
Back of Box

Developer: LucasArts
Publisher: LucasArts
Platform: Nintendo 64
Release: May 18, 1999
Summary
A movie-tie-in-launch title to capitalize on the fervor of Star Wars: Episode I – The Phantom Menace. Set on race courses throughout the galaxy, players can pick racers and their pod from a diverse lineup. The game does a pretty good job of conveying speed, which I think is vital for a racer like this.
Acquisition
I think I bought this at a GameStop in Indiana while visiting a friend along with Glover. There was a bin with N64 carts strewn about in the middle of this particularly skinny GameStop. They were cheap enough for me and my velcro wallet to afford. I no longer own Glover.
Memories
While I did not get this even close to its launch, I was and have always been the target demographic for this game. Jar Jar is just as much my fault as the Ewoks are of the six-year-olds of 1983. Besides being targeted, the N64 was perfect for a two-player racer for my brother and me. There are many sessions at the foot of a tiny 16'' tube TV in our nook of the basement.
I remember discovering there was a dual-analog cheat in high school. You could put one controller in port 1 and the second in port 3. Make a new file, hold down Z, and use L to select the following letters RRDUAL then select END, also with the L button. Then type your name and continue as normal.
This blew me and my friend's minds. Each stick controls one engine, so you can use "differential thrust" to drive. It is a magical mode that feels even more like podracing.
We can't forget the arcade cabinet version, which I have always loved.

Miscellaneous
- Star Wars Episode I: Racer | 1 Player 2 Controllers by Blam Cat!