# Dan Houser Admits the Most Obvious Fact About His Career [IGN in Conversation with Dan Houser at LA Comic Con 2025](https://www.youtube.com/live/GdAYM7QNIOA?si=mcLVUROmJwceAeE_&t=4773 ) by Ryan McCaffery for IGN via [VGC](https://www.videogameschronicle.com/news/rockstar-co-founder-dan-houser-says-red-dead-2-not-gta-was-the-best-thing-i-worked-on/) A couple weeks ago I saw this headline from VGC—"[Rockstar co-founder Dan Houser says Red Dead 2, not GTA, was ‘the best thing I worked on’](https://www.videogameschronicle.com/news/rockstar-co-founder-dan-houser-says-red-dead-2-not-gta-was-the-best-thing-i-worked-on/)"—and all I could think was "No duh." > [!quote] > "Of course. Um, Red Dead 2, I think, was the best the best thing that I worked on—best single kind of realization of sort of open world storytelling, thematic consistency, and understanding how the games are assembled to take you on an emotional journey." *Red Dead Redemption II* is an all-timer. It's a title the likes of which I think we will never see again. The story, [[The Trailer Masters Strike Again in Early December with GTA VI|the trailers]], the soundtrack, the complete utter immersion in a bygone age, and Arthur Morgan. [What a game...](https://youtu.be/fCEZUdY-B8s?si=JUDIy5BGSgiCScyD&t=2533)