The Last of Us Part II features more than 60 accessibility settings, with expanded options focused on fine-motor and hearing, as well as completely new features that benefit low-vision and blind players. We encourage everyone to take advantage of these features to create a gameplay experience that’s right for them.
Even more in-depth details on the accessibility features in the The Last of Us Part II. There are fully settings for customizable controls, visibility, motion sickness, navigation, audio, and more. It is incredible to see these types of features built-in from the ground up for such a huge AAA game. Naughty Dog seems to be raising yet another bar here.
My personal favorite line in the break down though was this.
Trophies are not limited by difficulty.