# A Clarifying Visitation – Memory Card #51
👋🏻
We have an *outline*. ✨ Oooohhh ahhhhhh. ✨ Be excited!
Earlier this week I sat down with all the research and thoughts I did [[Memory Card 39 – Cabin in the Woods|three months ago]] and reacquainted myself. Sort of like how Stephen King tucks a manuscript away for six weeks when the first go is done.
Rereading all my work reminded me why I was excited about this idea in the first place. It was invigorating. It also (re)prompted me to zero in on the question of what this essay is *really* about. The scope of a topic like breaking the fourth wall can...quickly...get out of hand. In my time away, my imagination let that scope swell. Coming back has let me lock in.
I am taking cues from the film essayist realm of channels like [Every Frame a Painting](https://www.youtube.com/@everyframeapainting) and [CinemaStix](https://www.youtube.com/@CinemaStix) (whom [[MFP47 - "when a youtuber shares their secret sauce" with Danny Boyd from CinemaStix|I just had on the podcast]] and will definitely be cribbing more inspiration from his workflow soon 👀).
I want to focus on both an aspect of design (in this case breaking the fourth wall in games) and why it worked so well in a specific example (in this case, the end of *Astro Bot*). Those decisions gave me immediate clarity and I whipped up a solid outline in no time.
I don't think I will share the outline itself here, but I do have a solid list of B- and G-Roll to get. All I need to do now is write the script, which I *think* can happen in a week. Maybe that's too ambitious, but this one should be a 10-13 minute video, not a monster edit. Is even saying total wrap by end of June too ambitious? I'm not sure, but let's just speculate that here for now.
Until next time...
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