the first batch of pieces, then Logan came in and helped with the games I had not played yet.
*23:37*
Resident Evil Zero's art may be my favorite of them all, and Logan came up with it
*23:45*
While location was an easy concept for the individual episodes, the overall season art was a smidge tougher to come up with and generate.
*23:50*
A singular location didn't fit.
*23:58*
You might think Raccoon City would be the spot, but a good chunk of the games don't even take place there.
*24:01*
I tried in an umbrella corp themed lab, but that wouldn't convey the season at a glance.
*24:07*
I'm not sure if it was Logan or myself, but we realized we could try and recreate the iconic zombie reveal from Resident Evil.
*24:13*
This was the most creative prompt massaging I felt I did all season.
*24:21*
Trying to get the dumb computer to spit out what you have in your mind is much more difficult when you have a clear, specific goal in your mind.
*24:26*
In the end, a few generations with this prompt got us our hooded zombie.
*24:34*
Quote, a resident evil zombie with a bloody mouth looking behind itself over its left shoulder.
*24:39*
only its head and frame dimly lit in a dark room diorama.
*24:45*
I get that it looks more like a cloaked skeletal priest than a zombie, but the pose and framing is exact.
*24:53*
This picture elicits the memory of the zombie head turn, and that was our goal.
*25:01*
I had to mirror the original to get our character on the right hand side.
*25:05*
I also altered the colors to make it more moody.
*25:09*
I think it is the perfect image for our season.
*25:12*
To help with the transparency of how and what made our episode art, every image is paired with a credit of who prompted it.
*25:15*
And with what service?
*25:22*
The image's alt text is the prompt that we used as well.
*25:24*
I wanted zero confusion about the source of these pieces.
*25:27*
This brings me to the other factor in the generative art tools and how these models were trained.
*25:31*
These companies just use the internet?
*25:36*
Which means it was trained off art from artists without their explicit consent.
*25:39*
There's a legal and moral question surrounding these tools and the shoulders that they are standing on.
*25:44*
For me and our show, this allowed us to create unique art that I never would have been able to do or afford.
*25:50*
It was instrumental to the theme of the season.
*25:56*
These issues are also why I wanted it to be clear as day how we made them.
*26:00*
We are in some interesting, neat, and complicated times with our computers and this new wave of tools.
*26:06*
Wrap up.
*26:14*
Here, almost two months post the end of season five, I feel energized.
*26:15*
So much planning has gone into these seasons, building Super Chapter Select, and the next year of the show, with
*26:21*
Pokemon, Metroid Prime, and Castlevania.
*26:28*
The weight of secrecy has been lifted.
*26:31*
I am thrilled I finally played Resident Evil.
*26:34*
I've gone from a complete novice to a fan over the course of the season.
*26:37*
These games are gripping, engaging, and spirited.
*26:41*
It is no wonder that the series has stayed around for so long.
*26:44*
I cannot wait for Resident Evil 9.
*26:48*
So much so that we have an exclusive Super Chapter Select episode discussing just that coming very soon with special guests Ricky Freck and Michael Ruiz.
*26:50*
The future is bright here at Max Frequency and for chapter select.
*27:01*
I am amped to start publishing season six with Pokemon here in just a few weeks.
*27:05*
You are all in for a treat.
*27:10*
Chapter Select is a max frequency production.
*27:13*
This episode was researched, produced, and edited by me, Max Roberts.
*27:16*
Season 5 is hosted by Logan Moore and myself.
*27:20*
Season five is all about Resident Evil.
*27:24*
For more on this season go to chapterselect.
*27:27*
com forward slash season five.
*27:29*
Follow the show at Chapter Select and check out previous seasons at ChapterSelect.
*27:32*
com.
*27:37*