# [[MFP10 - “The Most Wonderful Time of the Year” with Jerrad Wyche]] Transcript
This transcription was completed on March 4, 2026 with the application MacWhisper on macOS. This was done automatically, without human input during the transcription process. The transcription used the Parakeet v3 model.
My hope is that by offering this transcription – however accurate it may be done by a machine learning/AI – will help you, the listener. I’d love to offer full, proper transcription some day, but that is not feasible at this time. Thank you for listening and reading. I hope you enjoy the show and that this document was helpful. Enjoy.
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Hey everybody, welcome to the Max Frequency Podcast, episode 10.
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I'm just glad to have it back in any capacity.
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Uh Jared is like my go-to Xbox guy.
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But Death Stranding coming to PS5, Director's Cut, did a whole Metal Gear solid, straight up Metal Gear Solid tease.
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Like, I I understand fully what Todd Howard has done, and and we're gonna talk about him and and Bethesda and what they're doing later, but I fully understand the grasp of what both Bethesda and Todd Howard have done for the video game industry.
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And going to the George R.
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2022 can be a very packed year and Aldenring is my most anticipated game with uh you know a a bullet just because of what Frum does.
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I think an open world is a little bit more inviting than the more linear stuff that they've done in the past.
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But if it doesn't, we're gonna have a great start to next year in January.
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So the moment that comes out I'm gonna buy it and play it because I never got around to that uh when that trilogy came out and I'm excited to hop in.
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They showed off was it pre-alpha, alpha?
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So it's always it's always a bummer, especially so close when something leaks like that and something so uh
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He stated it's gonna be a more hardcore RPG than previous Bethesda games.
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Uh you talked about there's alien races and planets, it's very big.
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Or is it going to be more of a barren wasteland where there's points of interest, but it's more about the area as opposed to a condensed city?
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and you get there and it's like crazy and it's very unique to its own, has its own politics.
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There's gonna be the long Todd Howard presentation that he had for Fallout 4, where he's gonna explain the mechanics, the ins and outs of the game, the intricacies, all of that stuff.
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In Elder Scrolls and Fallout, you get companions, but they don't feel like companions.
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And there's no connection there.
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And that's like my big ask is I want the companions in this game to matter and feel like I'm building relationships with them in an active way.
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We're gonna start off with this one from our partners.
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And then it cuts back in the character and the conversation says wow, as you know, the people uh watching it said wow.
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I don't know if this one hits the date.
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But I do think this might be a circumstance where I do play with the Russian VO and English subtitles just because they presented it in that way.
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Shout out to Logan for being on my side on this one.
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And I'm glad that they were willing to show that certain gameplay segments are gonna have either the man by himself, the man with the dog, the family as a whole.
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This is the longest we've ever gone in a year without Call of Duty having a date for their game for the year.
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But with Halo being free to play, the last two games coming out and being kinda lackluster, despite what I would argue Halo 5 having the best multiplayer suite in the entire franchise's history, um, obviously the campaign was a low point, but the multiplayer I think was
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Especially with it being free to play.
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But what we have to look at is that Halo has lost the younger generation, right?
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And I think that's huge.
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That's something people aren't really talking about in terms of will the campaign hit or not.
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What is this structure like?
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We didn't talk about Forge is going to be free for Halo 2, which is crazy.
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This is a little bit different with people who are into multiplayer.
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I think it's incredible that they can spend fifteen dollars a month.
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And for me, as somebody who enjoyed most of the content in the show, if I wasn't a Game Pass subscriber, I would still be stoked because a lot of the content spoke to me.
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Do I want to relearn the systems?
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That's the tough thing too, and the weird thing is say me, you and Logan, we're heading going to play back for blood, right?
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There's the whole worry of like if everything is on Game Pass, how are indie developers going to thrive and what's going to go on there?
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And that's the bummer to me is that like they put 'em in for like three months and then they rotate out for a different selection of games.
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You can find us on any podcast service.
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If you want to follow us on social media to get updated with all of those uh posts for the podcast, on Twitter we are C T R L I-N-T.
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If you're interested in me and maybe not my podcast or you want to follow both, uh personally my Twitter is at JaredWeich.
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I tweet about video games, I tweet about, you know, Marvel stuff, I tweet bad takes about stuff as well.
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For I I don't know if you were the same way, but for me it was hard remembering what exactly was announced because we were inundated with information often and constant and it was just like over and over and over.
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Um PC Gaming Show and the Future Game Show, I think, were pretty bad in terms of presentation.
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I do.
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I'm like, hell yeah, if it's gonna look like this I mean.
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And then I remembered, oh wait, Death Strand is coming to PS5.
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So it's gonna be the same one they're going to use for the the Star Wars game, which I mentioned a little while ago.
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Not that it reviewed poorly, but it didn't seem like an experience I wanted to have necessarily.
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I was like, no, I'm not a chap not a chance.
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uh Switch Pro, new switch, super switch, whatever you want to call it.
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True and the traditional dungeons, I think this could honestly end up being one of my favorite games of all time.
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You know, I'm either a PlayStation or an Xbox primary guy.
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Super super.
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Yeah.
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You know, is this a new advanced words?
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I'm happy.
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Uh Advanced Wars coming out December third.
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And it's on Ubisoft and it's a great deal for Ubisoft because they get to use these.
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I'm super happy.
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They end on the game and watch no shot.
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For a studio like Bethesda, people expected more.
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That seems a little soon, but I wouldn't doubt if Keely's already in talks to show the gameplay first at at Game Awards because that's a big pop.
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that it was only like six.
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They've never done it this way before.
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And that's fine and nothing earned in the battle pass, you can't pay for additional levels in the battle pass.
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Tie and Fall 2.
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I was like, where's Locke?
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But I still think it looked like a triple A game for the most part.
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First Horizon 4, uh England was a little drab, honestly.
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Playground kinda took over from uh turn ten in a way of being the premier uh racing game studio and I think that the arcadiness of Horizon adds to that where it's not as simulation as the motor sports stuff that's very much car guys.
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Anywhere between twenty and forty dollars.
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day and date with the theater, I would have canceled HBO in like November, December of twenty twenty.
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We didn't have a lot of expendable income.
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Uh so now that you have Game Pass, you don't have to worry about purchasing it, right?
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Phil Spencer is like the greatest thing to happen to Xbox.
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uh but uncharted four and lost legacy and even last of us remastered, which history may be repeating itself soon with uh the rumored remake.
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I feel so good, Jared.
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Hi.
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Oh that was only a month ago?
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For me, I I tweeted about this.
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Uh the Gorilla Collective was pretty decent.
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I really hope that next year it returns more to what we expect and these presentations kind of find their way.
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For me, if Square Enix just gave their Guardians thing to Xbox or maybe even Summer Game Fest with Keely, which I also thought was a pretty good show for the first time.
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I think a lot of these other publishers just didn't need to have a presentation and it showed.
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helped alleviate some of the the letdowns in some of these shows.
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Uh Rainbow Six quarantine actually looked fairly interesting for like a team co-op shooter.
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Where it's like, hey, you know, we're looking to other studios outside of EA to work on Star Wars titles.
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you know, especially Marvel.
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Um but yet to your point, the Marvel stuff too, incredible the way they're handling that.
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Where he like slides under this like tree branch.
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I had no connection to Kojima or any of I respect him fully.
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Uh ships passing in the night.
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But like those games totally passed me by and uh I th th I I get it, but I just I haven't played it and I don't have a desire to for the you know, so
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the mark of an uncharted title, but pretty damn close and you get a lot of those games in a quicker turnaround, right?
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You know, third-person action adventure games existed long before the days of Demon Souls or Dark Souls, but from Software was able to take that genre and make it their own and make it distinct and
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make it feel like a from game.
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They're not just making bigger arenas for you to fight in.
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And above that you can see that there's a castle on that creature's back, right?
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But from my knowledge, and I can be corrected on this, since the first Dark Souls, I don't think Frum's ever delayed a game once it had a release date.
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Completely possible.
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Um that's how it was explained to me and I'm excited because you know, barring how Game of Thrones ended, at least the the TV show.
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And from software, obviously, I've loved the way they've done stuff since Dark Souls.
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I mean even Horizon w might be in twenty two alongside God of War if it doesn't come out this year.
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And I'm excited to see them try a new genre.
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Yeah, I just love that developer so much.
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But you can go in whatever way you want is kind of what I've been seeing.
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Who seems like, you know, the fallen king trope.
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is you see this werewolf type knight howling at the moon.
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Uh there's a double jump mechanic which you could jump in Sekiro and then you could grapple hook, so that's new.
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I think this could be their big pop with um the general gaming audience as a whole.
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That won't be the name of the game.
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uh presumably the game world of Hyrule from Breath of the Wild and they are adding floating islands above it.
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I wasn't a huge Breath of the Wild person.
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Like I totally get why people love this game why it reviewed well.
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For uh you know the narrative, I know that was even in the reviews that said it was a great game, the narrative wasn't the strength of this game, right?
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Um and I I wanted a a little bit stronger of a narrative.
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uh in terms of what I was looking for.
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Yeah, to this game in some capacity.
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That being said, all the negatives out of the way.
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when it originally came out, but this trailer that we got, especially assuming it's on the new Switch, I think it alleviates the muddiness in that art style and it looks beautiful.
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We saw moments in this where it looked very much like the map from the first Breath of the Wild, but obviously there's these really cool additions of the Sky Islands.
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if that ties in like making that game accessible again to a new generation and a new new groups of players by removing motion controls entirely, which was
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Oh, you're a Nintendo person, you don't own a PlayStation or an Xbox, you only play Nintendo games.
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And they the the last console actually the last console they bought was an Xbox One S for my father in law.
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you know, they buy every PlayStation exclusive first party title.
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Um they were like, Oh yeah, and here's a new Metroid game.
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is gonna play into that design.
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a port of a Wii U game with like a small four hour add-on, a great tight four hour add-on.
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So I've played Metroid and Super Metroid.
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Um, I've actually been waiting for the Prime Trilogy to come out because we know they're holding it.
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Definitely not for me, but I'm glad it exists because all of my friends, just like you, who are super into Metroid, they lost it when this game got revealed, and I'm super excited for them to have something to play this fall and get excited for.
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So not very big file size at all, but Nintendo's like the master of compression.
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uh Metroid 2D game for the first time in I believe what nineteen years, correct?
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I love that this game's coming out in October around Halloween because it does give me those horror vibes, right?
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And so for the first time ever I recorded my reaction to any direct or E three present I've never, like, put a camera on my face and just done that.
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on the 3DS, which was a remake of the Game Boy game, and it added like the counter ability, kind of more fluid in the free aiming.
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And it's out.
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And Metroid was rebooted, you know, a year or two into development.
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Uh I'm not super sold on the art style, it's a little shiny toy box for me.
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Um Yeah, even like Let's Go a little bit.
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And I'm willing to give it a chance.
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And to get this is more than I could ask for.
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it'll fit really well.
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I mean this is gonna be a top five, if not top three, selling console of all time.
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uh with like 3D world and stuff to bring these games to a popular, successful platform that a lot of people want, I think, could really kind of bring back
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Uh Smash Bros.
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And there's one more big one than oh control.
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It is a single player narrative experience where you're not demanding the uh controversial Nintendo online services to try to work overtime on it.
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Forgive my ignorance, anyone who makes games.
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Yeah.
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And it's it's on sale as we speak right now, Jared, fifteen bucks for the gold edition, which comes with the Donkey Kong DLC.
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Uh he even tweeted, he's like, man, this this this footage looks very pretty.
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For me, I was like, this game looks cool, it doesn't look too different in terms of visual fidelity than the first one.
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And to your point it's cause these games aren't, you know, at the finish line yet.
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you had to be super in the know to know that there was like little tidbits of this game being out there because I didn't even know about the name and I consider myself who s somebody who follows rumors and leaks and stuff pretty closely.
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To give it an A.
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You know, this just a bummer for people who are excited for that game.
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But we do have this, and here's your game and watch to celebrate.
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I was like, oh god, this is how they're ending.
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Not anything crazy in terms of hype outside of Metroid Dread, but that doesn't speak to everybody.
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I thought it was really good.
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Here's the trailer.
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Uh in a traditional.
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H hold the audience hostage.
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Uh but from a critical perspective, I a B plus, A minus, kinda depending on where you fall in the Nintendo like IP thing.
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Warrior Ware or we didn't even talk about it like Shimagama Intensei 5 like doesn't hit with everybody, but that was their only gameplay presentation that I think went a little long, and that's kind of being hypercritical.
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You don't pay seven billion dollars and make the next big game an not an exclusive.
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I enjoyed Fallout 4.
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And this was their foray into sci-fi and hard sci-fi.
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if your gun needs to be reloaded and it kind of helps to with the immersion of being in the world.
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It it's the cyberpunk effect.
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Halo's coming out, Forza's coming out, let's just take our time on this.
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uh uh the the RPG open world RPG that it's well known for.
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And I'm like, I'm sure everyone's confident when they have a date and I get the significance of 1111.
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I w I want to believe that a r big reason it has taken this long for Starfield and will take so long for Elder Scrolls VI
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That's just another uh beat at the end of the year, you know, show off first gameplay of Starfield and own that new cycle.
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And you would be a lot more hype than I am.
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You know, sell me on this game, I'm unfamiliar with what I'm supposed to be expecting.
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intentionally push the button a little early because it is uh that was a little too on the nose.
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This is really cool.
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push it all because it is the performance powerhouse.
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I know people who play J uh JRPGs that will go in with the Japanese language and use English subtitles because it feels authentic to that experience
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And people do that with Metro, where they go in with the Russian language because you want to see the artist's vision fully.
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uh this did not vibe with me at all.
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Uh Logan's never played Stalker, but he's sold on the idea he thinks this game looks really cool.
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This one I could easily see getting delayed just because indie game development, especially something like this, that's pushing a very unique artistic style.
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I love the way they're handling the the lack of loot boxes and the battle pass system.
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And you can buy battle passes that never expire.
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to level up to level fifty in the battle pass, and you can't do that in Halo either.
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And it does still say that it's launching on Xbox One and series consoles, um, which I'm partially surprised about because I really
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One of those has to give either Starfield ain't making it or Halo.
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The last two halos didn't The last two halos didn't do well.
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In order to bring kids in from Fortnite or even Warzone, because they're watching all these streamers, Nick Merckx and the like, playing Warzone all the time, they need to strategize accordingly.
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But they need to have enough time and space so where they can accordingly release it, hit on all grounds, have an excellent marketing thing.
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But I do think this is 343's last chance to get it right as a sole developer of Halo because it is this mega thing to us.
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People have this understanding that this next Halo should be this revolutionary thing in the way the God of War was.
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And a a big part of that is the the what Bunchie built and left for three four three.
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And I I I am fully confident that when the multiplayer releases, whenever that is, if it's this year or next year, is gonna nail it and it's gonna run and it's oh the battle pass is gonna hit.
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It seems like the narrative structure of this game is going to be different than Halo's past with these bit like this big hub world, like how is that gonna play out?
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We we're gonna have to pick up the pace to hit a couple of the key things I wanted to talk about.
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Yeah, and you can tweak it and make it as simmy as you want.
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Like pound for pound, these guys crank out these games.
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Uh three was Australia, four was England, and now we've got new uh Mexico.
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Great example, announced, revealed, gameplay, out in six, seven months.
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You need to nail that humor.
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Wait.
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You know, there's a lot of promise here.
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And which you could do with Game Pass where you quote unquote rent a game that's coming out right for a month for fifteen bucks and then that's it.
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Okay.
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It just means that Game Pass doesn't speak to you and that's completely fine, right?
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That's fine.
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And I guess that's the thing is maybe you're also coming at it from not everything spoke to me in addition to Game Pass doesn't work for me as a consumer
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And I wonder if Halo did hit last year and maybe another game you're interested in hit this year, you might feel different about it.
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Doesn't subscribe to Game Pass.
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We talk about this.
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And you know, subscription services aren't based on that consumer.
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And that so that that's a personal barrier I have to get over.
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Back for Blood.
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It just makes sense.
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Oh, I subscribe to Game Pass, or you should get this on Game Pass, or you should just sub to this.
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Like Max, I want to play Ratchet right now.
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Same thing with Xbox.
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He was gonna kill it.
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How can Netflix afford to do this?
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And I think that's a similar mental model.
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And now they're they're they're starting up in the race.
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Game Pass will be justified to so many more people because it'll have the catalog of not only all of the indie stuff or even the A Xbox stuff from Double Fine and all of the studios, it's gonna have these premier AAA games
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We've been doing this for so many years at this point, it just feels like home.
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E3 presentation and uh my wife Abby thought I was crazy.
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Uh just compared to last year having it essentially dragged out for three, four months, compared to just having it pretty much mostly condensed here to the traditional, you know, weekend and first half of the the week
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I mean, I know EA is at the end of the month and God only knows if PlayStation will say anything here in the summertime, but um it it just feels so good to have it more condensed than before, because last year it was
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I mean, understandably, we didn't have a proper E3, I get that, but just having it like sprinkled throughout summer was not ideal at all.
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Oh my old podcast with Logan Moore, Millennial Gaming Speak, which I believe is where you and I first uh met through the power of the internet.
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Who else went?
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E3, three press conferences, please.
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Um so yeah, Nintendo and Xbox I think killed it.
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Um it's kinda how you have to separate yourself sometimes is these press conferences aren't meant to have everything interest you specifically, but in terms of pacing and what they're announcing and what it means for the overall picture of the brand or the publisher.
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And their Japanese stuff kinda didn't hit, I'd be shocked because obviously that's where Squares bread and butter is, is with Final Fantasy and especially Platinum Game stuff that they publish.
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And so many dope indie games I saw there at the day of the devs.
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Um, which is a bummer because that new Professor Leighton game, well not new, it's getting ported over I guess to the West for the first time.
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It looked cool for what it was, but it got muddied into all this other stuff that people weren't having it, right?
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But overall, like we said at the jump, I'm happy it's back.
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that they were doing that.
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Um but apparently what had happened is when Disney was coming in to check on the progress of the Avatar game that was licensed outright, they were really pleased with the quality of the game, and that's when they struck the deal for the Star Wars game.
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So I've actually really enjoyed for the most part how Disney has been handling like dishing out its properties lately.
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Navi.
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Um, but if it is this type of game where I mean we don't really know.
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If it ends up being a live service multiplayer thing, one, I'm gonna have a hard time convincing my friends because of the meme that Avatar is.
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you know, being on either the side of the Navi or the side of the military.
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Elden Ring was his kind of big get, good for him.
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For death straining.
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Um shout out to Daryl, uh from the Walking Dead.
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I just never got around to it.
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a lot of the PS1 and PS2 GRPGs and also all the Mandal Gear Solid stuff.
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I was losing my mind a little bit in like this kind of fun, antsy way.
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It was a very unique experience and it's rare to get such a big uh AAA budget second party title like that.
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January twenty first, twenty twenty two.
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Um, I would argue that they're one of the best developers right now in terms of both their level of quality and their level of quantity.
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They're intricate ways that they take the Metroidvania style of uh level crafting and work that into their stuff.
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Yeah, we had a report that um they were in the polishing phase and they were actually pushing to put it out this year.
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in terms of the lore and the world building.
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Dark Souls, one, two, three, bloodborne, uh, Sakuro, and I'm forgetting am I forgetting one?
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uh lent itself at the the the delay of it.
*00:00*
And this, though it has the rumblings of Dark Souls, it is different enough for people who are familiar with Dark Souls.
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have a character in this game that is evocative of Artorius but slightly different.
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So that's why I'm excited too.
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Uh Nintendo closed their E3 Direct with the sequel to Breath of the Wild.
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kind of create the sandbox that they did.
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Uh I don't buy that for a second.
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a theoretically a little bit more hardware potential to tap into.
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uh I guess disclaimer, I worked on the IGN I was part of the IGN wiki team for that and they they bought me my copy, a digital copy.
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I just felt that the world was a little bland for me as well.
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uh Link's hair is animated.
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You know, a big thing in the in the first game was climbing and you did have your glider.
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you know, wind spouts where it'll push you up and you can kind of traverse from Sky Island to Sky Island.
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be in a place where this sequel is astounding to me and I love it.
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And to your point, uh it switch isn't a place where most people who would consider themselves more hardcore gamers that are playing maybe the from software games or
*00:00*
the sword and items around and stuff, but bringing that to the switch, a incredibly popular system with a lot more
*00:00*
Hard to imagine business wise, like, yeah, let's go back to this well.
*00:00*
So like Super Mario Odyssey is my favorite Switch game.
*00:00*
I was a madman, I collected all the moons.
*00:00*
uh uh level based on Boo and the ghosts and there's so many things that are potentially amazing that they could do with a follow up You gotta you gotta wonder what the next three D Mario like true three D Mario is gonna be and I I'm curious how big Bowser's Fury
*00:00*
is actually a lot.
*00:00*
Holy smokes, I can't believe it.
*00:00*
Really cool.
*00:00*
And yeah, WarioWare has never been my jam.
*00:00*
Um but yeah, Advanced War, super stoked about that.
*00:00*
Full blown two full games on Switch, perfect fit for portable or TV play.
*00:00*
a little bit in their back catalog of IP and kind of bring some things to the Switch, which is on track to beat the Wii and uh who knows if it'll beat the DS or or PS two or anything like that, but
*00:00*
uh huge hardcore and casual gamers or um you know not a huge platform at all.
*00:00*
coming out soon and show gameplay and trailers and kind of get people excited and it it makes sense because the Switch is in its fourth year, unlike
*00:00*
A lot of these dormant franchises.
*00:00*
Like, really we didn't know Nintendo's lineup up through Zelda here in July, and now suddenly the back half of the year is packed with a couple of teases for the rest of the year, like the sequel to Breath of the Wild or or Mario and Rabbit Sparks of Hope, which was announced at Ubisoft's press conference.
*00:00*
Yeah, for sure.
*00:00*
uh with this new hardware that's supposedly coming out.
*00:00*
If they didn't back these type of projects, it could have been a disappointing direct, but because they they doubled down on it and you know if Advanced Wars
*00:00*
One plus two reboot camp sells well, maybe we do get a new one, right?
*00:00*
um is that it g they give you reasons to to buy games on it and continue to support it and make you feel good about making that purchase years ago or maybe even a month ago if you were lucky enough to get your hands on one.
*00:00*
You know, i first party games weren't the only games shown off at the direct.
*00:00*
things like Stadia and XCloud and Luna.
*00:00*
Marion Rabbids is a game that I've always loved the idea of and have even played a little bit of it at a friend's house.
*00:00*
uh that I I don't know his name.
*00:00*
this game's art style and direction and the power of the Switch Pro.
*00:00*
You know, Drace and Trier, these other journalists saying like, oh, that was on pro or this was on pro.
*00:00*
Yeah, I I walked away from rabbits not going, Wow, that looks incredible.
*00:00*
Por Ubisoft, they have stuff leak every year in the one year where nothing really leaked, Nintendo is the one that kind of drops the bag.
*00:00*
Just have Nintendo make a couple of amiibo, Nintendo already has the means to do that, like they r could make a really cool fine Star Fox game.
*00:00*
For us, the traditional American scale, you know, the red, white, and blue grade scale.
*00:00*
It was the hey we're still working on Metroid Prime 4.
*00:00*
And he is pretty bummed at the way they're celebrating Zelda's anniversary this year.
*00:00*
Now let's show you the game.
*00:00*
force it into the direct and have you slog through stuff that you're personally not interested in.
*00:00*
Some of the games, maybe I'll try to remember the order these were discussed in.
*00:00*
Instead There was a t-shirt tease, just not by Phil.
*00:00*
than you would think.
*00:00*
Followed very closely by High Fantasy.
*00:00*
heal your guns with parts that you collect.
*00:00*
When you land on a planet, what approach are they gonna have, Max?
*00:00*
The tonal piece was enough.
*00:00*
reputation Bethesda has of their games coming out as great as they are, very buggy, a lot of issues.
*00:00*
Sometimes and things like that.
*00:00*
Off of reputation right now.
*00:00*
experience with Bethesda that I kind of have a loose understanding of how this game is gonna be and that's what gets me excited.
*00:00*
Um and then the show into the ether.
*00:00*
Am I correct in that?
*00:00*
That's crazy.
*00:00*
And it seems like the artist's true vision, and I think this game is gonna be really cool and quite a shocker.
*00:00*
Star uh stalker two wasn't one that I thought was gonna sell me or be a brilliant showcase and it was incredible, especially following Starfield.
*00:00*
I just at this point.
*00:00*
It was cool to see that.
*00:00*
played Ed Vibes and found out later it was a guy from that team, so not surprising at all.
*00:00*
Yeah, I loved it.
*00:00*
It looked like an English countryside, but there was like these monolithic spaceships in the back.
*00:00*
The family's gonna get separated at some point.
*00:00*
Um, you know, Inside and Limbo are some of the most beautiful indie games to ever release, and it's really nice to see that this guy left the studio, founded his own thing, but still has that creative eye.
*00:00*
If it has the same type of ending, no spoilers as inside.
*00:00*
what the developer wants to do, I think, can carry different weight in terms of their critical analysis and what they mean to the industry as a whole.
*00:00*
uh agree with everything you just said about this.
*00:00*
Well let's talk about the I don't know if there's an elephant animal equivalent in Halo, but the elephant in the room.
*00:00*
Either single player or multiplayer, but honestly was expecting like a straight up multiplayer demo, not just the trailer they showed, which was great, had the Halo stuff, like
*00:00*
Jared, I don't think Halo's coming out this year.
*00:00*
Some of the best.
*00:00*
Another gameplay demo.
*00:00*
I think we were talking about this before the show.
*00:00*
Wherever you go.
*00:00*
And be like, and here's the behind the scenes of the multiplayer.
*00:00*
But I do if this game is coming out this year, I think by the end of July we're going to get the announcement of Xbox's uh inside Xbox, which is their monthly like
*00:00*
And in the following day for multiplayer, but it was quite shocking to not see anything except a a panover of the open world map for the campaign.
*00:00*
And I with Microsoft's wallet and Phil at the lead, I could I could see them putting this at 40.
*00:00*
That's probably where it's gonna be.
*00:00*
I think they should drop that and we'll talk about this later.
*00:00*
This was supposed to be a launch title.
*00:00*
I understand COVID changed everything up for game development and everyone in the world.
*00:00*
Th then the other part is they gave Starfield a date.
*00:00*
We are back, baby.
*00:00*
Because kids and their attention span, you need to hit and you need to hit strong and you need to know how you're strategizing correctly.
*00:00*
Wants Halo to return, I think it's more than acceptable if it's not getting delayed.
*00:00*
for them to make the best decision for the franchise.
*00:00*
The next Halo we see might not be developed by 343, especially with the host of first-person studios that Xbox now has under their wing.
*00:00*
The reason why the talented studio uh you know Sony Santa Monica was able to do that is because it's a very structured game and they were able to have their full creative vision of of changing that.
*00:00*
Shooters just aren't that.
*00:00*
that type of game.
*00:00*
They realize this is kind of like they need to nail this one.
*00:00*
You gotta have the gameplay that nails it too.
*00:00*
God, this looks like a train wreck.
*00:00*
Uh it can't it has those moments.
*00:00*
Halo has these levels that are just iconic and I I think they can do it.
*00:00*
I've you've pointed out that we're old.
*00:00*
And um they'll go, that's the guy from Fortnite.
*00:00*
You know, they they do something here in the coming months and it does hit this year.
*00:00*
I want Halo.
*00:00*
the way the land looks in Mexico and the diverse nature of everything.
*00:00*
It's safe to say that Playground may be the best racing game developer in the world at this point in terms of consistency.
*00:00*
interesting, cool to see a new arcane game.
*00:00*
Game Pass is crazy.
*00:00*
Don't speak to me from Xbox's audience.
*00:00*
And Xbox doesn't have a ton of those necessarily.
*00:00*
Uh eighty dollars a year.
*00:00*
You know, the beauty of Xbox is that you can technically buy a game for 15 bucks whenever you want, Max, because if you
*00:00*
subscribe for a month of Game Pass You can play that game for that month and especially somebody like you who's only really into single player games right
*00:00*
Okay, it's coming two weeks after it's in theaters.
*00:00*
Yeah, or something catches my eye that I never knew about gets on there.
*00:00*
If Game Pass existed when I was a kid, I would be thrilled.
*00:00*
I totally get why Game Pass doesn't work for you because a lot of its weird little indie stuff and even the genres you like aren't necessarily the genres they put into Game Pass.
*00:00*
Kids aren't like us, kids have different attention spans, and I think it's great for those type of gamers where you can hop in, hop out, try a bunch of games, get in, get out, and for parents who can't afford to buy their kids all these $60 new releases
*00:00*
But I try to give a game that I'm interested in at least an hour of my time to see if it it clicks.
*00:00*
And waiting between these major releases, it gives me time to play stuff where I don't have to commit to, man, I started that game, but do I want to go back in from the beginning?
*00:00*
And once that stride hits, according to Jeff Grubb and other people, there's a crazy schedule for 22 and beyond into 2023.
*00:00*
But I do think they're working towards pulling in you with everything they've done.
*00:00*
It'll be a bummer if Halo hasn't done what we expected and they are making a question whether or not you continue a subscription or subscribe, right?
*00:00*
And they're based on people like me who have it and they're hoping I forget and keep it keep the renewal turned on and I just haven't touched it.
*00:00*
You know what I mean?
*00:00*
And it's you definitely it's like window shopping on the Xbox dashboard.
*00:00*
of Xbox.
*00:00*
He had to pay 60 bucks.
*00:00*
consumer of all media and I haven't entirely wrapped my brain around not owning Halo or not owning Forza.
*00:00*
Games are games are selling better for developers.
*00:00*
I really hope this is something that PlayStation does with uh because you know they're part they've partnered with Microsoft with their Azure servers, right?
*00:00*
I can just imagine how hard it is for the average person.
*00:00*
I think it's gonna be a crime if PlayStation doesn't have something similar and if Xbox doesn't nail this when it happens.
*00:00*
And Rocket League now, not that Rocket League is I think actually Rocket League is free to play now that I say this, but you know
*00:00*
big second third party games, day one on Game Pass.
*00:00*
it's paying more up front, possibly, and like having games with a longer tail and and all that stuff.
*00:00*
you know go away but at least there's always gonna be that definitive library and to your point of them building everything we're finally at you know for years we were waiting like when is Xbox gonna hit their stride when are they gonna get moving
*00:00*
So I host a weekly video game podcast where we cover news and everything happening in the industry with my co-host Dominic Orlando.
*00:00*
that feel like exclusives that are worth being proud of on a system that are similar to the level of polish we get from the God of Wars and the Uncharted's.
*00:00*
It's cool to see that all the first party games for Xbox are coming to Game Pass Gut Game Pass, but we haven't seen the premiere stuff yet
*00:00*
I can't I really genuinely can't think of a better way to wrap up this episode.
*00:00*
Um, but yeah, if you want to follow, like I said, weekly podcast.
*00:00*
those Twitter accounts and the and places that Jared just mentioned, so be sure to check it out.
*00:00*
Season one is focusing on Paper Mario.
*00:00*
uh and episode two just came out all about the origami king so check that out and if you're curious about the history of naughty dog uh you can check out chasing the stick
*00:00*
over uh max frequency as well.
*00:00*
I love E3.
*00:00*
I get everyone was trying.
*00:00*
And uh I wanted to have you on the show.
*00:00*
My goal for this episode, and you know this, Jared, but for the listener, the goal here is to specifically talk Nintendo and Xbox.
*00:00*
Xbox and Nintendo are the only ones that justified their presence there.
*00:00*
Technically Xbox, yeah.
*00:00*
I think what we were talking about earlier where just it's nice to have the spirit of E3 like just the summer week of games
*00:00*
Um, but yeah, I'm stoked to talk about Nintendo and Xbox because those are the ones that really spoke to me.
*00:00*
It is what was that other Rainbow I think it was Rainbow Six Patriot, which was a game informer cover for before Siege and like that game's
*00:00*
Anyway, I've you're absolutely right, it's extraction.
*00:00*
I like the way they're they seem to be passing things around and sharing them and I'm I'm excited to kind of see the fruits of all these all this labor and stuff.
*00:00*
I'm c it's funny, Avatar's kinda become a joke or a meme at this point, just because w it's been how many years since the first one and we're still waiting for the sequels that have been in work forever?
*00:00*
It's hard to recognize the gameplay and you can see spurts of it.
*00:00*
Um I feel like Assassin's Creed's all kinda look the same and whatnot, but this this what what did they call it?
*00:00*
part, depending on the pacing, uh, with Jeff Keighley there.
*00:00*
Um did you well did you play Death Stranding?
*00:00*
I had maybe one or two video games a year that I was able to get.
*00:00*
But the real kind of get, as I said before, Elden Ring, the next uh Miyazaki
*00:00*
Anyway, Death Stranding, game I revisited uh before The Last of Us Part Two, it kinda s like, all right, I'm gonna drop this down to easy and just play and ended up loving it.
*00:00*
I I don't know if you've you know learned this from me just us being you know friends across the internet and being on podcasts and stuff but like from software is my favorite developer.
*00:00*
Um, you know, there's an argument to be made for the naughty dogs of the world that put out these incredible quadruple A, you know, games, but you get those, you know, four to five years apart, whereas with Rome Software you get these very high quality games that maybe don't reach the
*00:00*
Intricate narrow hallway style design that we're used to in previous titles.
*00:00*
And um Vata Vidya, who's a very popular YouTuber who covers Souls lore and bloodborne lore and all that stuff are from software games, he actually went through a frame-by-frame rewatch of the trailer.
*00:00*
It is game complete, right?
*00:00*
So it's Eldering just seems very cool to me in the idea that from seem to be I feel fairly confident in saying this.
*00:00*
And now they're gonna apply that to an open world design.
*00:00*
to kind of push this thing that they've helped create even further.
*00:00*
Um, yeah, and those are all like for a while there, it was year after year, like Bloodborne, Dark Souls 3 were a year apart, and then Sekiro came out like 16, 18 months after Bloodborne.
*00:00*
Crazy.
*00:00*
that it isn't the same thing.
*00:00*
You know this people often accuse a lot of their games of feeling similar, which is kind of odd to me because Dark Souls, Demon Souls kind of feel similar.
*00:00*
from from software because it might have the gameplay mechanic hooks that feel better to what I enjoy playing a video game as opposed to what everyone got out of Breath of the Wild which I just didn't connect with.
*00:00*
Breath of the Wild used physics in a way of, you know, ice, magnesis, stasis to kind of manipulate the environment, solve puzzles and
*00:00*
Ocarina of time.
*00:00*
I thought that was very interesting.
*00:00*
You weren't hot on Breath of the Wild.
*00:00*
Where it's not just the the the hook isn't just the sky islands and if it is just the sky islands make them in every biome feel unique to that biome
*00:00*
And honestly, if they do that, they make the narrative a little bit stronger and they add, you know, in my opinion, better POI in terms of points of interest on the map.
*00:00*
It's the first time since Ocarina of Time at Majora's Mask that Nintendo has done a Zelda sequel like this, reusing the same assets, if not the entire same world.
*00:00*
t d assets, but created a new world.
*00:00*
I frankly and a lot of other people thought was impossible.
*00:00*
I think in general the audience for the Switch is beyond just extreme casual gamers like the Wii was.
*00:00*
This n the sequel seems very fascinating with the way that they're playing with time, visually how it looks.
*00:00*
people interested in gaming than just, you know, having your grandparents play weebling and stuff.
*00:00*
possibly it's new switch footage, you know, new hardware powering it.
*00:00*
at twenty two realistically I think twenty three.
*00:00*
That'd be killer.
*00:00*
you know, emotionally.
*00:00*
M I think something really interesting is gonna happen with the next 3D Mario, and uh I think Bowser's Fury kinda offers a taste of that.
*00:00*
It's gonna sell that new switch alongside Breath of the Wild too.
*00:00*
And uh oh yeah, they're using the name Metroid Dread, which has been around for sixteen years.
*00:00*
I didn't dig the art style, but what I will say is that for people who don't do love Metroid, it's dope that they're getting a brand new from the ground up.
*00:00*
And seems very fluid.
*00:00*
Yeah, I think I honestly would love it if all games were revealed that way.
*00:00*
Uh WarioWare, get it together.
*00:00*
So I'm incredibly excited.
*00:00*
So my Game Boy Advance was a Pokemon and Advanced Wars machine.
*00:00*
Was focused on games coming out the back half of this year.
*00:00*
uh if not a few hours beforehand by someone accidentally.
*00:00*
PS5 and the Xbox series consoles and stuff who just came out and who's still in that transition.
*00:00*
you know, the B tier of the Nintendo IP, but they're willing to give it a shot, whereas we've seen where's been Castlevania, right?
*00:00*
popularity and like demand to have games on that platform that developers are willing to and maybe it's not so hard to engineer a cloud-based game these days with
*00:00*
But bringing it to the Switch in that way maybe isn't as hard as I thought.
*00:00*
We also saw a Life is Strange like kind of psych out where it was like, oh look, a 2D Life is Strange with a cool art style.
*00:00*
Weird that the new game True Colors is hitting day and date on the Switch on September 10th, but the remaster that's releasing everywhere else on September 30th, uh just said releasing later this year.
*00:00*
I this looked like it could run on a Switch.
*00:00*
Kind of new and exciting.
*00:00*
They pretty much made one with Starlink if they could do a full fledged top to bottom Star Fox game without the toy stuff also kind of floating around it, like
*00:00*
And I know our friend Logan's gonna hate me for this, but I mean might as well give them the chance.
*00:00*
But kind of your what are your overall thoughts, just kind of reception to Nintendo's showing here at at E3 2021?
*00:00*
So I like to move on the the grade scale, right?
*00:00*
Yeah, that we didn't see those is because Nintendo's unsure if we're gonna get Breath of the Wild next year and they're kind of holding that to kind of, you know, fill that length in the Zelda size hole.
*00:00*
Oh yeah, hopefully.
*00:00*
It is it was a it was a solid show all around and really a great way to cap off E3 and for from a consumer perspective.
*00:00*
This was dense in there's a lot to chew here with Xbox and a lot of implications, both for them as a company in the gaming industry, I think as a whole, from a consumer and a business perspective.
*00:00*
There's no Phil Spencer.
*00:00*
You want to flex that.
*00:00*
stage a few years ago to show off that mobile Skyrim game.
*00:00*
uh a tone piece for starfield.
*00:00*
A tweet I had, I don't know if you saw this, the big thing I want from Bethesda in terms of their innovation and evolution as a studio, you know, alongside the bug fixes, is I want this to feel like the outer worlds are Mass Effect in terms of the companions.
*00:00*
And adding that to the Bethesda dialogue systems that we already love and just the storytelling and narrative and the worlds they build could go a long way in making this a special game.
*00:00*
big successful role-playing games.
*00:00*
But this isn't going to be the first Bethesda game that's next gen only.
*00:00*
It is um I'm really excited that they have a new engine from because I do understand that Bethesda Games launch and they're buggy in Beth
*00:00*
is they really wanted this engine to be solid.
*00:00*
Perfect dark.
*00:00*
It's not it's not a hard sale sell.
*00:00*
I agree.
*00:00*
b thirty minutes before the show, like super close.
*00:00*
Game coming to Game Pass, World exclusive, you know, all that stuff.
*00:00*
Where it was this dialogue between characters and then intercut with gameplay highlights and then would cut back to the characters discussing whatever they were, but it was
*00:00*
But the bouncing back and forth, like talking about a thing and then showing it, I that was d not I didn't click with this and maybe
*00:00*
I maybe I was on Twitter too much.
*00:00*
I wasn't enjoying what I was seeing.
*00:00*
It's interesting that they weren't afraid to show characters without so it's a family with a dog, two parents and a little kid
*00:00*
Um and is lending it to another game.
*00:00*
uh back to back in in following years or at least closer together than five years.
*00:00*
games like this for and also with a presumable level of quality that Playdit has had over their past, you know, their two games.
*00:00*
possibly have that or or be a bit more overt with his storytelling in a direct kind of way, not to say environmental will be gone.
*00:00*
I'm excited for Halo.
*00:00*
But following the conference with multiple sources saying that they're actually just kind of holding out for Call of Duty, uh, to to you know, square away a date makes sense because
*00:00*
The there is official things that there's gonna be a Craig the Brute plushie, which I think will probably go on sale the moment we get the deep dive on this.
*00:00*
Shooters.
*00:00*
Free free to play, not Game Pass.
*00:00*
most people aren't gonna I mean Halo's huge.
*00:00*
It is free, which is astounding and I think is a testament to Microsoft's wallet.
*00:00*
a mobile game with bots and is different than Warzone, you are getting Halo Infinite
*00:00*
There is I'm still confident I would say I'm 8020 that it comes out this year, but I do think they're not fully confident in either A when it's releasing and B if it's this year And I do think if you do have that big
*00:00*
presentation thing and I think that's where we're gonna get the campaign and where we're going to get the extended multiplayer.
*00:00*
confidence in their multiplayer approach.
*00:00*
Like we the point the the thing with Halo uh Max is that we're in me, you, Logan, all of these people of this older generation, we're in.
*00:00*
Which is great for Halo.
*00:00*
subverted a lot of expectations, especially with their own.
*00:00*
Uh they're going to Mexico, it looks gorgeous.
*00:00*
Uh are you a Forza Horizon guy or are you the motorsport type eraser?
*00:00*
The value of the purchase is insane because not only are we getting these Forza Horizon games for playground, we have Fable on the way.
*00:00*
level of detail in the way they develop games.
*00:00*
just with having the premier racing franchise in the industry and an RPG that people have been dying to get back.
*00:00*
But I'm so excited because playing this is like I can't wait to see what they do with Fable.
*00:00*
Because I thought Halo was coming out and I was getting a Series X.
*00:00*
Obviously.
*00:00*
Max and Game Pass is that you cannot have Game Pass and still buy Forza day one for sixty dollars, right?
*00:00*
based system where they're buying these weird odds and ends and doing all this stuff.
*00:00*
often, right?
*00:00*
They get to develop an interest in video games and not just with Call of Duty or Fortnite.
*00:00*
And I download whenever they have a new announcement, I download almost guaranteed one of those games.
*00:00*
And you're right.
*00:00*
Man, I really spent 60 bucks for that and I did enjoy it.
*00:00*
Yeah.
*00:00*
Frankly, you know, Google's tried it, Amazon's trying it, streaming services.
*00:00*
uh forever.
*00:00*
I Gears the uh the coalition's working on the next Gears game.
*00:00*
at least one studio with the initiative.
*00:00*
And I guess it's just a longer waiting game.
*00:00*
And developers who can focus solely on the next-gen experience both benefit because more people will play those games and developers don't have to worry for developing for older systems, and it's the best of both worlds.
*00:00*
Anyway, it's it's that times months and months and months and months and months.
*00:00*
financially.
*00:00*
But a lot of the deals they're doing aren't games that they outright funded, right?
*00:00*
That was like Rocket League launched and it was on PS Plus same day and date and it was free for everyone for a month
*00:00*
We're more so in that the gun just got pulled to start the race and they're at the beginning of the race before we were waiting for the race to even begin.
*00:00*
So once all that stuff starts coming in, I think it'll build internal value for Game Pass to where it's seen as more of what they're pitching it as and not this pipe dream with some dope stuff on it as it currently is, you know?
*00:00*
I can't think of a a better way to wrap up the show.
*00:00*
Will.
*00:00*
And I have another than Jared Whitechear to talk with me all about it.
*00:00*
I could I could talk about Nintendo forever.
*00:00*
Um Tim Schaefer Studio Double Fine.
*00:00*
And it's because of how bad all the other presentations were, it makes me miss Sony.
*00:00*
Yeah, I can slide that off.
*00:00*
I'm blanking on the studio name.
*00:00*
Get onto the back of that creature and that's a an optional building you can get into.
*00:00*
That trailer would have been enough.
*00:00*
areas that are are guarded by certain lords or bosses, like controlled kind of domains, and you're gonna go in and take them over.
*00:00*
That's an interesting idea.
*00:00*
the Mario of uh from software.
*00:00*
are theoretically endless of just how you navigate that world and fly around and well we have a loft wing.
*00:00*
Whatever they announce, just add a year.
*00:00*
actually really kind of makes this port, this HD port coming out here next month a bit more interesting.
*00:00*
that Nintendo's more willing to reuse older assets.
*00:00*
Frankly was a lot was very reminiscent of the Game Boy Advance.
*00:00*
Not only did they meant acknowledge Metroid Prime 4 still exists and is in development at Retro, which if you follow their job postings, is very clear that game is still in very active development.
*00:00*
Which didn't end up happening.
*00:00*
This I think this direct did a good job of being like, hey, you should still play your switch and you should be happy that you you own a switch.
*00:00*
Not common for Nintendo really, but maybe they change with that as they've added stuff to Mario Party and some other titles on the Switch's life cycle.
*00:00*
I mean, hm, yeah, I've I I would have no idea how that I mean I understand prioritizing the new game hitting day and date.
*00:00*
Uh so I'm really happy that this game series is getting a second wind and that Ubisoft and Nintendo are continuing this partnership because
*00:00*
Whereas the remaster collection, because they're going back and retooling those older games, maybe it is m more work, right?
*00:00*
Cause at least I didn't know about it.
*00:00*
But overall, I think it's good.
*00:00*
They had really tight games.
*00:00*
2016, 2015, if not sooner, where they're like, you just watched our our direct, our digital presentation, whatever it was called at the time.
*00:00*
they leverage the hype that they generate to keep that train going and keep the conversation going around their games throughout the week, you know, and to the treehouse streams.
*00:00*
For sure.
*00:00*
They show off a what I think could easily be misconstrued as a CG trailer is actually in-game, like they were using in-game assets engine footage.
*00:00*
You see that there's a cautionary sign blinking and you know is it that the gun's jammed?
*00:00*
Some of the gun-related AI or sorry, gun-related uh UI isn't in the HUD and it's actually in the gun in the gameplay, right?
*00:00*
My hope, Max, is that this game is closer to done than we expect in terms of it game being game complete and with the
*00:00*
Todd pointed out, and it's it's been well known for a while now, is you know, this is Bethesda's first new IP new world.
*00:00*
This is their new engine as well, correct?
*00:00*
I wanted some gameplay.
*00:00*
Kojima fans and people who have played his games kinda understand what some parts of the game will feel like and they understand his perspective on it.
*00:00*
What the company can do in terms of an announcement or a showcase speaks volumes or silence depending on the individual.
*00:00*
To your point, I don't think it was even for somebody like you, I don't think it was a bad showcase, but you know, you're just left wanting more.
*00:00*
World premiere.
*00:00*
And this was incredible.
*00:00*
a post-apocalyptic Russia where you're dealing with uh this takes place in Chernobyl I believe where you're dealing with radiation.
*00:00*
humorously tied to what was going on.
*00:00*
post-nuclear apocalypse kind of setting, but when that guy started dancing, I lost it.
*00:00*
I don't know.
*00:00*
They are throwing money around and they are getting games on their platform, bolstering this catalog, especially on Game Pass.
*00:00*
Very cool.
*00:00*
Berserker?
*00:00*
I mean, I'm gonna be straight up.
*00:00*
That's how you sell people in Halo multiplayer.
*00:00*
The only reason someone would buy Halo is the campaign this time around.
*00:00*
ne frankly necessary microtransaction and like, you know, just consumer culture, especially when it is free to play, makes sense.
*00:00*
And and are honestly, most of the stuff we just talked about came out the next day.
*00:00*
gameplay showcase and then you end with holiday 22 uh 2021 it kind of takes the wins out of it and i know it's a weird thing to say
*00:00*
Yeah, I I I'd be lying to you if I said I was fully confident this game's coming out this year, but with the reports of them kind of strategizing around Call of Duty and their
*00:00*
Maybe I'm being too bold on Halo's sake, but why should Halo be afraid or play around Call of Duty?
*00:00*
innovative single player first person campaigns that has ever been released in the last probably decade.
*00:00*
Uh I just I have to mention Forza Horizon 5.
*00:00*
Gorgeous.
*00:00*
Alright, uh I've really gotta pick and choose here, and I want you know, to there were other things announced.
*00:00*
My Xbox is my exclusive machine and a lot of the games, both shown in the showcase and just kind of what's out right now.
*00:00*
play these games and like I would just honestly I would just buy Forza.
*00:00*
I don't know, when they were like Game Pass won the show, I'm like, did it?
*00:00*
Pays for itself right off the bat.
*00:00*
Removing myself from that additionally, I do think there's value there because unlike you, I have a pretty wide interest in weird indie games.
*00:00*
Yeah, and uh I just for me it's such a value because of the perspective I had growing up and what it would mean to me to have that as a kid.
*00:00*
I really, you know, Xbox has done so much in the last generation, rebuilding their image and getting to this point and building
*00:00*
I'm curious how many average cons I don't hear a lot of people and I know we have to wrap up.
*00:00*
And I know they have the numbers.
*00:00*
an actual box, but a platform, a service.
*00:00*
super impressive, just striking graphical fidelity there.
*00:00*
The visuals were the most striking thing to me.
*00:00*
possibility of a a Metal Gear solid remake from Blue Point and you know, Konami possibly sharing their there's a lot of stuff kind of floating around, but it just felt
*00:00*
It's from Mercury Steam, uh and that is the team that did uh Metroid two Samus Ret uh Samus Returns, yeah.
*00:00*
And it's like and it's out in three months.
*00:00*
And the funny thing here too is Square didn't bring Avengers via the cloud, which is an online game, whereas this is a single player game, so I think that helps Guardians in that.
*00:00*
Remakes or um remastered.
*00:00*
And man, what a bummer that Nintendo themselves hit the publish button like an hour too soon.
*00:00*
I I don't know where you fall, but it's pre-alpha footage.
*00:00*
you know, knock me out.
*00:00*
Yeah, one one could hope.
*00:00*
Xbox Bethesda Showcase.
*00:00*
I'm super excited for this and the only reason it isn't higher on my list than Elden Ring is because Alden Ring comes out first.
*00:00*
In I want to say 25 years.
*00:00*
Maybe I'm crazy, but I just wanted a little bit more to see for Starfield because I feel like Starfield is riding
*00:00*
Series X premiere presentation or whatever.
*00:00*
But I thought this part of the show was far too long and I didn't think this game looked good at all.
*00:00*
Limbo with The Last of Us, which on paper sounds like a Max Roberts kind of game.
*00:00*
And you know, we live in a day and age where Warzone dominates the free-to-play space, Apex, Fortnite, um, and you know, we can touch on Battlefield at some point uh in the this hairy situation that's in
*00:00*
You can't I can't process this entirely.
*00:00*
It's just the the battle royale, which is great and millions and millions of people play that.
*00:00*
Ginormous.
*00:00*
But I do think they've seen the history of Halo.
*00:00*
But like it doesn't do it for me.
*00:00*
And the date for the movie I want is like maybe it's coming out this year and p you know, I still have what's carried over, but I just
*00:00*
Maybe it's just it it I mean, it is just me and my taste in gaming.
*00:00*
And uh Starfield comes out eleven eleven twenty-two, right?
*00:00*
The 180 bucks pays for itself really, right?
*00:00*
on an Xbox One S because it has native 4K output for video, which is what a game streaming is.
*00:00*
they're getting they have the right idea and they're moving in that direction.
*00:00*
To somewhat tie it to PlayStation, it it kind of is they're taking the they're taking what I'm trying to say, Rocket League, PlayStation Plus, day one.
*00:00*
A really heavy show, I think is a really good way to put it.
*00:00*
Okay.
*00:00*
So the reason they got that deal it came out and I'm sorry I'm not sourcing who did I follow so many journalists in the video game realm on Twitter.
*00:00*
It was a weird game, obviously.
*00:00*
exploration, difficulty, all of that tight gameplay stuff and implementing that into some form of an open world.
*00:00*
Breath of the Wild in a way.
*00:00*
Their creature and character design is wild.
*00:00*
the sequel as someone who wasn't into Breath of the Wild.
*00:00*
You know, cautiously optimistic that they do the same thing with the Odyssey engine and all that stuff.
*00:00*
Yeah, I it was the actually a buddy of mine had me record my reaction to the direct because he actually thought uh he had read rumors about the Smash reveal.
*00:00*
Really speaks to me when I see gameplay for stuff, especially new things.
*00:00*
And they gave us a date.
*00:00*
But I f I feel like we ba should have seen some real gameplay.
*00:00*
to Xbox here.
*00:00*
And then now we finally getting a full reveal of this is really cool.
*00:00*
Game of the show in all in all on a super Xbox.
*00:00*
As someone who I saw your tweet, Max.
*00:00*
And to your point with $180 a year, let's say for all intents and purposes, Halo comes out this fall, Redfall comes out in the summer.
*00:00*
You know, um what's the word I'm looking for?
*00:00*
The I see the potential and they went on the shopping street, they bought a ton of studios, diverse talent, and not only that, they've built
*00:00*
They backed that up.
*00:00*
It's my site and blog where this show is hosted.
*00:00*
I was playing this uh what is this song called?
*00:00*
And obviously Ubisoft's like dollar signs, sure.
*00:00*
It felt too much like Metal Gear to not involve Konami, and I'm just pffff I don't know, that that's all it was
*00:00*
They showed off a really cool trailer and they gave it a date, which I really wasn't expecting a date.
*00:00*
Masters of gameplay execution, of controls, and just tight gameplay.
*00:00*
For those who have played their catalogue of games, you see parts of Sekiro in this, you see parts of Bloodborne, you see parts of Dark Souls.
*00:00*
exists and is coming out soon.
*00:00*
I thought at first it was just gonna be Advanced Force One, but it's it's one in two.
*00:00*
But you would imagine that the F you would em I don't know, you would a t assume the effort is somewhat similar to bring the
*00:00*
Love the treehouse segment.
*00:00*
First of all, in hindsight, kind of makes sense.
*00:00*
No Todd Howard.
*00:00*
So let me say uh outside of from software, Bethesda is one of my most beloved developers.
*00:00*
Lesser along in terms of their societal and cultural structure and it is more of a wild planet.
*00:00*
Well I I can't speak from first hand experience, so I wanted to play a little bit softer ball there.
*00:00*
Th th this is my turn to take kind of the phrase you've used a couple of times this evening.
*00:00*
But to tack on an additional y like that game was supposed to be done last November and
*00:00*
I am just concerned with the campaign in terms of how it's gonna work because graphical fidelity sure is not gonna look next gen.
*00:00*
I I get it from your perspective, but I I would agree with the people who said that Game Pass really delivered in this show.
*00:00*
If it means nothing, if there is no Metal Gear to speak of, then yes, a troll would be fitting.
*00:00*
Hmm.
*00:00*
Using Nintendo IP in a second party capacity, I think, really helps bolster the Switch in a really great way that also lightens Nintendo's development load.
*00:00*
I think it was um Imron?
*00:00*
Overall, I mean you've you've talked about it a little bit kinda here and there throughout this time that that not every Nintendo release really hit with you, which is totally fine.
*00:00*
This vibe was not clicking with me.
*00:00*
Really going for it.
*00:00*
I um my brain has been wired where I play my PlayStation is where I play my third-party games.
*00:00*
It wasn't solely for me.
*00:00*
I I personally don't think it's gonna hit the date.
*00:00*
The former play dead, one of the former play dead guys, went and found his own studio.
*00:00*
But Game Pass doesn't speak to me or my wallet.
*00:00*
When the male I'm assuming it's a male Navi is in the the jungle area and those like rhino-like creatures are running away when the military ships are coming in.
*00:00*
Maybe I'm not forgetting one.
*00:00*
To your point about them reusing like assets and not being afraid of that, it makes me hopeful and excited and maybe a little bit like uh
*00:00*
Yeah, they were like the first triple A to do that.
*00:00*
Yes, we all know that the Switch Pro is coming, and I'm sure a lot of footage I was talking about Breath of the Wild.
*00:00*
Yeah, for sure.
*00:00*
This feels like a real true next gen experience for Xbox and I'm excited about that.
*00:00*
There's one thing I want to talk about with you, and that's Game Pass.
*00:00*
Xbox hasn't hit its stride yet in first parties.
*00:00*
I mean I know seven billion dollars is a lot for Bethesda, I get that.
*00:00*
I'm like it's so hard to remember everyone who went.
*00:00*
So beyond Disney dollars, no.
*00:00*
Talk about tease after tease after tease, which is so Kojima.
*00:00*
Yeah.
*00:00*
I wonder if the Starlink team gets a far a Star Fox game.
*00:00*
Insanely incredible from its multiplayer suite all the way up through the 4K updates for everything, you know, on Series X and stuff.
*00:00*
And just Xbox doesn't Xbox doesn't have that our movies are coming day and day like they don't have they don't have the movies I want to watch to keep the analogy going.
*00:00*
I th that's why it speaks to me.
*00:00*
I can see it.
*00:00*
The shareholders basically told him to kill Xbox, right?
*00:00*
Like something was missing.
*00:01*
Funny enough, never played Bloodborne.
*00:01*
Metroid exists.
*00:01*
You can actually pause in the middle of a game if you're playing online, which Nintendo with a forward-thinking online component and Mario Party, what?
*00:01*
In terms of presentation pacing, there was a couple of weird pacing things, but like nothing that like drastically shook the show in any major way.
*00:01*
And I think it is the experience, right, of playing it because if Kojima did the same thing and he had a tonal trailer for it
*00:01*
I completely.
*00:01*
I didn't expect this to get a date either.
*00:01*
Interesting.
*00:01*
Timefall 2 came out day and day with Battlefield and people forgot about it.
*00:01*
So I kinda got frustrated with people expecting that from Halo.
*00:01*
Halo's gonna be sixty bucks.
*00:01*
I'm curious how the storytelling will be because you know limbo and inside are environmental storytelling.
*00:01*
I think they're nailing everything to a T.
*00:01*
You have an Xbox One S like my father-in-law.
*00:01*
Um it's well maybe you know it's the it's about to get its second wind, right?
*00:01*
Schreier said the the the Mario Plus Rabbit stuff was on the new Switch.
*00:01*
And to your point with HBO Max, I think it's a good analogy.
*00:01*
They just announced today the day we're recording XCloud is coming to Xbox One, which to me was like the most obvious thing they would do.
*00:01*
I love E3 so so much.
*00:01*
, right?
*00:01*
Yeah, it's uh it's the follow-up.
*00:01*
I think this I believe this got dated for April 28th.
*00:01*
So I've been waiting to see Play Dead's next project.
*00:01*
Another thing we haven't mentioned, the first time ever in Halo's history, it's launching Day and Date on PC, which is gonna be incredible.
*00:01*
I've been talking about it on my on on the blog for years now.
*00:01*
It was inoffensive.
*00:01*
Um and did you sorry to cut you off, did you read about what why that game is important to Ubisoft and massive entertainment, the developers?
*00:01*
Martin stuff, the way I've had it explained to me through the Miyazaki interview that he had with IGN and other sources is that George R.
*00:01*
Like how much of a good point.
*00:01*
It's the same thing with the the Prime, Metroid Prime, right?
*00:01*
Um and I'm not a very tall person.
*00:01*
Maybe not to the level of a cyberpunk.
*00:01*
Yeah, as well.
*00:01*
I think they all reviewed above a 90, I'm pretty sure.
*00:01*
Yeah.
*00:01*
I mean, of course I would prefer really nice two D, you know, animated style, but I'm I'm kind of down for this.
*00:01*
When that popped up in the direct, I went, what?
*00:01*
Um I enjoyed watching it and it met all of my expectations even though stuff didn't speak to me.
*00:01*
They dive right in.
*00:01*
I don't feel bad when that happens.
*00:01*
You didn't feel that that was very Kojima-esque though?
*00:01*
Remember the Master Chief Collection and it launched and that was a mess?
*00:01*
Like, bring Locke back.
*00:01*
Because you had to win over people.
*00:01*
I want uh these big Xbox exclusives, and I'm just I'm I I'm upset because I care.
*00:01*
I would have of course been excited because Metroid lives, but uh seeing gameplay and especially I really I've really
*00:01*
I don't know.
*00:01*
I mean, I think it's a good thing.
*00:01*
Even the best shooters don't review the the same way that single-player narrative-driven games do because they're different animals.
*00:01*
And that's what I'm curious about.
*00:01*
It's gonna be I can't wait.
*00:01*
You'd be nuts not to get an Xbox and Game Pass.
*00:01*
That's come to Game Pass day one.
*00:01*
And I do think it's a best of both worlds in that people who can't afford or can't get their hands on in the new next gen consoles.
*00:01*
So thank you for listening.
*00:01*
What?
*00:01*
It just seems very weird.
*00:01*
But with that date, I think they're pretty confident in it.
*00:01*
The switch the switch Breath of the Wild does not run at ten eighty sixty on the switch.
*00:01*
Because you never know if they're gonna get it right or not.
*00:01*
It did struggle from a lot of the issues many people had of it.
*00:01*
Getting a date was icing on the cake.
*00:01*
And it's a really great reputation.
*00:01*
And funny enough, I'm more confident in Starfield because it's Bethesda than their first party as opposed to this being a partnership.
*00:01*
That's personal.
*00:01*
I think part of that is due to their hesitancy with the way everything was received last year and everything becoming a meme.
*00:01*
And when you put this with Game Pass and Xcloud, a Halo Infinite can go against something like a Call of Duty mobile, except instead of it being
*00:01*
And yeah, free to play will bring in a lot of people and it'll certainly bring in millions of people RH2 who maybe don't have the expendable income or don't want to purchase it.
*00:01*
And for the Horizon 5, I'm gonna be honest with you, Max.
*00:01*
Twelve minutes, another game I'm jazzed to play out in August, or Psychonauts, a game I'm very curious about.
*00:01*
They they haven't necessarily brought in the second and third party games that would draw me in per se.
*00:01*
Like I know it's a thing, but when it hits my circle, that's when I will be like, haha, this is a success.
*00:01*
I said it's uh if you would have told me that in 2021, Square Enix would have a presentation and their best shown game was their Western title.
*00:01*
And obviously we've gotten a lot of clones since then, a lot of souls-like titles.
*00:01*
It's running at 60 frames.
*00:01*
Uh December 3rd is I believe the date for this.
*00:01*
Like see like I honestly wasn't really expecting a sequel to Mario and Rabbits, and I'm really glad uh that it sold well enough for both companies to to do another one.
*00:01*
You and Todd, Todd is on the level of a Kojima, a Miyamoto.
*00:01*
They had an event last year in Warzone that had the first trailer for the game, but it wasn't revealed then.
*00:01*
And I know it's not even if it was a a modern warfare type thing, I d I think Halo still strides well.
*00:01*
And I know we don't have the full picture on campaign because it still could be that way.
*00:01*
What he does do though is whenever a new first party game comes out, he subscribes for that month, hops in, plays it, and hops out.
*00:01*
Do I have time to fit this 30-hour RPG into my life?
*00:01*
They're in so much debt.
*00:01*
Uh he uh he there were heavy rumors that morning of Chief, Master Chief being the character, and he wanted to catch my reaction to that.
*00:01*
Now is the time.
*00:01*
And honestly that was kind of a good thing.
*00:01*
I personally I thought it looked very brown, drab, and I guess maybe that's because it's set in this
*00:01*
Um I I do agree with you partially on your feelings towards it.
*00:01*
We did it.
*00:01*
And then he's like, but I do have one thing to tease.
*00:01*
I've never actually played a Metal Gear or Metal Gear Solid game, period.
*00:01*
And I think that train of thought can kind of apply here as well.
*00:01*
And then they went to Skyward Sword.
*00:01*
Uh I think the trilogy for Metroid Prime and this too will go a long way in doing that with the Switch's popularity.
*00:01*
I was super surprised that Phil didn't kick off the show.
*00:01*
And you know, some of these smaller indie games, Somerville, that's not a seventy dollar game.
*00:01*
I see the future.
*00:01*
But the the way they handle it is really cool where they let all these indie developers uh submit an application of their indie game and then they pick the ones that they think are the best of the best and then they have their own conference with it.
*00:01*
It just left.
*00:01*
I didn't need a date.
*00:01*
And this I think was originally scheduled to come out shortly after two.
*00:01*
Um but I get that like SEO purposes, it's easier to just call it Breath of the Wild 2.
*00:01*
And then I want more traditional dungeons, and I know even people who loved Breath of the Wild want those to return I'm one of those people.
*00:01*
But my E3 prediction this year, one of them was uh a new Metroid game will n it doesn't make an appearance at all.
*00:01*
They've you know, I think Bre one of the Breath of the Wild DLCs came out in December, the year it came out.
*00:01*
That is actually a a really eloquent way to put it because that's that's really how it hit me.
*00:01*
Sorry I she didn't say sorry, I'm saying sorry, I can't remember the name of the developer.
*00:01*
As somebody who's not familiar with Stalker but knows the legacy and how much people loved it, uh, we knew Stalker 2 was coming to Xbox consoles first.
*00:01*
And I I do appreciate that for both as a consumer and as someone who can, you know, try to analyze this industry and stuff.
*00:01*
The next game.
*00:01*
You're gonna play as different people in that family setting.
*00:01*
I was talking about my job earlier, which hasn't been good the last two days with IT issues, but the the video game side of things, I am flying.
*00:02*
Yeah, and it just felt so like mismanaged in many ways.
*00:02*
Yes.
*00:02*
And they can play through the game from start to finish and they're just polishing the game and getting it ready and taking that extra time instead of forcing it out early.
*00:02*
And I'm very excited for the sequel to Breath of the Wild.
*00:02*
I know a couple of people as that were kind of like you, just didn't click with them, and that's perfectly okay.
*00:02*
That would be awesome.
*00:02*
Yeah, I see that.
*00:02*
Theoretically, you know, dreams could come true, F-Zero could come back, uh, Star Fox could get back to the show.
*00:02*
Smash Bros.
*00:02*
Whatever.
*00:02*
And just because you're not interested in it doesn't mean it's not a good value.
*00:02*
Just search that up and you'll see us.
*00:02*
Listen to it.
*00:02*
And I love the variety of of bosses we even saw in this one trailer where you saw this king with multiple arms on its back.
*00:02*
So it's they they closed it uh and they have claimed a twenty twenty-two release year.
*00:02*
I just had a blast with it.
*00:02*
Yeah, I think it was the subtleties in it in in comparison to the original game for people who had played that I think it was a little bit more clear.
*00:02*
And Anuma delivered and they gave us a date.
*00:02*
I mean that's why people love Mass Effect.
*00:02*
I got at max maybe three games in a year, and that was like a great year, right?
*00:02*
Uh John Drake, who's formerly at Sony, got hired on by Disney to handle all the licensing that's non-Marvel, which we kind of saw the fruits of that labor in the Xbox show.
*00:02*
Like no one would want to join the I mean, people do want to join bad guys in games, but it just seems like an Avatar that w wouldn't necessarily be the case.
*00:02*
And then from software went in there uh with their you know environmental storytelling and the way they tell lore through the item descriptions and kind of filled out the meat of the body, the organs, the skin, all that stuff
*00:02*
When when you hear that when you heard that Nintendo was gonna take Zelda and make it an open world game, you're like, huh, how's that gonna work?
*00:02*
The weapon degradation was a huge killer for me.
*00:02*
Yeah.
*00:02*
I they showed off trailers and gameplay for for most, especially the first party stuff, which
*00:02*
It's an optional choice.
*00:02*
And you know, y it's an assumption, but I wonder if this game could come out spring of twenty twenty-two or late this year, but they decided like hey, let's just be super cautious.
*00:02*
And I'd be like, well, I need to see gameplay.
*00:02*
I thought this went on far too long.
*00:02*
I think the multiplayer looked dope.
*00:02*
But it's not not that they couldn't change the price later, but my understanding is retail, they're selling it at sixty bucks.
*00:02*
But Game Pass, like everything coming to Game Pass, especially the first party stuff, just makes sense because they own it.
*00:02*
I want to play Returnal right now.
*00:02*
We've done E3 together uh for years, on and off throughout.
*00:02*
And obviously I hope next year it's better and gets back more to the form it was before COVID.
*00:02*
Let's get back to that.
*00:02*
I gave it a try.
*00:02*
Adding time manipulation seems to make sense in that vein and is also very Zelda, which has been playing with time since
*00:02*
I think this is a twenty twenty-three game.
*00:02*
I think it was beautiful.
*00:02*
Uh I'm I've been losing my mind.
*00:02*
Enjoyed both of them a lot.
*00:02*
I was worried, honestly, Max, that we weren't gonna get Breath of the Wild 2 when they went into that Zelda segment.
*00:02*
This was supposed to be already out a year by the time holiday rolls around a year ago.
*00:02*
You can get in, get your experience for that month, and get out.
*00:02*
This it was last week.
*00:02*
I was actually incredibly impressed.
*00:02*
Like uh just trying to figure out my game and you know, I'm down for whatever Kojima's doing.
*00:02*
I call him the Crying Man Developer because, you know, he was so excited that his idea came it was a very sweet moment.
*00:02*
One could hope indeed that please bring Star Fox back.
*00:02*
I've actually seen the man.
*00:02*
I mentioned, you know, we have to wait five years between every play dead title kind of sucks.
*00:02*
What a disappointing showcase for Halo Eddie 3.
*00:02*
Call of Duty Warzone, which isn't the full Call of Duty suite, like traditional, you know, multiplayer that will come with whatever the game is this year.
*00:02*
Look at Reach.
*00:02*
They didn't even mention Deathloop or Ghostwire Tokyo, which I thought was interesting because those are coming to PlayStation first.
*00:02*
They put their money where their mouth is, literally.
*00:02*
Maybe that is it.
*00:02*
Um so let's let's go to Metroid.
*00:02*
Control is also on the switch through the power of the cloud.
*00:02*
Like this didn't scream Switch Pro to me.
*00:02*
And the first thing in the treehouse was Metroid Dread and they were showing off gameplay and stuff.
*00:02*
It is Xbox is very friendly.
*00:02*
So maybe I didn't give you know, I go back, I give this a full fair shake, but I don't know anything about Stalker, so I definitely didn't know anything about Stalker 2.
*00:02*
Or no, you can't purchase this outright.
*00:02*
Then throughout the months, they're adding and removing games.
*00:02*
Right.
*00:02*
They're building it from the ground up.
*00:02*
Logan and I choose a series of games and we we bounce back and forth through their entries to explore their design evolution and legacy.
*00:02*
It that d uh that's actually quite frankly the way I am with Bethesda games and Todd Howard.
*00:02*
From Software.
*00:02*
And it's I I'm itching.
*00:02*
I own it, I need to get to it.
*00:02*
Like I'm not trying to sit, you know, I'm not one of those people that's like, oh I did why did it review so well?
*00:02*
Once again, not super sold in the art style, but because it's the games I loved playing, I'm down to just give it a shot and maybe fall in love with that art style the more I play it.
*00:02*
I do think they do hit this year.
*00:02*
You've gotta have that.
*00:02*
If I was paying month to month for Game Pass right now, I would cancel it.
*00:02*
Yeah, then he's going back to work on it.
*00:02*
And like the grappling hook, I think, is gonna modernize it in a way that feels like it's adding to Halo and it's not just an addition for addition's sake.
*00:02*
I've also realized that children today will look at Chief on the box or the i on the Xbox dashboard.
*00:02*
Yeah.
*00:02*
And with subscription services, it's gonna be the case.
*00:02*
And I think in 2022 they're gonna start hitting their stride and then 2023, according to reports, they're gonna be in a full sprint.
*00:02*
It is the game just looks gorgeous.
*00:02*
I love the the new mechanic of like traversing upwards through like those like water puddle things and getting to the top.
*00:02*
Yeah, and I also have a switch, you know?
*00:02*
It's one of my favorite games of all time.
*00:02*
Ultimate came out in December, and that's why it missed the Game Awards cutoff.
*00:02*
Apparently this game has been kinda leaked for a while, at least the name of it and stuff, so maybe it wasn't as total of a surprise to a lot of people, but I definitely didn't know anything about it and I would have been so pumped.
*00:02*
There was a lot of alpha footage this year.
*00:02*
I did like I did like the commitment to the the Russian dialogue and the English subtitles.
*00:02*
They were in such a bad place in 2013.
*00:02*
Is Game Pass gonna be the same way?
*00:02*
Yeah, me too.
*00:02*
So really only six months away.
*00:02*
They I've I've uh I I've gotten to the cleric beast and beaten in it.
*00:02*
I thought Skyward Sword would be trapped on the Wii forever.
*00:02*
It's out in four months.
*00:02*
I always thought it was cool and weird in a in a in an awesome way.
*00:02*
It just sucks.
*00:02*
Or like version of the game.
*00:02*
Like they mentioned a lab and then it cut to a very horrific nightmare inducing scene where the player was going through this dark lab type area and he runs into some alien m mutated type creature.
*00:02*
Maybe I was distracted with who I was talking to.
*00:02*
And we're gonna talk about this kind of in the back half here, but this is a first on Xbox kind of exclusive situation.
*00:02*
I saw your tweet.
*00:02*
It's weird with the free to play, just let me get let me get this hand.
*00:02*
Which is the bummer there.
*00:02*
I'm glad I have it back, man.
*00:02*
I didn't expect a date, frankly.
*00:02*
I I like when you know Legend of Zelda nails its characters and for me I just didn't get a whole lot of that.
*00:02*
So why might it just be a little bit more than that?
*00:02*
It's been a long time coming.
*00:02*
One thing people aren't talking about is I really think that the you know Xbox acquiring playground is similar to Insomniac in that I think the
*00:02*
We still have to wait for these games to come out, you know?
*00:02*
So I was glad that I got the invite and I'm happy to talk Nintendo and Xbox with you anytime.
*00:02*
If I have a question about Xbox, I go to Jared.
*00:02*
So I thought that'd be really fun.
*00:02*
This is the same thing.
*00:02*
Capcoms was a train wreck.
*00:02*
Aliens, I'm glad they went aliens instead of zombies or something.
*00:02*
Because it it almost it it felt like in that moment, very briefly, that they were revealing like he was doing the Kojima tease of his next game and it was a PlayStation game again.
*00:02*
That's the game.
*00:02*
And I was excited for them to go into this because we've gone the post-apocalyptic stuff, obviously, with Fallout.
*00:02*
Oh so what actually happened is Todd Howard came out, did Starfield, then what that was done Sarah Bond came out.
*00:02*
Um But I I do understand not everyone loves what 343 has done narratively.
*00:02*
I think people were a little bit hyperbolic as the internet is.
*00:02*
They put it into Game Pass and through word of mouth or people leaving Game Pass and buying the game outright.
*00:02*
I'm wondering how long that train will ride, but that's just something we're gonna have to see over time.
*00:02*
Cause PS Plus is a subscription, just like gold is a subscription.
*00:02*
I hope you all enjoyed.
*00:02*
It's it's really impressive what they've been able to do in a sh you know such a short time period between each release.
*00:02*
There was like a Valkyrie character that you saw killing the player.
*00:02*
I loved the engine.
*00:02*
I'm not sure.
*00:02*
And I'm like, okay, they're ending on Skyward Sword, because that's the new release coming for Legend of Zelda.
*00:02*
I think it's so smart of a Nintendo.
*00:02*
Todd Howard, Bethesda, brand new RPG.
*00:02*
Thankfully no voices here doing that.
*00:02*
Um and if that ends up hitting, that's a pretty good start to the year for Xbox gamers where we're gonna get Alden Ring and then a few months later you're getting Stalker 2
*00:02*
I know.
*00:02*
I'm so curious, excited, it is it's good to have more
*00:02*
Poor analogy.
*00:02*
I I think they want it to, and I think they're gonna delay it again.
*00:02*
The marketing thing too, man.
*00:02*
And I I kind of wept inside a little bit.
*00:02*
And y we've seen how Insomniac puts out Miles Morales and now Ratchet and they just hit on all cylinders.
*00:02*
It almost it sounds like Blockbuster, kinda to me.
*00:02*
It's their whole history during the PS4 era, essentially the history of The Last of Us Part II and its development.
*00:02*
It's like come on the train or come on and ride the train or what it's some hype song.
*00:03*
Um Square Enix Oh yeah I think did okay.
*00:03*
I think that was actually footage on the new hardware.
*00:03*
I just didn't I didn't find those levels of interest in the sandbox that they created for me to do stuff.
*00:03*
How much of that?
*00:03*
I'm I I I'm excited for the Diamond and Pearl remakes and I I like that art style in that in in that game and I think Advanced Wars
*00:03*
So maybe it's not as big of an ask as I'm picturing.
*00:03*
Yes.
*00:03*
I loved that.
*00:03*
I think we're getting at the game awards.
*00:03*
I can't remember what they called it.
*00:03*
But I was expecting a demo.
*00:03*
Multiplayer, free to play.
*00:03*
Because you know it's a shooter that a publisher screwed up the launch of and people now look back at it as like, oh, that's a a niche starling that people should have played, but it got screwed over.
*00:03*
Oh my gosh.
*00:03*
It's kind of like how you felt about stock art.
*00:03*
Maybe the kid earns it through chores or whatever the whole system is for them.
*00:03*
He always sometimes goes a bit long in the tooth, especially when he throws music in there.
*00:03*
And obviously the sky and those floating islands, we don't know how dense those are, how many of them are how big they can be.
*00:03*
I love it.
*00:03*
He's gonna be on your side on a lot of this Xbox stuff, so don't you worry.
*00:03*
They're mostly focused on why aren't they showing us?
*00:03*
Same.
*00:03*
The Xbox One had three of them, and now Forza Horizon five, you know, I'm
*00:03*
They're based on me.
*00:03*
I should have done more research or man we bought this game and we kind of duped our friend into getting into it and you know none of us played it and they're on the hook
*00:03*
But I I don't own every movie I've ever watched.
*00:03*
I think Gearbox did something.
*00:03*
That would be great.
*00:03*
Where they basically have a bunch of Andy Devs.
*00:03*
And I think that is where a ton of potential lies for them in this
*00:03*
Dark Souls, Dark Souls 2, Dark Souls 3, Bloodborne, Sekiro.
*00:03*
And for those who are familiar with Dark Souls, it totally has an Artorius of the Abyss design with a werewolf head.
*00:03*
111122.
*00:03*
Is it gonna be there's gonna you know you're gonna enter into this densely populated city that's like a jaw-dropping experience?
*00:03*
I don't feel a connection to these characters.
*00:03*
All the time.
*00:03*
And I'm really hopeful for that.
*00:03*
It was uh I think the Washington Post pushed the button too soon.
*00:03*
Like Halo multiplayer free.
*00:03*
So you can always buy a previous battle pass and you can change what you're working towards.
*00:03*
Just because of all of that.
*00:03*
And I want to be able to play these games on my PS4 in some capacity.
*00:03*
Uh no, I didn't I didn't play Death Stranding.
*00:03*
Thank you.
*00:03*
It's like the most well known character that they've ever had.
*00:03*
Yeah, I it the the art style kinda reminds me of the new Pokemon Diamond and Pearl remakes.
*00:03*
That's the that's the beauty of it is if you watch the direct and you're either sold on the games or you're not sold on the games, you have an out to go and do whatever.
*00:03*
Um I was super excited for this game.
*00:03*
Because that's something I could see in a Kojima trailer.
*00:03*
They understand that like if honestly, Max, if 343 fails the campaign on this, I would not be surprised and if it doesn't hit the way it should.
*00:03*
And sure.
*00:03*
And we had a report talking about that they want a major release every chord, right?
*00:03*
They switched to Unreal 5, which will look incredible.
*00:03*
You can also check out my new seasonal podcast with Logan Moore, Chapter Select.
*00:03*
But it just isn't something that captured me.
*00:03*
Oh yeah.
*00:03*
There's gonna be interesting gameplay decisions that are made that feel distinctly from software while still it seems like getting the
*00:03*
Didn't click with me.
*00:03*
It is uh it's I would love for this game to come out next year.
*00:03*
Not only that, it's Metroid Five.
*00:03*
It was like, hey, buy this is big presentation by Todd Howard.
*00:03*
But then the moment they announced it was, you know, a a a remake of one and two from the ground up
*00:03*
The um I really kind of think the other big Switch title kind of announced was and I mentioned it earlier, the new Mario Rabbits game, Sparks of Hope.
*00:03*
We're all familiar with that.
*00:03*
We the way the show notes are structured here and the way I kind of want to talk to you about it is I want to talk about
*00:03*
But I'm in.
*00:03*
I don't I don't think this was next, but I'm gonna say it anyway.
*00:03*
Like it will sell tons of hundred if not hundreds of millions of copies, but like Game Pass is where arguably everyone's gonna play it and you don't even need Game Pass to play the multiplayer.
*00:03*
I am a mostly single-player, narrative-driven game, focus, uh, third-person action or puzzle, like that kind of game.
*00:03*
Investment, right?
*00:03*
And you know, myself, Mike, and Logan, like we've talked about playing this game ahead of time, and now that's coming to Game Pass.
*00:03*
I can't get my hands on a PS5.
*00:03*
So I'm curious to see if it is first person or third person.
*00:03*
Most of those people that I know have a Switch.
*00:03*
It'd be incredible.
*00:03*
WarioWare's back.
*00:03*
Uh Jeff Grubb, uh from Games Beat kinda tweeted after the show saying that the reason we didn't see Wind Waker or what's the other remake of the Legends of the game they have.
*00:03*
Um outside of the tonal piece, which I want to get to, there were some details that came out from Todd Howard, which
*00:03*
Like that stuff later, perfect sense, don't ruin the pacing of the show.
*00:03*
Look at uh ODST.
*00:03*
Because that's three games you would have purchased.
*00:03*
The other part, and this isn't again personal, uh, I'm definitely a physical collector.
*00:03*
We'll pop right up.
*00:03*
Yeah, it was inoffensive, which is I guess as good as you can ask for with the types of stuff they showed off, but
*00:03*
Like Ubisoft, I'm I think I'm a bit more forgiving because it was caught up in the the hype and the spirit of everything.
*00:03*
So see it's funny you say Disney dollars.
*00:03*
I understand what he's done for the industry.
*00:03*
We have built this, let's keep using it.
*00:03*
I mean you put Mario on the box, everyone knows who Mario is.
*00:03*
They're buggy all the time.
*00:03*
I j my my hesitancy about it launching this year is twofold.
*00:03*
Yep.
*00:03*
It's gonna be it's gonna be playable at 4K 60 in a performance mode, or you can add ray tracing uh and dump uh that frame rate down, I believe.
*00:03*
There's no if the game's bad, which I don't think it will be, but if the game's bad, there's no worry there because it's already a subscription you have and you can jump and run and there's not this thing of like
*00:03*
Uh not because it's almost time to go.
*00:03*
The wholesome direct was really cute.
*00:03*
I mean there's a moment where one of the uh the av is it I can't remember is that the name of the alien race Avatar?
*00:03*
So one from game since Dark Souls I haven't played or be in.
*00:03*
Uh correct me if I'm wrong, I believe that was the way with Fallout Four.
*00:03*
I know they had to say it.
*00:03*
It's like I understand why they're holding the trilogy.
*00:03*
That's actually what we have written down.
*00:03*
So but, you know, he hasn't he has clearly changed the course of games.
*00:03*
And the moment they figured that out, they're like, well, let's just set the date.
*00:03*
And no one else is doing that.
*00:03*
Yeah, Marvel's getting passed around really well.
*00:03*
I would call it a troll at this point.
*00:03*
They it just left my brain.
*00:03*
Sounds fascinating for them.
*00:03*
Yeah, we are.
*00:03*
I loved Mario's mobility in it.
*00:03*
Yep.
*00:03*
So like none of this is surprising.
*00:03*
The other kind of first party stuff, there's a new Mario Party game, bringing back some N64 levels and a hundred, you know, classic minigames or whatever.
*00:03*
I think it's called one plus two reboot.
*00:03*
How?
*00:03*
And the other thing I want to mention is I'm not even a huge Legend of Zelda guy.
*00:03*
It's great.
*00:03*
But I I personally just wanted to see a little bit more.
*00:03*
And a lot of and I've I've heard a lot of people are actually very excited about this game or interested, like Logan.
*00:03*
I've been waiting to see Jump Ship.
*00:03*
The elephant in the room that is Hunter in the room, I guess.
*00:03*
And we have seen the zero Starfield in the grand scheme of things.
*00:03*
I mean they reviewed okay.
*00:03*
Halo will never be that.
*00:03*
I'm I'm with you there entirely.
*00:03*
Uh that's part of the whole package.
*00:03*
You know what I mean?
*00:03*
Yeah.
*00:03*
Uh honestly after watching that trailer, Max, I went and started up Sekiro again, another playthrough.
*00:03*
Art style in retrospect doesn't hold up to me as as well as it did
*00:03*
Just like they did with the Switch the first time around in twenty seventeen.
*00:03*
It would remove a lot of this look at Metro Prime 4.
*00:03*
But holy smokes, didn't really expect to see this game on the Switch.
*00:03*
They're still polished and they're still working on stuff.
*00:03*
Uh instead, Todd Howard comes out, kicks off the show, Starfield.
*00:03*
He was at PAX East and I like passed him he was going to somehow much smaller than you think.
*00:03*
Suddenly, he subscribes to Game Pass.
*00:03*
And then uh they also did Death Stranding, director's cut, with Kojima, which
*00:03*
Like a building.
*00:03*
I wasn't in on Demon Souls.
*00:03*
Um, but I'm not like a mega fan or super fan by any means, so I'm not that type of person, but I did enjoy them.
*00:03*
I I'm you know, the their content for the direct didn't all speak to me, but I'm glad they did it because they're willing to showcase some of these games that we talked about where which are
*00:03*
It's like, that's cool.
*00:03*
Now we get to the reason you're here, like specifically.
*00:03*
Uh it can be played in first and third person, which is like no duds a Bethesda title.
*00:03*
Having the date that far out, you know, you can plant a flag in the ground that next year's E3
*00:03*
I need to understand what's going on.
*00:03*
Oh good.
*00:03*
I think they're nailing all of it as well.
*00:03*
It's modernized for 2021.
*00:03*
Yeah, they're incredible.
*00:03*
Okay.
*00:03*
They're based on the person that has three years purchased out or somebody who has auto renewal on.
*00:03*
And I'm not like I know some people were super in no matter what day one because of Kojima.
*00:03*
We'll see.
*00:03*
I absolutely love it.
*00:03*
Literally the only thing that was Pokemon games.
*00:03*
There was also second and third party stuff, and frankly, I think the most surprising one was the fact that the brand new Square Enix Guardians of the Galaxy game is coming to Switch.
*00:03*
Just wasn't innovative enough.
*00:03*
Heck, it's why people like Paper Mario and The Thousand Your Door.
*00:03*
Uh Logan says I'm crazy, uh, because he says, you know, Bethesda wouldn't give it a date if they weren't confident.
*00:03*
Which I appreciate.
*00:03*
It just has.
*00:03*
So, you know, I still have a year or whatever left.
*00:03*
I know they're out there.
*00:03*
Thank you so much, Jared, for joining me on this episode.
*00:03*
A lot of games, a lot of news, big stuff.
*00:04*
I don't think I wasted my time this weekend, which is the most important thing.
*00:04*
What did they what are their exact words?
*00:04*
And I mean Breath of the Wild was a huge critical and commercial success.
*00:04*
If you could take that with Odyssey, like, mmm, that's fascinating.
*00:04*
It also makes me feel as if this game might have some dead space to it in that or even Halo for instance where
*00:04*
Deathloop and Ghostwire Tokyo are both PS5 only.
*00:04*
I I totally get that, and it makes sense.
*00:04*
I think the show, like the behind-the-scenes 15-minute thing they had the following day was really cool.
*00:04*
The weird thing too that we haven't talked about is how much is the campaign going to be for Halo?
*00:04*
You and Halo can do it.
*00:04*
I really want to play Halo this year.
*00:04*
As someone who has Game Pass, uh, I converted like two and a half years right before Series X.
*00:04*
I just m they're not where I want them to be yet.
*00:04*
Thank you, Max, for having me.
*00:04*
In any capacity.
*00:04*
So that's why they landed that deal is because this avatar game, I guess, behind closed doors, Disney was confident in the product they're putting together.
*00:04*
Uh it's been a while since I've been that kind of floored by an Ubisoft game visually.
*00:04*
Being a huge sports kid I always made sure to get Madden every year because I love American football.
*00:04*
Fusion was the last one on the Game Boy Advance.
*00:04*
I mean there were a couple cool like screenshots and stuff, but really
*00:04*
But for everyone who's excited, you know, you see Metroid Dread, you're like, yo, it's showing up at Treehouse.
*00:04*
I'm super excited.
*00:04*
Skyrim still selling today, celebrating its tenth anniversary this year, which is just crazy to think about that it's been around that long.
*00:04*
But I'm not going to Halo expecting like this phenomenally emotional story.
*00:04*
Like n I don't think anybody wants to be on the military side, right?
*00:04*
Not just when Nintendo does it or it's a game series that I love, but I love when a game is announced.
*00:04*
We went to school here.
*00:04*
They've, you know, done Elder Scrolls, they've done Fallout.
*00:04*
I love the metro games.
*00:04*
I was like, All right, let's go.
*00:04*
And the sh the fact that they didn't give a Halo a date, I feel like is Halo.
*00:04*
Kinda like what you said earlier in the show about from software kind of like pound for pound, the rate at which they put out games and the c quality and consistency of them.
*00:04*
Gameplay demo, release date.
*00:04*
That's the future here.
*00:04*
That sounds like they're making a game that is like my speed personally.
*00:04*
And until next time, adios
*00:04*
I tried to get a a hype choo-choo out of her, but she wouldn't she wouldn't uh participate.
*00:04*
And as we'll get into later, I wasn't super into everything at Nintendo's Direct, but that doesn't mean I didn't think they had a great presentation.
*00:04*
And earlier this year in 2020, we had a or sorry, 2021, uh COVID there kind of threw me off the ears.
*00:04*
And I wonder if with this being, you know, second level above high role if the glider is gonna play a big role where there's probably gonna be moments where there's
*00:04*
I think it'll be 1080p, I think.
*00:04*
Metroid, WarriorWare, Advance Wars, Mario Party
*00:04*
I definitely could see that.
*00:04*
I d I had heard nothing about this game.
*00:04*
I'm gonna download it on Game Pass.
*00:04*
And the value of Game Pass.
*00:04*
And I come to it from the perspective of Max, and you may have been similar.
*00:04*
Somebody like you, who you know, you love the naughty dog games, you love the single player stuff.
*00:04*
And thanks to him and Phil Spencer getting on the same page and understanding that they need to invest to be able to play ball with PlayStation and Nintendo.
*00:04*
The b the other thing kinda from Summer Games Fest, there were two I thought m mostly notable parts from Summer Game Fest, kind of a hit or miss.
*00:04*
Um But the real the real thing here is Elden Ring
*00:04*
Theoretic you know, it it could.
*00:04*
Uh pre-alpha.
*00:04*
Like Metroid, if they had just shown a trailer for Metroid, like just a traditional like
*00:04*
They feel like these mercenaries for hire that are with you for a bit.
*00:04*
It's the Creation Engine 2.
*00:04*
I don't know.
*00:04*
I could be like, yo, none of the really none of the games outside of Advanced Wars and the Breath of Wild Teaser spoke to me in Nintendo.
*00:04*
That kind of sucks.
*00:04*
They're paying for it, but it's a completely different situation.
*00:04*
Hey Jared.
*00:04*
And thank God Xbox and Nintendo showed up with what we wanted and expected.
*00:04*
I was talking on my own podcast about this of I'm super in if it's a single player open world type experience and I'm not even a big avatar guy just because the world looks so cool.
*00:04*
And we'll get to that.
*00:04*
I know I'm in the vast minority on that.
*00:04*
It's kind of all been confirmed that they're kind of just holding on to it until they can have a firmer release safer four.
*00:04*
I do love the animation of the characters themselves
*00:04*
Obviously a little cagey with the aiming for.
*00:04*
Like Todd is an undeniable force.
*00:04*
You know, that Skyrim was 1111, right?
*00:04*
Uh but they announced it there that stock or two is coming to consoles.
*00:04*
I know it's a retread territory.
*00:04*
Yeah, it's it's one of those tough things where
*00:04*
And I know it's kind of wild considering I didn't jive with the first game at all, but I saw the pieces there, and I I could very much
*00:04*
Um I've wanted a new Advanced Wars for a while.
*00:04*
Maybe if WarioWare sells well, maybe they do some post-launch content, which I know is
*00:04*
Uh and it turns out that it is another cloud-based uh game, it sounds like, just like Hitman and Resident Evil 7, I believe is like that in Japan.
*00:04*
It was more like wow, that's gonna be really fun, I think.
*00:04*
Okay.
*00:04*
Uh or if it's something more definitive.
*00:04*
Yikes.
*00:04*
Um it's beautiful.
*00:04*
And Xbox doesn't have necessarily that diversity yet.
*00:04*
And what people don't understand is that yeah, Xbox has its own internal studios that are building games for Game Pass.
*00:04*
Uh you can go to YouTube, search the same thing.
*00:04*
But to kinda kick it off here, just to start, w what were your overall thoughts?
*00:04*
I they shouldn't even have done one.
*00:04*
And that gets me excited, because even if this isn't what I want and I don't want to play this game, knowing that the Star Wars game is in the pipeline for massive
*00:04*
Oh my god.
*00:04*
Advanced Wars 1 and 2 are being remade.
*00:04*
I may be saying his name wrong.
*00:04*
Um not to like downplay that at all, but it just this is pre-alpha, like I'm not expecting any alpha footage to like knock th
*00:04*
Maybe.
*00:04*
Metroid doesn't sell like many of the other major Nintendo franchises do.
*00:04*
Yeah.
*00:04*
I'm very curious.
*00:04*
Yeah, but we're we're in a different place, Max.
*00:04*
But one thing that you mentioned about Halo that uh I just had to bring up
*00:04*
Um I'm very excited about Perfect Dark.
*00:04*
You have to subscribe to HBO Max to watch it.
*00:04*
And it goes back to the Halo thing of us being, you know, old and kids being around is
*00:04*
Sowies somebody doesn't feel jaded by it.
*00:04*
Yeah, this is this is so much more fun.
*00:04*
Um, but to for them for us to get that is huge.
*00:04*
Let's let's dive right into that sequel to Breath of the Wild.
*00:04*
And also I don't know if you notice this, Jared.
*00:04*
Now that isn't a deal breaker for the sequel.
*00:04*
It's a tight as blasphemous as it sounds, it kind of passed Super Mario 64 for me in terms of being my favorite 3D Mario game
*00:04*
Uh so it was uh it was really nice to see games
*00:04*
I would almost bet money on Jeff's getting that and we're getting game or even uh opening night live for
*00:04*
The p the Xbox vibe.
*00:04*
It didn't sell well.
*00:04*
And I hate to break it to people, but shooters are a completely different animal than a single-player campaign.
*00:04*
And I'm I'm in I think in the minority of like really actually I enjoy the campaigns of of four and five.
*00:04*
I kind of think of it like HBO Max.
*00:04*
And I was actually going to bring that up of like I don't subscribe to every subscription service because I'm not interested in what they have.
*00:04*
Today's post I put up, I was like, and here's where I talked about it there and here's where I talked about it there.
*00:04*
You can follow me on Twitter at Max Roberts143.
*00:04*
I know that won't happen, but so in terms of how I feel about the shows, I think
*00:04*
You guys are doing a really good job with this.
*00:04*
And I say that because Advancewares is back, WarioWare is back, and Metroid.
*00:04*
Like the polish on this game isn't coming till the back half of its dev cycle, like toward the end.
*00:04*
Well at least if you went to school in the United States, uh mm you know the England itself probably grades things differently.
*00:04*
They definitely had to say it, especially with them announcing Metroid Dread, but
*00:04*
And then they confirmed what I think everyone should have expected, uh, that it is an Xbox and PC exclusive
*00:04*
And then the show kicked into the what I would argue the classic Xbox showcase pace of just game, game.
*00:04*
Yeah.
*00:04*
Coming first, I believe.
*00:04*
I was expecting a date.
*00:04*
Are you saying that I we're old?
*00:04*
It can it can't never be that.
*00:04*
Yeah.
*00:04*
Which is incredible.
*00:04*
They get to try roguelikes and puzzle games and all these weird things, right?
*00:04*
And then all of a sudden the PlayStation Studios logo pops up.
*00:04*
Uh uh you know what I mean?
*00:04*
Um I think that uh essentially actually I really actually think that footage was
*00:04*
It it does have that kind of potential as a sequel.
*00:04*
I wasn't saying like, oh god, this is the P this is uh the Nintendo Switch Pro.
*00:04*
And it looks the trailer visually looks good, but I just
*00:04*
I love the tone that they set with a lot of the gameplay clips.
*00:04*
That's fair.
*00:04*
It's like he had a lot of browns and grays, and it's like, okay, whatever.
*00:04*
Uh I just I'm stoked.
*00:04*
I just they haven't entered my circle yet.
*00:04*
Um but paying out for like getting big games day one, like Back for Blood and other big party
*00:04*
It is the most wonderful time of the year.
*00:04*
Um I'm just excited.
*00:04*
And you're right, they crank these games out, man.
*00:04*
What I actually don't know.
*00:04*
They're like and they've been doing this since
*00:04*
They just spent seven billion dollars.
*00:04*
Somebody who loves their games, they always launch with bugs.
*00:04*
I could be wrong about that.
*00:04*
Um I it definitely didn't have my whole attention.
*00:04*
So I know I'm in the minority on this one.
*00:04*
I Halo is all about gameplay and to keep that in line with the
*00:04*
So I don't think it's surprising that you're not into Game Pass right now, but I do think in two years' time
*00:04*
What did you think?
*00:04*
It kind of is like, you know, it's not a bad thing, but it's a secondary thing for everyone where it's like
*00:04*
It didn't really like drastically affect my interpretation of what was shown by any means.
*00:04*
It's probably fairly easy to do that.
*00:04*
It felt like more Fallout 3 in New Vegas, which is fine.
*00:04*
Is it that the gun needs to be reloaded?
*00:04*
You have to earn it through gameplay, which is huge.
*00:04*
I get it, at launch they didn't, and but look at them now.
*00:04*
I'm really I have a lot of faith in that.
*00:04*
Does it still look ugly?
*00:04*
Like pound for pound.
*00:04*
And obviously who knows if you want to replay the game that own the game.
*00:04*
XCloud, XCloud, XCloud, Game Pass, Game Pass.
*00:04*
Like, obviously there are some some pitfalls to it this year.
*00:05*
I don't know if it'd be a tease.
*00:05*
Yeah.
*00:05*
Or even Halo.
*00:05*
From software, you know what kind of games they make.
*00:05*
It's it's more Breath of the Wild.
*00:05*
Like you need it's a need to have, yeah.
*00:05*
I don't know the studio's name.
*00:05*
But with the multiplayer, as little as they've shown, I have yet to hear from somebody that they're not sold on diving back in.
*00:05*
And I I want to touch on I think part of your hesitancy with this too is because you're not super sold on any of those release dates actually hitting, which I completely understand.
*00:05*
To the XCloud thing, Max, with it coming and you being able to play next-gen game, next-gen only games on your Xbox One.
*00:05*
I just can't.
*00:05*
And so I really wanted him here to talk about it because they had
*00:05*
I get the legacy.
*00:05*
From Software's next big game, George R.
*00:05*
I don't think that's running on a regular switch.
*00:05*
So I I personally, you know, this is ten out of ten.
*00:05*
Yeah.
*00:05*
Just we have to wait for the initiative to finish their thing.
*00:05*
Max extraction.
*00:05*
And I wouldn't put it past from software that that thing, since it's an open world and it moves, there's probably a point in which you can
*00:05*
So I'm excited for this.
*00:05*
So Nintendo really um their direct, first party wise
*00:05*
See and uh He tweeted that out, yeah.
*00:05*
I I th it depends on how great this relationship between the two are, but
*00:05*
Yeah.
*00:05*
Uh he did close it, but there was no T-shirt tees.
*00:05*
That would be really exciting.
*00:05*
Um I'm super excited about it.
*00:05*
Um It's crazy.
*00:05*
Halo is a Titan in first-person shooter space.
*00:05*
I would just buy Halo.
*00:05*
Uh what do you think?
*00:05*
And they invested.
*00:05*
Anytime I have a chance to talk to you of video games, especially post E3.
*00:05*
Some of my favorite presentations during the weekend were Day of the Devs, which is by
*00:05*
I'm very curious uh how no man's sky it is in terms of traveling to different planets.
*00:05*
Yeah.
*00:05*
Goodness gracious, ODST is so fascinating with the way it it it experimented with storytelling in a first-person shooter.
*00:05*
You're window shopping for a game to play
*00:05*
Not all of those games spoke to me, but I thought that went at a really good pace.
*00:05*
And it's it's not because I'm against playing a Kojima game.
*00:05*
I just wasn't connected to that.
*00:05*
But I can't wait for Elden Ring.
*00:05*
Uh and wouldn't be surprised if we get an announcement here in the coming months, uh, if not weeks, about that piece of hardware.
*00:05*
Um I can't wait to see how those feel, you know, y traditional button and stick controls to kind of move that
*00:05*
He plays Overwatch uh all the time.
*00:05*
It's also kind of exciting to think
*00:05*
I'm just I'm really kind of glad that Nintendo is kind of digging
*00:05*
That's what they titled it.
*00:05*
I would have to give it probably a B plus.
*00:05*
I love the tonal piece because there's plenty of and Bethesda's really good at this.
*00:05*
I am not a car guy in general.
*00:05*
I just wasn't watching anything on their platform.
*00:05*
Eventually the games will go away theoretically, but
*00:05*
I think there are more people that are gonna be into playing Skyward Sword this time around.
*00:05*
But yeah, I'm really hopeful that this engine
*00:05*
So the role role reversal here is I'm so
*00:05*
So the uh the second game, right, was Stalker 2.
*00:05*
I did going into this, there was a lot of games I wanted to see, a lot of games I expected to see.
*00:05*
I I don't want to yuck anyone jum here.
*00:05*
And it was like, okay, it seems like it's gonna be some type of alien invasion game.
*00:05*
Um and arguably
*00:05*
I get it.
*00:05*
It's kind of why Tianfeld died as a franchise.
*00:05*
Um, I'm excited for this.
*00:05*
Obviously, we're assuming you're interested in those games you're buying in day one.
*00:05*
And oh yeah, of course with any subscription service, you know how many how much crap gets added to Netflix I have no interest in?
*00:05*
And uh so there's a weird thing there of like you kind of want to have your friends have Game Pass too so you can all commit with the same level of uh
*00:05*
And once again it's not because of a lack of interest.
*00:05*
At the beginning of the trailer, you see this like four-legged stone turtle thing with a bell on its stomach.
*00:05*
It's almost akin to
*00:05*
We're aiming for twenty twenty two, right?
*00:05*
Uh can't wait for it though
*00:05*
So stoked that this game's
*00:05*
They can't get worse at this point.
*00:05*
It's the first game on the new engine.
*00:05*
Like show me gameplay.
*00:05*
I mentioned before us recording that this is one of my favorite ways that a game has ever presented itself
*00:05*
Yeah.
*00:05*
I'm gonna play it for a week or two.
*00:05*
Uh good weekend for video games.
*00:05*
Um now that being said, I don't know if I am you know not gonna go and hop into it uh on a backlog play when I get a PS5 eventually, whenever that happens.
*00:05*
And I've wanted a sequel with, you know.
*00:05*
So I mean really cool that developers are willing to do that to get their I think that speaks to the Switch.
*00:05*
Hope maybe next year, who knows?
*00:05*
That he he kinda rolled his eyes into the back of his head at the Game and Watch announcement.
*00:05*
I you know, Fallout 76 is what it is.
*00:05*
I love the commitment to using the Russian dialogue with the English subtitles.
*00:05*
And this year, uh the way Activision is doing it this year is they're announcing their next game in Warzone this summer.
*00:05*
Do I play to completion?
*00:05*
I don't own every game I've ever played.
*00:05*
I wanted to say something real quick.
*00:05*
Whereas with like Game Pass, you know that all the first party stuff is gonna remain in there.
*00:05*
Pretty good follow I think.
*00:05*
Hey, how's it going, Max?
*00:05*
Because I don't know Jared if this was because I was just trying to protect myself.
*00:05*
I mean it's hard.
*00:05*
It just a very quirky character.
*00:05*
Come on.
*00:05*
When they initially founded the studio after uh one of the founders of Play Dead had left, they showed a brief teaser image of
*00:05*
So y I'm I'm excited for Halo.
*00:05*
Uh it just and they've gone to such cool and diverse places.
*00:05*
Me and you have Game Pass, say Logan doesn't.
*00:05*
And I'm curious to see exactly and I'm curious to see what they do with open world because
*00:05*
But obviously with COVID and everything, I think
*00:05*
It's like the fan favorite character.
*00:05*
Like they they have a Switch and they're playing Switch games alongside it.
*00:05*
It's a very good marketing move.
*00:05*
And I just I really love that approach that Nintendo has where they
*00:05*
Like, I mean, really, that's all you have to say.
*00:05*
I was just like, cool.
*00:05*
You know, like even inside was exclusive at first and then it came to PlayStation.
*00:05*
They get it, which is incredible.
*00:05*
Yeah, between that and Metroid Dread, I'm on Cloud9.
*00:05*
There's so many of them.
*00:05*
And more often than not, Max for me, they do, and I get a play and experience I didn't think I was gonna have
*00:05*
It is well funny enough, their next game is a non-Gears project.
*00:05*
I was playing it yesterday in the apartment before Nintendo's
*00:05*
Indiana Jones is over at Machine Games and you know Bethesda.
*00:05*
And then when I saw reviews
*00:05*
Or seven, I guess.
*00:05*
I uh personally refuse to call it Breath of the Wild too because
*00:05*
Survival horror where this uh robot's kind of chasing Samus around.
*00:05*
And I always say I'll buy you, I'll buy you
*00:05*
So coming to Xbox and PC exclusively, sorry, PlayStation and Switch, I suppose, and Alexa, because that's where Skyrim is.
*00:05*
But for someone who you with you who doesn't has barely any touchdowns with it, I totally get it of like
*00:05*
Um But that's my interest in wanting to see the campaign stuff.
*00:05*
I cannot wait.
*00:05*
With those movies, there's a lot of weird things with them
*00:05*
And I'm somebody who's kind of into like deals and seeing stuff and
*00:05*
What do you say?
*00:05*
At least aliens feels a bit fresher in this space.
*00:05*
And I wouldn't be surprised if
*00:05*
They're so good at doing it.
*00:05*
Um it's just the the we didn't even talk about the mount.
*00:05*
Something like that.
*00:05*
The Switch is in the prime of its life, so to speak, and this makes perfect sense.
*00:05*
I hope that this entire year and a half or as much time as they can is them ironing out that stuff and
*00:05*
Like in the showcase.
*00:05*
I understand the delay from last year
*00:05*
Uh I was funny while they were teasing a little bit of the the single player.
*00:05*
What's going on?
*00:05*
It's it's why I have uh it uh series X is like
*00:05*
Game Pass is the best deal in gaming right now.
*00:05*
Or do I hop into Game Pass?
*00:05*
It's it's very fascinating to watch.
*00:05*
Um So I'm I'm very excited to see how this all shakes out.
*00:06*
It's coming out October eighth, just like three and a half months away.
*00:06*
But it is more fun when a game is revealed, announced, and out super fast.
*00:06*
It has that track potential.
*00:06*
The date was a surprise, kind of like with Elden Ring that I that I said earlier.
*00:06*
I want my companions, whether alien or fellow astronauts, to feel as if they matter.
*00:06*
Uh and then they went into stalker two pushing that it was gonna be a performance powerhouse for the console.
*00:06*
But to have everything in Halo just be free
*00:06*
Great.
*00:06*
That's J-E-R-R-A-D-W-Y-C-H-E.
*00:06*
It just is pointless
*00:06*
I have plenty of friends like you, Logan, and many others who love Metal Gear Solid and Kojima.
*00:06*
Or even Halo.
*00:06*
Look at the the Wii U
*00:06*
So that's probably why.
*00:06*
Whereas you might go to some other places that feel very Star Wars and that there's a centralized major city.
*00:06*
I was a little surprised
*00:06*
I was like, Alright, I'm done.
*00:06*
Where's this pace you know, Xbox typically has?
*00:06*
It looks dope.
*00:06*
Uh I've looked at the clock.
*00:06*
Doesn't mean they didn't present it very well and sell it on stage.
*00:06*
People were already tired of the presentation by the time those things even popped up.
*00:06*
Uh you remember the report that came out that Massive's gonna be working on a like live service Star Wars game that's gonna come out after the exclusive deal?
*00:06*
There was one of my favorite designs.
*00:06*
Are there flying companions?
*00:06*
That's really cool.
*00:06*
And yeah, they're
*00:06*
And that's the interesting thing with having experience at certain franchises that
*00:06*
And I don't know if I'm going to commit to it quite yet.
*00:06*
I apologize.
*00:06*
What'd you think?
*00:06*
Hunter in the room that is Halo Infinite
*00:06*
Obviously, we're talking about the preface of this is just they're strategizing around Call of Duty.
*00:06*
And I know you're not saying that.
*00:06*
I don't I just kinda had a Game Pass rebuttal.
*00:06*
And part of that is
*00:06*
It's called extraction now.
*00:06*
We trust you guys.
*00:06*
I think it was a troll.
*00:06*
And to your point, is for me somebody who, and we'll get to this later when we talk Nintendo
*00:06*
It just doesn't speak to me personally.
*00:06*
You gotta wonder like when that happens, it's like all right, maybe the Washington Post like
*00:06*
As somebody who plays, you know, one of the primary things I play on a day-to-day basis are live service.
*00:06*
He theoretically could have access to Xbox Series X levels of performance.
*00:06*
And I think another person who doesn't get enough credit is Satya Nadella.
*00:06*
Game show future game show.
*00:06*
I didn't mention Ubisoft.
*00:06*
The sequel got some footage very evocative of Skyward Sword.
*00:06*
I it just didn't click with me
*00:06*
What is d d are you a Metroid fan?
*00:06*
Uh Nintendo's one of the few that doesn't, you know, everything has to come out before Black Friday.
*00:06*
Yeah.
*00:06*
Yeah, pre-alpha gameplay footage.
*00:06*
I've been seeing this everywhere, all over the internet.
*00:06*
I don't hear like a lot of the casual people I know talk about Game Pass.
*00:06*
The name of the podcast is the Controlled Interest Game Cast.
*00:06*
All the podcasts get uploaded as video podcasts there as well.
*00:06*
I didn't look into it.
*00:06*
They're just really good at building on the stuff that they've already nailed and
*00:06*
So I don't know when we'll see Mario.
*00:06*
Everyone wants that.
*00:06*
Very excited about this one actually.
*00:06*
With jumpship, that might not be the case, and we can get stuff that feels uniquely play dead and now jumpship.
*00:06*
We're not gonna put it out as a rental.
*00:06*
It's kinda like dip in the water.
*00:06*
Uh just because I want a third competent presentation there that's like full of, you know, nostalgia and hype in equal measures.
*00:06*
Uh the possibilities there
*00:06*
Jared, what did you think of Starfield?
*00:06*
Is it that you know it's uh deteriorating?
*00:06*
But super exciting that they they talked about it and then Todd was gone.
*00:06*
And that game went wash.
*00:06*
And ugly is always funny too, because I think the game still looked good.
*00:06*
And that kid has access to all these games and they don't feel left out in social situations at school.
*00:06*
They're paying for rights.
*00:06*
But that was a really great way to put it and uh a solid way.
*00:06*
I've joined you on controlled interest for Xbox and PlayStation type discussions.
*00:06*
It kicks off with just him talking to Kojima, who brings up 9-11, which kind of felt weird.
*00:06*
I just love from software.
*00:06*
It's not obviously coming to the Wii U this time, so there's
*00:06*
It was the open world, it was the physics, it was the dynamic systems built into the game.
*00:06*
If it still has that, that's fine, I'll deal with it.
*00:06*
It's uh gamers of all types and I think there are more
*00:06*
It seems brighter, more colors, uh a bit more dynamic and
*00:06*
I'm not saying that making your game run in the cloud is easy.
*00:06*
I love that it ended with the lightning dynamic weather effects that were happening on that giant like array type structure.
*00:06*
Um which was quite surprising.
*00:06*
It's I mean, go play the Master Chief collection.
*00:06*
I am so excited that they're doing another one of these.
*00:06*
I'm pumped.
*00:06*
And there was so much over the course of so long that y the messaging was kinda lost along the way too where
*00:06*
Yes.
*00:06*
Snowdrop?
*00:06*
But could be teasing it a little bit more if you if you buy into that, you know, there's
*00:06*
I feel like there's one more.
*00:06*
Um, but I'm excited to play Breath of the Wild.
*00:06*
That would be great.
*00:06*
Exactly.
*00:06*
Yeah.
*00:06*
And the whole stalker approach to the AI in this game, that's kinda like the hook
*00:06*
Sounds like it's actually probably done already.
*00:06*
Oh yeah, it's coming out uh you know in like three or four months.
*00:06*
'Cause in other battle passes in other games, if I'm at level thirty, you're at level fifty, I could pay X amount of dollars real world cash
*00:06*
Now do I expect it to be 60?
*00:06*
Financial investment.
*00:06*
I'm just glad it's an initiative they're they're striving towards.
*00:06*
Like they had the big grand reveal Fallout Four and they were like
*00:06*
Reboot Camp, I believe.
*00:06*
I I thought it was a really good show.
*00:06*
And sure they they reinvented Fallout from uh, you know, the real-time strategy game to
*00:06*
I want to know, like, you know, just give me a little bit more.
*00:06*
All we got was holiday 2021.
*00:06*
I would argue based on their track record of how their games have reviewed
*00:06*
Not to say that its quality is not of of that, but it it honestly will be sold for
*00:06*
They're making moves, continuing to do so.
*00:06*
So technically Xbox.
*00:06*
Okay, let me let me start with this.
*00:06*
So it's They're not afraid of it, and I love it.
*00:06*
And frankly, everyone knows what kind of what rabbits are.
*00:06*
And then I want to get into the overall show and implications of everything they talked about because
*00:06*
It's the the people that join you and and you play with along the way.
*00:06*
I just
*00:06*
Somerville.
*00:06*
Uh very curious about that because both of those approaches depending on
*00:06*
Cause Exactly.
*00:06*
Oh no.
*00:06*
And one thing I wanted to touch on real quick is
*00:06*
You first of all, financially, you shouldn't subscribe to all of them.
*00:06*
They want four games a year into Game Pass.
*00:06*
Uh, you know, we'll get into this throughout the show, but 2022 is a jam-packed year, you know?
*00:06*
So
*00:06*
Yes, I was stoked.
*00:06*
Imran Khan from VanBite?
*00:06*
And though it was known beforehand to the general consensus it wasn't an Assassin's Creed style thing, I still think
*00:06*
Exclusive
*00:06*
Jump Ship.
*00:06*
No.
*00:06*
There was like Redfall, which is from Arcane, which looks like a Left 4 Dead vampire shooter.
*00:06*
Uh please plug away, my friend.
*00:06*
Um tweet more about sports than your average video game person, but I try not to fill my feed with too much of that, because I understand the audience
*00:06*
Do you guys want to make a Star War?
*00:06*
And two, I don't know if I'm super interested in
*00:06*
TV show, yes.
*00:06*
Uh I did love it.
*00:06*
My favorite genre period in any form of entertainment is sci-fi
*00:06*
If it was the other way around, this would be number one.
*00:06*
Right.
*00:06*
You don't need to be that
*00:06*
Uh, because, you know, some people might consider that spoilery or whatever.
*00:06*
I think we saw way too little of that campaign.
*00:06*
There's different things that go into that that you can't control on the same level that you can
*00:06*
I just I'm happy, Max, that our concern is mostly with is this game releasing this year or not?
*00:06*
Never gonna touch it again.
*00:06*
And you know, and that's my two games or whatever before I get to the hundred and
*00:06*
Again, I guess supposed to age myself.
*00:06*
But I'm just glad to have it back.
*00:07*
So by the time I got older
*00:07*
Uh we talked about this on on our my own post-three three show of
*00:07*
Uh it doesn't run at sixty on the switch, it doesn't run at ten eighty on the switch.
*00:07*
That was announced Bayonetta 3 four years ago and we still haven't heard anything.
*00:07*
But top to bottom, I think they did what they needed to do.
*00:07*
I don't know if this gets
*00:07*
It's just a different way to do it.
*00:07*
Just bring it up.
*00:07*
Okay.
*00:07*
Yeah.
*00:07*
We didn't see anything about that.
*00:07*
Just didn't we didn't have money for a lot of video games.
*00:07*
It's controlled interest abbreviated.
*00:07*
It's it's a practically a tradition at this point.
*00:07*
Because even though it's gonna have the level of difficulty from does
*00:07*
Is what Anuma said.
*00:07*
Uh presumably with the Switch Pro, so it's hitting that sweet spot and then it'll have a second life
*00:07*
Pro probably some footage this year was shown using that hardware, but they just couldn't say.
*00:07*
Like, give them a chance.
*00:07*
My co-host on my podcast, Dominic Orlando, is a very big Legend of Zelda fan.
*00:07*
Uh, I think this also has a day for 2022.
*00:07*
Like
*00:07*
This is more like talking to the internet in general.
*00:07*
Honestly.
*00:07*
I
*00:07*
Maybe there was a press release.
*00:07*
Uh well if it's anything like everyone else says, I'm sure you'll love it.
*00:07*
It's crazy.
*00:07*
I'm so excited we got a date.
*00:07*
As a Metroid fan, ever since I got Zero Mission as a birthday gift.
*00:07*
With Metroid Dread, and I I I don't want to yuck on anyone's yum
*00:07*
Were you a Game Boy Advanced guy?
*00:07*
And then they went to the Game and Watch.
*00:07*
So I understand opening the show with him is great.
*00:07*
And funny enough, a lot of people saw the trailer and they saw that it was only gonna be on next gen.
*00:07*
And I'm thankful that they gave that it to a a you know a London studio, an English studio, because
*00:07*
Um if HBO didn't say all their movies were coming out this year, 2021
*00:07*
Not all the time.
*00:07*
Like
*00:07*
Yeah.
*00:07*
Extraction.
*00:07*
It would be boring.
*00:07*
Seven months.
*00:07*
It sounds like there's different um
*00:07*
Now, I don't necessarily like
*00:07*
Like I'm excited to see more.
*00:07*
When I first saw the Hyrule Warriors, I was like, Oh my gosh, it was so good.
*00:07*
And I do think we might see a combination of that where some planets are
*00:07*
Like, get out of here.
*00:07*
There's no words or dialogue and this seems like it may
*00:07*
And you know, really what they're going to be selling are cosmetics and
*00:07*
I think I disagree a little bit in terms of enough gameplay.
*00:07*
Halo should be bold and proud and like
*00:07*
And the beauty of Halo coming out this year is that the rumors are that Call of Duty is going to be a World War II game
*00:07*
But I do think because three four three has failed in the past and Phil and everybody there, Joseph Staten, Bonnie Ross, everybody
*00:07*
Can't wait for it.
*00:07*
And it's great to see them.
*00:07*
They're paying for rights for a certain amount of time.
*00:07*
So with PlayStation now they have a v a similar system where they put first party games into it and then they rotate outright.
*00:07*
Is that their engine?
*00:07*
But anyway, there were um
*00:07*
Launch with Breath of the Wild and uh three D Mario in the holiday.
*00:07*
Like that makes a ton of sense.
*00:07*
I totally get it.
*00:07*
Like people, especially in the West.
*00:07*
And so I do applaud them for that.
*00:07*
We knew about Black Ops Cold War for a while beforehand
*00:07*
I think part of it though, Max, is that
*00:07*
But for I play Forza because it's arcadey enough for me to enjoy.
*00:07*
I really enjoyed Forza 4.
*00:07*
Can't
*00:07*
I haven't touched my Xbox since launch and I played Ori.
*00:07*
Yeah, startfield sixty bucks.
*00:07*
They're seeing really good sales numbers, which is important because
*00:07*
And I'm I'm waiting for that day.
*00:07*
Well and it depends on something that people often misconstrue too is they talk about the Netflix model of
*00:07*
I mean I didn't watch the Koch Media presentation, which apparently was the biggest train wreck of all of them
*00:07*
And uh that's so different from everything else.
*00:07*
Um with this game specifically, obviously it has open world elements to it and the thing I'm excited about is
*00:07*
I mean there's Darisine, which was the VR game, which isn't actually a different that they had come out.
*00:07*
There looks to be some sort of time manipulation that seems really dope and kind of in the vein of how they were
*00:07*
I haven't seen a lot of people talking about this.
*00:07*
Right.
*00:07*
We had a very fiery conversation afterward.
*00:07*
I'm curious to see what the whole narrative is and what these aliens mean and
*00:07*
And
*00:07*
Yeah.
*00:07*
And whether it's through PlayStation now or something, I really hope they do something similar because we're in a place
*00:07*
Um
*00:07*
I thought it was actually quite silly for people to say earlier this year that Breath of Wild 2 is this year.
*00:07*
And it you know, not necessarily a brand new game, but just like something to play on the Switch.
*00:07*
Yeah.
*00:07*
Uh I was feeling that way based on the presentation, especially with them committing just a holiday.
*00:07*
And maybe that's something I have to pivot.
*00:07*
And it works for him.
*00:07*
It
*00:07*
So there's wiggle room there.
*00:07*
Well, it could
*00:07*
Martin is somehow associated with it, I guess from the narrative and world design perspective.
*00:07*
That's kind of my from software experience.
*00:07*
And I do think that this, despite Sekiro winning game of the year and a lot of their games are reviewing well and having, you know, beloved audiences
*00:07*
Um I want it to feel different enough that it justifies it its existence and what I mean by that is
*00:07*
It's great.
*00:07*
But I don't know if we'll see it soon because they did just give us Bowser's Fury and 3D World.
*00:07*
Yeah.
*00:07*
Shout out to Nintendo for doing uh December releases too.
*00:07*
Yeah.
*00:07*
This was awesome.
*00:07*
And I I didn't want them to spend twenty minutes on Halo.
*00:07*
And
*00:07*
This is exciting, especially as somebody who's from the state of New Mexico.
*00:07*
And I'm really confident in that becoming a franchise again, especially with the way they handle their
*00:07*
It is uh November 9th, by the way, too, is I think when Forza hits.
*00:07*
Everyone needs Game Pass, Game Pass, Game Pass, Game Pass.
*00:07*
I think that's when they'll be better at pulling in you.
*00:07*
All of us are like, yeah, we're committing to playing this game.
*00:07*
Like those two together are the future.
*00:07*
The biggest concern with Game Pass was what do developers get out of it?
*00:07*
Theirs was
*00:07*
I think Bloodborne is very unique.
*00:07*
Okay.
*00:07*
I still have the collector's edition I bought.
*00:07*
And I hope there's more to that in various other biomes in it.
*00:07*
And to bring these IP that have been either not on systems with
*00:07*
But I just haven't pulled the trigger yet.
*00:07*
Uh it's grounded in scientific reality, but it's quote unquote still a game.
*00:07*
Let's deliver it.
*00:07*
Jump Ship.
*00:07*
Like I can also know.
*00:07*
I'm pulling it up.
*00:07*
Like I just
*00:07*
We're old.
*00:07*
The difference with HBO Max and other subscription services
*00:07*
What looks cool?
*00:07*
It's just not the thing I was into growing up in terms of looking for video games.
*00:07*
And I know some people are concerned, is it gonna get delayed?
*00:07*
I mean, like I said, they've invented a genre essentially.
*00:07*
Let's just use that as a segue.
*00:07*
Oh wait, nope, it's just those games are coming to Switch.
*00:07*
And the only reason it doesn't reach an A is because there wasn't enough stuff that spoke to me specifically
*00:07*
I get that it was in engine and that's what the game like that's their tech
*00:07*
You know, it's one of those things where Xbox did enough in the showcase with Starfield to get the headlines and the news beats
*00:07*
I loved how beautiful this game was.
*00:07*
Um I think Halo was before that, but I want to save Halo for a bit.
*00:07*
Let's just mention it too.
*00:07*
Or or you rent it.
*00:07*
Um
*00:07*
Apologies.
*00:07*
So
*00:07*
I love their game design.
*00:07*
I still love the way George R.
*00:07*
Demon Souls remake, that was Blue Point.
*00:07*
I d I have never made a video game in my life.
*00:07*
A lot of people were saying that it's like a lot of alpha footage at E3 this year.
*00:07*
I just think it's interesting that
*00:07*
Very good game in its own right.
*00:07*
So
*00:07*
I did actually really enjoy that.
*00:07*
The 12-minute multiplayer thing that happened the day following, I think that was great.
*00:07*
Master Chief Collection is
*00:07*
You know, people are concerned with that.
*00:07*
So obviously it's not
*00:07*
And I think that's all you could ask for as a switch owner.
*00:07*
It so
*00:07*
We have the High Fantasy with Elder Scrolls.
*00:07*
Because it's launching into Game Pass.
*00:07*
But anybody who talks about playing that campaign understands one of the most
*00:07*
And it's not because I don't think it's a good value for most people, but I just don't.
*00:07*
Some things weren't great.
*00:08*
And I'm
*00:08*
Martin kind of built the skeleton for the narrative.
*00:08*
It's only in the trailer for a brief second.
*00:08*
Reboot Camp.
*00:08*
Yeah.
*00:08*
They have bought a lot of talent to give us that diversity, but we're still waiting for it.
*00:08*
Now I'll say this.
*00:08*
And I went, There go the tears of thousands of Xbox Xbox fanboys.
*00:08*
I was actually worried when it was initially revealed of
*00:08*
Maybe they die, maybe you lose them.
*00:08*
I mean a quirky character, sure, but I just.
*00:08*
I like I like to rebuttal, so please, please.
*00:08*
So let's see things.
*00:08*
And taking that action role-playing kind of
*00:08*
So it's no surprise that they would twist that and turn it on its head and
*00:08*
I also
*00:08*
I definitely understand the
*00:08*
Like Phil wasn't we did not see or hear Phil until the end.
*00:08*
And
*00:08*
And it's not no discredit to the quality of the game.
*00:08*
It's been better.
*00:08*
We're aiming for twenty-two.
*00:08*
First of all, I don't want to yuck anybody's yum.
*00:08*
It's interesting.
*00:08*
Have you played these games?
*00:08*
Like we have what what's Konami done with that and I'm glad that Nintendo's willing to do this and they could have
*00:08*
I do think it's a bummer that
*00:08*
Bummer for consumers because we just want to play the games.
*00:08*
Nintendo saved E3, you know, all the jokes.
*00:08*
Like I want to sink our teeth into this.
*00:08*
Or you can look at your gun and have feedback for
*00:08*
It caught a lot of people off guard in a good way
*00:08*
I don't want to
*00:08*
Looks cool.
*00:08*
I mean it really is something that can go against Call of Duty and Battlefield and
*00:08*
I hate to break it to you, Max.
*00:08*
And obviously I'm comparing apples to oranges.
*00:08*
And I so that and then that reflects back on Game Pass and my perception of it.
*00:08*
Like we're like when are they gonna get lined up?
*00:08*
The snowdrop engine.
*00:08*
They are like
*00:08*
But before that, I mean the last system they bought was a Wii.
*00:08*
That's a little bit a little galaxy-ish, a little Odyssey-ish, little 3D world.
*00:08*
There were rumors of a thing.
*00:08*
Yeah.
*00:08*
Hopefully it does now.
*00:08*
You can just stay on their stream and watch that.
*00:08*
Halo 5's multiplayer is awesome.
*00:08*
Yeah.
*00:08*
Yes, thank you.
*00:08*
Let them try their hands at Star Fox and maybe we get something dope.
*00:08*
That's a whole conversation for another day.
*00:08*
That was Skyrim, right?
*00:08*
Uh it's and this also, ironically, uh this also leaked.
*00:08*
Oh that's right, thank you guys for joining us.
*00:08*
So
*00:08*
The
*00:08*
That people are gonna be able to play.
*00:08*
Incredibly talented.
*00:08*
I'm very curious about Indiana Jones, but obviously that's in pre-production, early development now.
*00:08*
They're not at the point where we want to be.
*00:08*
It's unique, it's different, and it definitely shows that the future of Xbox is not
*00:08*
If I remember everything, I'm not sure.
*00:08*
I was happy about that.
*00:08*
And obviously, different circumstances now.
*00:08*
Does it get delayed?
*00:08*
It's not
*00:08*
Awesome.
*00:08*
And tens, hundreds of millions of people will buy this game.
*00:08*
I was expecting a gameplay demo.
*00:08*
I don't think it's necessarily a thing where they need to avoid it by like a month.
*00:08*
What looks fun?
*00:08*
And I think at that point
*00:08*
It would be it would it would feel
*00:08*
I'm just itching to get back into a from software title and
*00:08*
I really
*00:08*
I'm like, there's no shot
*00:08*
You
*00:08*
Sure.
*00:08*
And maybe maybe I'm just too
*00:08*
And I I can't wait to see more.
*00:08*
Like I've got these it's great.
*00:08*
And then they found a way to entice me to stay.
*00:08*
Absolutely.
*00:08*
Tell the people where they can find you and your work online.
*00:08*
But w we'll see if that ever comes to light, it most likely.
*00:08*
It's Jan January something, right?
*00:08*
So that stuff comes back into dread.
*00:08*
It wasn't as and again it's a
*00:08*
Uh it's gonna look
*00:08*
I grew up with a single mom.
*00:08*
Uh Dom, my co-host for the podcast
*00:08*
We gotta see
*00:08*
I want others to be able to do it.
*00:08*
Season one is going on right now.
*00:08*
It
*00:08*
I know some people, even though they had no idea who Kojima was, love Norman Redis.
*00:08*
But I d in my opinion I don't think it added to the game uh in in in a positive light
*00:08*
So it's you know, it's a cute name.
*00:08*
Looks like inside.
*00:08*
Sixty dollars right now.
*00:08*
On Instagram, it's just controlled interest.
*00:08*
You can find my writing over at maxfrequency.
*00:08*
It's kind of the first
*00:08*
Like, do any of these series speak to you in that way?
*00:08*
We can do it earlier in the year, but let's try to put this game in the best place it can be at launch.
*00:08*
It is if you're familiar with the Metro series, it's essentially that.
*00:08*
They have more than enough talent, and maybe it's in partnership with 343.
*00:08*
I was just I was expecting a lot more at E3 this year and hopefully
*00:08*
You can even see it in the dynamic ways in which
*00:08*
Like what's your relationship with Metroid?
*00:08*
Uh but I was very happy that I had it on for this particular moment.
*00:08*
It's it's
*00:08*
Like you need a maybe there's a degradation system where you need a
*00:08*
I totally get that.
*00:08*
Obviously it's not ratchet level gorgeous.
*00:08*
It's E3 time, it's summer.
*00:08*
I mean, Ubisoft did stuff.
*00:08*
To me it just
*00:08*
I love
*00:08*
I think Sekiro is very unique.
*00:08*
I totally
*00:08*
Forza Horizon 2, I believe, was Italy.
*00:08*
Because that to me that communicates mass market breakthrough.
*00:08*
Yeah, I I loved it.
*00:09*
They announced this last year at the
*00:09*
And I did I checked out even harder when
*00:09*
And then other than that it was the random spiral, crash, all these things.
*00:09*
That's new for From Software.
*00:09*
I don't who who would have thought of that
*00:09*
Yeah, and really most of the SDRAT.
*00:09*
He's had huge impact.
*00:09*
Yeah, left me hanging.
*00:09*
Let me double check my notes real quick because I don't want to misquote that.
*00:09*
I thought Motorsport was next.
*00:09*
Some things were incredible.
*00:09*
It is
*00:09*
I thought that was cool.
*00:09*
And I just I was not sold on stock or one bit.
*00:09*
So it's really a great get for Xbox to have that on their stage.
*00:09*
Yeah.
*00:09*
And so I'm excited about that.
*00:09*
And develop an interest in indie titles and have a collective
*00:09*
See even that.
*00:09*
It's the one they use for the Division II.
*00:09*
And they're going for it.
*00:09*
Like, what is this?
*00:09*
No one has to go buy Halo to play the multiplayer.
*00:09*
But if I really looking at the list here and looking at the clock
*00:09*
Maybe personally, like to to truly see kind of get the value out of this.
*00:09*
You rent it digitally for twenty dollars or thirty dollars or something, you don't even own it later.
*00:09*
I think I thought
*00:09*
You see a brief snippet of what seems to be possible gameplay
*00:09*
And also saved the reveal of a new Mario for the new Switch, right?
*00:09*
Like
*00:09*
We're assuming Redfall sixty bucks, obviously the new arcane title.
*00:09*
Do I want to jump into the middle of a save?
*00:09*
Right, right.
*00:09*
It hits everything for me.
*00:09*
And this is gonna be huge.
*00:09*
Halo has a fantastic world and lore.
*00:09*
And uh listeners, links will be uh in the show notes for
*00:09*
And then Nintendo
*00:09*
Pandora, I was actually surprised about.
*00:09*
It's just
*00:09*
Martin writes and creates worlds.
*00:09*
The footage on Nintendo's YouTube channel, ten eighty sixty.
*00:09*
Um I didn't even really get that with Breath of the Wild 2 necessarily
*00:09*
So I'm assuming this will eventually hit PS5, which is good for everyone.
*00:09*
And I think playground could easily be that for Xbox.
*00:09*
And
*00:09*
Like that's just where we're gonna play it.
*00:09*
Um initially they're paying up front.
*00:09*
So season one is all about paper Mario.
*00:09*
Maybe.
*00:09*
Wild.
*00:09*
They don't
*00:09*
He is no slightly.
*00:09*
I think that that type of dynamic is essential for
*00:09*
I'm I'm my concern is what people aren't talking enough about is
*00:09*
And I wonder when that moment's gonna happen, when I'm gonna hear someone talk about
*00:09*
When he took over
*00:09*
Through the power of the internet, yeah.
*00:09*
Nintendo's website says it's 6.
*00:09*
So I think that helps Guardians as well.
*00:09*
There's gameplay teases.
*00:09*
Was getting major.
*00:09*
It's not going to have multiplayer
*00:09*
We're old.
*00:09*
Isn't that is it still ugly?
*00:09*
I'm curious how long they can invest like they are right now.
*00:09*
You're absolutely right.
*00:09*
And if you've been if you've been following Zelda for any amount of time, you know.
*00:09*
And it was it was cool to see that.
*00:09*
So it's it's a really great team up there and I'm excited to see this game.
*00:09*
But
*00:09*
I loved how it showcased ray tracing.
*00:09*
Me and you get it for free with Game Pass.
*00:09*
They are a Navi
*00:09*
Um
*00:09*
And for I don't know if you know this Max, but like Artorius is like the
*00:09*
I wonder if
*00:09*
Um still not as much gameplay as I would have liked to see.
*00:09*
It was like don't look too closely at Crag.
*00:09*
Yeah, Outriders or all of these other weird titles are gonna be in there for a bit and then
*00:09*
It's very evocative of Skyward Sword, which
*00:09*
I do not I do not know how to do it.
*00:09*
Yes.
*00:09*
I think we did see a a solid amount of in both the presentation
*00:09*
But anyway, for transparency's sake, what did you think of
*00:10*
A little chibi-ish.
*00:10*
Pull the trigger.
*00:10*
A question I brought up to my co-host on my podcast is
*00:10*
Actually, today we're recording, episode two went up.
*00:10*
And a lot of that didn't show very well.
*00:10*
So
*00:10*
Is it gonna make it?
*00:10*
I just think it's
*00:10*
Multiplayer is free.
*00:10*
Oh my gosh, it would be You're gonna put yourself in debt.
*00:10*
It looks really cool.
*00:10*
Heck, he was on Apple's
*00:10*
Starfield.
*00:10*
Yeah, the PC community is gonna lose it for this.
*00:10*
And it's a subscription, and everything's a subscription now.
*00:10*
When are they gonna get prepared?
*00:10*
And I never saw that stuff until the day it leaked for everyone essentially.
*00:10*
Uh even Enuma in the presentation said, We don't have any games or content.
*00:10*
So new IP like
*00:10*
I d I'm curious.
*00:10*
Time is a flat circle.
*00:10*
Like this is clearly not representative of
*00:10*
I wanted
*00:10*
I'm just not a car guy.
*00:10*
Yeah.
*00:10*
You know, I this does kind of speak though
*00:10*
Um
*00:10*
But we're living in a world of Fortnite and Warzone.
*00:10*
It's so exciting.
*00:10*
And I'm over here
*00:10*
They've ever been a mount in any of their games.
*00:10*
Like no one really else does that.
*00:10*
I thought it was a solid direct.
*00:10*
We have thirty games, twenty-seven on Game Pass day one
*00:10*
And
*00:10*
And they get to play all of these really st dope stuff and get a
*00:10*
It's Massives engine.
*00:10*
Now, Majora's Mask used
*00:10*
But as a you know business top down, I totally understand
*00:10*
I'm very familiar with
*00:10*
It's extraction now.
*00:10*
It's just something that it I you know
*00:10*
Like if if they could do that again
*00:10*
Now there's a slide, a la Mega Man?
*00:10*
But there's the game studios, sci-fi.
*00:10*
And I I do agree.
*00:10*
I love the new edition of the Forge mode, which funny enough
*00:10*
I'm never g I I can't disagree with your choice in games because it's your choice in games.
*00:10*
And good for them, they keep getting my sixteen bucks a month.
*00:10*
Because right now they're not trying to pull in you, they're trying to pull in me, right?
*00:10*
Uh there was Summer Games Fest with uh Jeff Keeley.
*00:10*
It was fun.
*00:10*
Which is totally a possibility.
*00:10*
So I get the significance.
*00:10*
So
*00:10*
And I just
*00:10*
But when something catches my eye or something
*00:10*
Like what's the you know and what we've seen is
*00:10*
Video game news has happened.
*00:10*
It is I'm so happy that this game is getting another shot.
*00:10*
But they don't
*00:11*
And
*00:11*
It's it's very targeting that.
*00:11*
It was the greatest tease ever.
*00:11*
From it from a critical perspective, I I thought
*00:11*
One thing
*00:11*
Really quick
*00:11*
And I think that's part of it is
*00:11*
It looks like uh they're bringing
*00:11*
So Somerville.
*00:11*
And I was hoping maybe there was gonna be a port or something
*00:11*
And it's excited to see that.
*00:11*
When is this race gonna start?
*00:11*
You're probably similar to me where
*00:11*
9 gigabytes.
*00:11*
You know?
*00:11*
Yeah.
*00:11*
I think they did a really good job with it.
*00:11*
I forgot.
*00:11*
I'm very u cautiously optimistic uh the
*00:11*
Like uh you know
*00:11*
I do understand five
*00:11*
Logan pays 60 bucks.
*00:11*
I think you've even been on uh
*00:11*
So E3 really
*00:11*
That's okay if the teams want to take time and create the game they want to do and
*00:11*
I think the numbers on this are gonna be
*00:11*
It really
*00:11*
net
*00:11*
It's
*00:11*
And I know it's
*00:11*
21st.
*00:11*
Hoping nothing slips.
*00:11*
Yeah.
*00:11*
Never have been, never will be
*00:11*
Um
*00:11*
Uh the gun that you see on the table
*00:11*
Say you get Game Pass in November, you buy it for the year, and you get all three of those games.
*00:11*
Definitely.
*00:11*
Yeah, April 28th
*00:11*
And that's another game.
*00:11*
They're like, oh we'll release the game in December, it's fine.
*00:12*
He is a much shorter man
*00:12*
They're really
*00:12*
I think they
*00:12*
That seems
*00:12*
So they kick off the show
*00:12*
We're part of Xbox now
*00:12*
It's just kinda funny.
*00:12*
Like
*00:12*
I've obviously lost my mind.
*00:12*
Right.
*00:12*
But like
*00:12*
I just know it's hard.
*00:12*
Yeah, no, it seems
*00:12*
But back to Zelda.
*00:12*
So I kinda just missed out on
*00:12*
I like Norman Redis as much as the next person.
*00:12*
Uh
*00:12*
And
*00:12*
Playground is that for racing games.
*00:12*
Um
*00:12*
But the
*00:12*
It's
*00:12*
So
*00:12*
But the game visually looked
*00:12*
And anyway.
*00:12*
Like
*00:13*
It
*00:13*
We um
*00:13*
It's
*00:13*
W none of us like it.
*00:13*
Mm-hmm
*00:13*
But
*00:13*
I love their gameplay.
*00:13*
I was o
*00:13*
You just
*00:13*
Yes.
*00:13*
And
*00:13*
So
*00:13*
It I
*00:13*
So
*00:13*
But I do
*00:13*