Max Frequency

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Max 00:00 Hello everybody and welcome to Chapter Select, a seasonal retrospective podcast where we bounce back and forth between a series exploring its evolution, design, and legacy.

Max 00:09 We're back, baby, back in season five, talking about Resident Evil.

Max 00:13 My name is Max Roberts, and I'm joined, as always, by Logan Moore.

Max 00:17 Hey Logan.

Logan 00:18 We're back, but you know who was not back in this video game?

Max 00:22 Stop, the list is too long, quite honestly.

Logan 00:25 No, this is this is not who you're thinking of.

Logan 00:28 It's the man who says Resident Evil.

Logan 00:31 I wanted him to return.

Logan 00:32 He didn't come back.

Logan 00:33 Where's he at?

Logan 00:34 What's Capcom doing?

Logan 00:36 Zero out of ten.

Max 00:37 Yeah, this game sucks because they didn't bring back the menu.

Max 00:41 They gotta keep adding all these subtitles.

Max 00:44 Village

Max 00:45 Requiem.

Logan 00:47 We're up to we're up to 10.

Max 00:48 That's it.

Max 00:49 Bah Code Veronica X

Logan 00:49 Something's gonna something with an X is gonna be Resident Evil next exit or so They could do that.

Logan 00:57 All of a sudden make that game the tenth entry as well.

Logan 01:01 But yeah, that was the one thing I want to see in this game.

Logan 01:03 Was the man talking, then he wasn't there.

Logan 01:06 So

Max 01:07 It was one of your uh hopes and wishes from our episode about the game.

Logan 01:11 It was, and I remembered it as soon as I booted it up and started playing, and he was not there to greet me, but that's okay.

Logan 01:18 Maybe maybe one day we'll we'll get him back.

Logan 01:21 Max, it's been when when did we last record?

Logan 01:24 So this is obviously season five.

Logan 01:26 It's been a few years now.

Max 01:27 You mean just in general or Resident Evil specifically?

Logan 01:29 Alright, I guess we we did uh no Resident Evil.

Logan 01:31 So we did four remake would have been

Logan 01:34 the last one we did full episode wise.

Max 01:35 Last game, but we also did talk about we did a special episode with

Max 01:41 uh Michael Reese, Ricky Freck about what we want to see in Resident Evil 9.

Max 01:46 And that was a fun episode.

Logan 01:47 True.

Max 01:48 Um and we said some pretty

Max 01:51 wild things at the time.

Max 01:53 We may talk about those things today.

Logan 01:53 We did.

Logan 01:55 We did.

Logan 01:56 We listen we listened back to that before uh we've played this game.

Logan 02:00 Or at least you guys did.

Logan 02:01 I think I played it and then went back and that was kind of fun to do.

Logan 02:05 Um

Logan 02:06 But yeah, and you mentioned Michael Rees and Ricky Freck, but they're actually going to be joining us on this episode here in just a moment to talk to us about all things Resident Evil Requiem.

Logan 02:16 Before we get to that point though, let's do the rundown of this game, Max.

Logan 02:21 Uh Resident Evil Requiem was developed and published, of course, by Capcom.

Logan 02:26 Released across PS5, Xbox Series, X and S, PC, and wouldn't you guess it Nintendo Switch 2?

Max 02:34 Runs better on switch two than Series S

Logan 02:39 I mean sure, I believe it at this point.

Logan 02:41 Uh series S seems like it's a mess.

Logan 02:43 Remember when Xbox said that would never be a problem?

Logan 02:45 That's a whole different discussion though.

Logan 02:47 Uh it released on February 27th, 2026.

Logan 02:51 It was directed by Koshi Nakanishi.

Logan 02:54 The producers were Masachika Kawa Kawara and Masado Kumi Kumuza Kumazawa.

Logan 03:00 Sorry.

Logan 03:01 The music was done by Nausa

Logan 03:04 Naoi, I think.

Logan 03:06 Sato, I'm really butchering the the names this time.

Max 03:07 It's a r it's a rough one.

Logan 03:09 I'm sorry, it's been a minute since I think we've done Japanese names here on the show.

Logan 03:13 Apologies.

Logan 03:14 uh Masahiro Oki, uh Shigeyuki Kameida, and Joseph Holliday.

Logan 03:20 Uh the game received a average score of eighty-nine out of one hundred on Metacritic

Logan 03:27 It's worth noting it actually received like 93, 92, and 90 on various other platforms.

Logan 03:34 So if you were to aggregate

Logan 03:36 all of the different scores from other various platforms.

Max 03:40 Well

Logan 03:41 This game is pushing above 90 for sure.

Max 03:43 Xbox has fifteen reviews.

Logan 03:46 Sure, but it's another it's Xbox has fifteens.

Max 03:47 Switch two is eighteen.

Logan 03:50 Yeah, but that still totals up being PC has twenty-five.

Logan 03:53 So if you total them all together, it's another sixty or something like that.

Logan 03:59 Almost 70, 65.

Max 04:00 Yeah, but I say I yeah, I don't know.

Logan 04:00 So that's a that's a hefty amount.

Logan 04:04 Anyway, I don't know.

Logan 04:05 The game received good reviews, is all there is to really note.

Max 04:08 You you contributed to this

Logan 04:09 So

Logan 04:11 Yes, I did.

Logan 04:12 Um, and maybe we can start here and then uh bring everybody else in.

Logan 04:18 Um I gave this game a five out of five.

Logan 04:21 I think uh

Logan 04:23 In short, this is one of the best Resident Evil games that there has ever been, and uh I really, really enjoyed it, and we'll talk more about

Logan 04:34 that I'm sure over the course of this episode.

Logan 04:36 But yeah, this was a fun one to review.

Logan 04:38 This was actually I think was the first Resident Evil game I have actually reviewed, believe it or not.

Logan 04:46 Um

Logan 04:47 I was trying to think or no, I reviewed Resident Evil 2 remake, now that I think about it, when I was at Dual Shockers.

Max 04:51 Yeah, dual shockers, right?

Logan 04:54 I re yep, I reviewed that.

Logan 04:56 And then this is the first one I have done since.

Logan 04:59 But obviously there's a big difference in reviewing a mainline game compared to a remake.

Logan 05:04 I did not know what was coming around.

Logan 05:07 any corner in this game, which I mean none of us did who've played this.

Logan 05:11 Um, but it's fun to play it in secrecy and just know that there will be certain pop-off moments spread throughout.

Logan 05:19 So

Max 05:19 Who reviewed three?

Logan 05:22 May have been Ricky.

Logan 05:23 May have been our good friend Ricky Freck.

Max 05:25 Oh, the website says DS staff, so gosh darn it, dual shockers.

Logan 05:25 Um

Logan 05:29 Yeah, thanks dual shockers.

Logan 05:32 Thanks, Valnet.

Logan 05:34 Uh Max, let's go ahead and bring in Ricky and Michael, and uh we have to talk about Resident Evil here.

Logan 05:40 Alright, Michael and Ricky are here.

Logan 05:42 Ricky, you reviewed Resident Evil 3, right?

Logan 05:45 Or are you DS staff?

Ricky 05:47 I did review I am DS staff.

Ricky 05:49 The rumors are true.

Ricky 05:51 I did review Resident Evil 3

Ricky 05:53 And I had to drop it by, I believe, half a point because my reviews editor at the time, I won't say their name.

Ricky 05:59 They might be in this call with us, told me that

Ricky 06:01 Uh Resident Evil 2 was not a 10, so if I said that the game RE3 was worse than Resident Evil 2 to keep in line with our journalistic standards, we had to drop it down half a point because we didn't give

Logan 06:12 Would you give it?

Ricky 06:14 I think I gave it like an 8.

Ricky 06:16 5 because you gave it a nine.

Logan 06:18 Okay.

Ricky 06:23 So I don't care what you think, but

Logan 06:25 That's true.

Max 06:25 Oh my gosh, what an absolute mess that you ugh because Resident Evil 3 is a ten out of ten.

Ricky 06:26 I was a a young lad at the time.

Mike 06:34 I agree.

Ricky 06:35 No, I would not have it was not a ten out of ten.

Ricky 06:37 That's it's like a nine nine point five.

Max 06:41 It's definitely uh better than an eight point five Logan out here trying to ruin everything.

Ricky 06:41 It's close.

Ricky 06:43 Yeah.

Logan 06:48 Did you do you think two is better though?

Ricky 06:51 Yeah, I s yeah, I would give two a ten out of ten.

Logan 06:53 Okay.

Logan 06:54 Okay, that's what I was thinking.

Ricky 06:55 This one of I would say two games in the series I would give it ten out of ten.

Logan 06:56 That was a we

Logan 07:00 Three remake I was not to get off on too much of a tangent, but that was like one of the most interesting

Mike 07:05 One of the most interesting

Ricky 07:07 Yeah.

Logan 07:07 games to play because it came out literally right as COVID was hitting.

Logan 07:13 And so like so I think we got a a few weeks

Ricky 07:15 So I can

Logan 07:16 Or I think it I I would have to look up when it launched, but I think we got it like the week or so that COVID was like really becoming a thing, and we're like, this is really strange uh to play this game.

Ricky 07:25 Yeah, because it hits you with like, there's a worldwide outbreak.

Ricky 07:28 You guys gotta watch out.

Ricky 07:29 Everybody go home.

Ricky 07:30 And then you're like, well

Mike 07:30 Okay, okay.

Max 07:32 Well that was it came out April third of twenty twenty, so uh pre review copies would have been right in March there.

Logan 07:36 Yeah.

Logan 07:38 Yep.

Max 07:38 Yeah.

Logan 07:39 Yep.

Max 07:39 I mean that was an interesting year for

Max 07:42 infected video games and quarantines cause the last was part two obviously was a few months later and all that stuff.

Max 07:47 It was uh

Logan 07:48 Doom Eternal, demons everywhere.

Mike 07:51 Animal Crossing

Logan 07:51 Same thing, pretty much.

Max 07:52 Yeah, mindless hordes

Logan 07:56 Alright, Resident Evil 9 Requiem.

Logan 07:59 Uh let's get into this here because I've already said what I think.

Logan 08:03 Five out of five, I think this is one of the best games in the Resident Evil series.

Logan 08:08 I want to kick it to Ricky first because I think he's gonna come in the lowest out of everybody here.

Logan 08:13 Obviously, we don't need to touch on our histories with Resident Evil.

Logan 08:16 I think those are very well documented here between the four of us.

Logan 08:20 So let's just dive into our thoughts about the game itself.

Max 08:20 Especially

Logan 08:25 Ricky, where where did you land?

Ricky 08:27 You talk about score?

Ricky 08:28 Do you want to give my me my give me my score?

Logan 08:30 You can give a score if you want, sure, I just mean broadly, like do you think this is a good game or a stinker?

Ricky 08:30 You can give us score.

Ricky 08:33 Oh.

Ricky 08:36 That's a interesting question.

Ricky 08:38 I think this is a good video game for most people.

Ricky 08:44 I think that if I was writing a review, I would give it a 8 out of 10 or a 4 out of 5, but in my heart I would know that it's really a 7 or a 6, and it's the worst Resident Evil game since Resident Evil 6.

Logan 08:58 Interesting

Logan 08:59 Interesting.

Logan 09:00 Let's just leave it there.

Logan 09:01 I just want to hear everybody's like one sentence review for this game, or one paragraph review or whatever for this game.

Logan 09:07 Michael, where are you at?

Mike 09:09 Uh I probably am not as high as you are, Logan.

Mike 09:16 I don't think this is a perfect five out of five video game.

Mike 09:19 I'd probably go more towards like 8.

Mike 09:22 5 to 9.

Mike 09:23 Um, I really like the grace parts.

Mike 09:27 I there is one specific section I wasn't huge on.

Mike 09:30 I think I told you about that.

Logan 09:32 Mm-hmm.

Mike 09:33 But uh yeah, I thought it was a I thought it was a very, very good video game.

Logan 09:40 Where you at, Max?

Max 09:43 I th uh I like the game, it's good.

Logan 09:46 Oh no.

Max 09:49 I think it's

Max 09:53 It lacks some focus.

Max 09:55 And uh I think they you'd like that meme of, you know, copying your homework, just change the answers a little bit, I think is pretty prevalent in the um

Max 10:06 back half of the game and I don't think it works necessarily all the way through.

Max 10:11 Um yeah, I think they kind of lose the plot, both literally the plot and like the focus of the game.

Max 10:19 Trying to make a greatest hits album, and it didn't really pan out.

Max 10:25 It's more of a it instead of a greatest hits album, they made a cover album.

Max 10:29 It's like Weezer and the Teal album.

Logan 10:33 I would disagree with that completely.

Logan 10:35 The the comparison of the greatest hitama, I'm so glad you said that, is something I thought of myself while I was playing the game.

Logan 10:41 And I've heard this comparison come up

Logan 10:43 a handful of times since then.

Logan 10:45 Um but I thought of it first while I was playing it sequestered away from everybody else in the world.

Logan 10:51 Um I think it's very apt, and Greatest Hits albums are weird because like you're

Logan 10:58 uh a band's or an artist's entire discography is thrust upon you in different ways and each album tends to have a different sort of flavor.

Logan 11:06 So if you listen to a greatest hits album all the way through from beginning to end, it's gonna feel not very cohesive.

Logan 11:12 as a, you know, traditional studio album would.

Logan 11:15 Um but it's still great.

Logan 11:18 Like it's still all of the highlights I think of a certain artist or of a certain

Logan 11:23 band and I think it is very apt tier and this is why I love this game.

Logan 11:28 They really tap into everything that I think

Logan 11:31 has been so great about Resident Evil historically.

Logan 11:35 And to coincide with the franchise's 30th anniversary, I think it's a perfect homage while also continuing the series forward in a new way.

Logan 11:45 That said, I will say this.

Logan 11:46 I'll say this caveat up front.

Logan 11:48 I don't want every future Resident Evil game to be like this.

Logan 11:51 Like if they churned out two more games that were exactly like this, I would be like, okay, this is really wearing thin

Logan 11:57 I think next they do need to do something a little bit more inventive.

Logan 12:01 But to combine sort of all of the various elements that have always made Resident Evil

Logan 12:07 Resident Evil, even leaning into that some of the stuff from games like six that have been, you know, maligned in the years since that game came out.

Logan 12:17 I think it works here.

Logan 12:19 It really does feel like it's equal parts every Resident Evil game that has kind of come about.

Logan 12:26 The only thing it's really missing is like a co-op element.

Logan 12:30 that I think would really kind of tie the series together.

Logan 12:35 But yeah, other than that, I think it works.

Logan 12:37 And it's so clear to me what they were trying to do.

Logan 12:41 So the idea of copying, to me it's not copying because they're trying to like riff off of things they've done in the past and trying to yes, they're trying to borrow, but they're trying to do something new with it, and it's clear what they're doing.

Ricky 12:55 See, I would disagree.

Ricky 12:56 I th I think Max is right that it's a cover album, not a greatest hits, because most of the things that you're saying that they're like trying to

Ricky 13:05 redo to some degree are all worse versions of that because it doesn't have enough room to breathe.

Ricky 13:11 So like

Ricky 13:12 The best example I can think of is the Mr.

Ricky 13:14 X stuff where he comes back in, or a version of Mr.

Ricky 13:16 X comes back into the picture.

Ricky 13:18 I guess, and that's kind of a spoiler for later, but hopefully you've played the game by now, so I can spoil whatever I want.

Ricky 13:24 Um

Ricky 13:25 And you he comes back, you're in RPD where you saw Mr.

Ricky 13:29 X originally.

Ricky 13:29 He comes back.

Ricky 13:30 Uh he chases you around for probably two minutes, and then he just randomly disappears.

Ricky 13:36 And it's like, oh, this would have been really cool to have another segment just like the Mr.

Ricky 13:40 X where I'm running around being chased by him.

Ricky 13:41 But it said they give it to you for all I mean maybe two minutes, and then that's just gone.

Ricky 13:46 And then they br you know, like they bring back uh plant I mean I think it's plant forty-seven in this instead of plant forty-two.

Logan 13:52 I think it's forty-three.

Logan 13:53 I think it's forty-two in the other one.

Ricky 13:53 Forty-three.

Ricky 13:55 Okay.

Logan 13:55 It's forty-three.

Logan 13:56 Because forty-three is in the remake, I believe, is what they call it.

Ricky 14:00 Yeah, and a but again it's like a it's like a fifteen minute encounter maybe where you're

Ricky 14:06 Like I don't it's just like everything about this game is like we know what you like and we're just gonna give you a little taste of it but because we're giving you a taste of everything you don't we don't we're never focus on anything so nothing really matters

Logan 14:18 But some of it though, like I think of like the spider showing up.

Logan 14:24 Like, that's another pretty short sequence in the game, but it was nice to me to have that thrown back in because it's been a hot minute.

Logan 14:32 since they have thrown in mutated animals or bugs in the series, right?

Logan 14:37 Like they haven't done that in I I don't know.

Logan 14:41 I they definitely didn't do it in seven

Logan 14:44 Or eight, I believe.

Ricky 14:44 Uh do you you don't count Marguerite?

Logan 14:45 Um so that felt I guess she's kind of a bug lady to some degree.

Ricky 14:49 Marguerite's a bug.

Ricky 14:51 I'm just kidding.

Ricky 14:52 I'm just kidding, but

Logan 14:53 But like that stuff is like

Mike 14:53 Is it Moreau like a reptile man or something?

Mike 14:56 Like a fish man?

Max 14:57 Fishman

Logan 14:58 Yeah, yeah, there's a fishman in in village.

Mike 14:58 Yeah.

Ricky 14:59 Ugh, what the saddest character in Resident Evil history.

Mike 15:01 Village.

Mike 15:02 I don't know if it's a character resident.

Max 15:04 True.

Mike 15:04 Yeah.

Logan 15:05 But like many of those elements, I remember when Max and I were playing through these games, like one of the core elements of some of the earliest Resident Evil games is always like we're gonna have

Mike 15:05 But

Max 15:11 I mean look at zero.

Logan 15:13 A bug, yeah, like all the bosses in Zero are just bats and what, there's a snake in one of 'em, a centipede, yes.

Max 15:18 Centipede and a spider, it yeah, it it all giant animals.

Logan 15:24 They haven't done that in a really long time.

Max 15:24 Um

Logan 15:26 So to see it like briefly come back in Requiem, I was like, okay, this is cool.

Logan 15:30 Like I like seeing this.

Ricky 15:31 Yeah.

Max 15:32 But we couldn't pick a different bug.

Ricky 15:32 I will s I I

Max 15:34 We've already done a spider, you know.

Ricky 15:36 Yeah, and as someone who is deathly terrified of spiders, I kind of blocked that one out.

Logan 15:37 True.

Ricky 15:40 So I will admit that I forgot about that completely until you mentioned it.

Max 15:43 We've brought back Ricky Trauma.

Logan 15:45 I think the thing though, like Max is talking about uh sorry, I I feel like I'm dominating the conversation a lot on and all.

Logan 15:52 How'd you guys chime in more?

Logan 15:53 But like you mentioned Mr.

Logan 15:54 X's comeback.

Logan 15:55 and how that's like such a short lived thing and that you're like, oh well it would have been cooler if we would have been chasing you around the whole police station again.

Logan 16:03 That to me is then really lifting too much from the past.

Logan 16:07 I think the brevity of that sequence

Logan 16:10 It plays in its favor.

Logan 16:11 Like I don't want another one or two hour sequence where Mr.

Logan 16:15 X is chasing me around while I'm trying to solve puzzles and get other stuff done.

Logan 16:18 Like that to

Logan 16:19 That game already exists.

Logan 16:21 But to just have him come back briefly and it's like, oh crap, here he is again.

Logan 16:26 I'm gonna fight him now, like that, that's fine as just a boss encounter.

Logan 16:30 I don't have an issue with that.

Ricky 16:31 I mean I can see your point and don't necessarily disagree with it, except I do completely disagree with it because

Mike 16:37 The whole point of the game is not the whole point of the game.

Ricky 16:38 The whole point of the game is not the whole point of the game, but so much of the marketing and everything has been like, we're going back to Raccoon City.

Ricky 16:44 We're gonna go back to the past.

Ricky 16:45 And then they're gonna bring this guy back that has like a very specific type of gameplay style.

Ricky 16:50 associated with him and most of the time he has spent in the game is just that one like pretty mediocre boss fight.

Ricky 16:57 Which I mean he does throw cars at you, which is cool, but I don't know.

Mike 17:00 You could parry cars.

Ricky 17:02 It's yeah

Mike 17:02 I don't I don't know, dude.

Max 17:03 W wait, you can?

Ricky 17:04 It's just like Yeah.

Mike 17:04 Pretty sick.

Max 17:05 I think I parried once in this game, so

Mike 17:06 Yes.

Ricky 17:08 Well you gotta you gotta work on that 'cause that's one of the best parts of the game.

Mike 17:12 Yeah.

Logan 17:12 Sure.

Max 17:12 You just don't get hit.

Max 17:13 You don't even need to parry then.

Max 17:15 Just be better.

Ricky 17:16 Yeah, but it looks cooler.

Max 17:18 This is true.

Ricky 17:18 It looks cooler.

Ricky 17:19 That's what matters.

Max 17:19 This is true.

Logan 17:20 I think Ricky's key issue with Mr.

Logan 17:23 X in particular is that he didn't have his hat when he showed up.

Ricky 17:28 That's a big problem.

Ricky 17:29 It's definitely a big problem.

Max 17:30 It was a massive problem.

Logan 17:30 He just showed up with the trench coat and no hat.

Ricky 17:31 I will say the trench cut.

Ricky 17:34 I don't know if you guys uh died to Mr.

Ricky 17:36 X, but there's a part where he like throws a helicopter through a side of a building when he's chasing you.

Max 17:40 Oh yeah, no, I died.

Mike 17:40 I didn't know.

Logan 17:41 Mm-hmm.

Ricky 17:42 And I was like, I just stood in the corner.

Mike 17:43 And I was like, I just

Ricky 17:44 I was like, oh, he'll go away soon.

Ricky 17:45 And then he just like slices you in half with that helicopter.

Ricky 17:47 And that was sick.

Ricky 17:48 I will say that

Max 17:48 Mm-hmm.

Mike 17:49 Yeah.

Max 17:50 I there's a lot there

Max 17:54 My own analogy, Greatest Sits in Cover Album.

Max 17:56 When I say cover album though, I meant more like they take things from other games, not Resident Evil games, and try to do them.

Max 18:04 with a Resident Evil flair.

Max 18:06 And I don't think that they necessarily fit with the uh to keep the analogy going, the band of Capcom's style.

Max 18:14 The whole I think they had some serious pacing problems with all of Raccoon City.

Max 18:19 They didn't need to make that an open world.

Max 18:22 area segment that totally killed my entire pacing and love of the game.

Max 18:27 And I think they tried

Max 18:30 Ricky's right.

Max 18:31 I mean the box art is literally RPD, all dilapidated.

Max 18:36 They're telling you like we're going back.

Max 18:37 It's gonna be this thing.

Max 18:39 And you're just

Max 18:40 It's cool.

Max 18:41 You go in the star's office.

Max 18:42 There's like a really great nod.

Max 18:45 But there's not really a lot to do there.

Max 18:48 It's cool.

Max 18:48 Like Leon gets to walk in the to the the welcoming party.

Max 18:52 But you know

Max 18:54 uh another resident evil game that did that kind of throwback better and Ricky will appreciate that I'm even praising the uh the location.

Max 19:02 But is uh Resident Evil 5's DLC in Spencer Mansion was like, oh, we're back and we did something meaningful there.

Max 19:09 This was like a

Max 19:10 Hi Raccoon City.

Max 19:12 Remember Kendo's gun shop?

Max 19:14 Here it is.

Max 19:15 I will never let this happen again.

Max 19:18 Uh and then crushes skull and leaves.

Max 19:21 Um I don't know.

Max 19:23 It just kind of felt like a

Max 19:25 fan servicey bit that didn't really add a lot gameplay wise and added a lot of meandering and padding and very long hallways that you're like, where do I go to get the I don't know.

Max 19:36 I got lost a lot in Raccoon City.

Max 19:38 I didn't really care for it.

Max 19:40 But I think if you look back at something like Metal Gear Solid 4, the return to Shadow Moses there is sick and is totally earned in that.

Max 19:48 Now the the return to Raccoon City didn't feel earned here.

Max 19:52 Especially

Max 19:53 When the whole kind of like reason Leon is like really trying to stop this besides Umbrella Bad is Leon is dying.

Max 20:04 He's infected.

Max 20:05 You know, he's sick with the T virus and he's gotta he's trying to get cured.

Max 20:09 So why where's Chris?

Max 20:11 Where's Jill?

Max 20:12 Where's ev Rebecca?

Max 20:14 Where's Billy?

Max 20:15 Everyone else who was in Raccoon City when this was going down.

Logan 20:18 Where is Billy?

Logan 20:19 The question fans have been asking for decades.

Logan 20:22 Where's Billy?

Mike 20:22 Where it's built.

Max 20:23 Where is everyone else?

Max 20:24 Why is no one else there sick and showing up?

Max 20:26 And I think

Max 20:28 I think they're kind of just like we did Resident Evil 4 remake.

Max 20:31 We're gonna put Leon back in it and we'll go back to Raccoon City and it'll be great.

Max 20:34 And I it it just kind of fell flat for me.

Max 20:37 And then they try things from stuff like

Max 20:40 Uh, you know, a popular comparison was The Last of Us Part Two with Seattle's open area, or you could say the Lost, I think Los Legacy is a better comparison there.

Max 20:49 or Metal Gear Solid 4, and I just don't think they did it as well.

Max 20:53 And so those things kind of fell flat for me in in that regard of hits and covers.

Logan 20:59 The thing I'll say about Raccoon City is I don't disagree that I think it is one of the weaker areas of the game for sure.

Logan 21:07 Um and they could have done more in it.

Logan 21:09 Although I don't know how much there is to do in a city that's been nuked and is just totally destroyed.

Ricky 21:14 Uh no no no it's not been nuked not been nuked They did not change it

Logan 21:17 Not been nuked.

Max 21:17 Not been nuked.

Logan 21:18 Sorry.

Logan 21:19 Sorry.

Logan 21:19 They they changed that.

Max 21:20 Fake news

Logan 21:21 Um

Logan 21:23 I mean it's it's just the ruins uh what is it instead?

Ricky 21:26 As just a missile.

Logan 21:28 Okay.

Ricky 21:28 But it's also it's always been a thermobaric missile.

Ricky 21:31 I'm probably pronouncing that wrong, but

Logan 21:31 Okay.

Logan 21:33 Um yeah, I guess there's just not that much thrilling stuff to do in the ruins of a city like this.

Logan 21:39 Um I I will say with like you guys were talking about how it's too big and it's open world y and things like that.

Logan 21:44 I feel like that area really does kind of

Logan 21:47 Like, unless you want to go off the beaten path and explore, which I'm sure we all did, like I think it does a good job of funneling you forward and that area can still be very much linear just as much as some of the other

Logan 22:01 parts of the game.

Logan 22:02 Like you don't have to ever backtrack too much across parts of the map.

Logan 22:07 Like thinking of how it's all laid out, there's really

Logan 22:11 only a couple parts where you have to go from point A to point B and it's pretty far apart from one another.

Logan 22:16 Other than that, you can do that whole two or three hour sequence of the game in a pretty straightforward manner.

Logan 22:23 Does that mean it's, you know, I still think it's one of the least visually appealing parts of the game and stuff like that, and it gets a little redundant?

Logan 22:32 Um, but I don't think like the open endedness of it was really bad, especially since there's not

Logan 22:40 Too much tucked away.

Logan 22:42 Like there's a couple like collectibles and items on faraway parts of the map that you can get that I went and got.

Logan 22:49 Um but like I don't feel like

Logan 22:52 There's objectives that are very far apart from one another necessarily.

Logan 22:56 So that would be my only pushback on that location.

Mike 23:00 Yeah, that was the part of it that I was saying before that like I just I I was basically like I just want this part to end now so I could get through this story.

Mike 23:10 No.

Mike 23:10 I I I like I I think part of I think part of it too is at like the beginning stuff with like Grace and at the

Mike 23:18 at the care center is like so to me I think it's so good and so well done.

Mike 23:23 And then once you get to Raccoon City it's it's like this like very like it feels very slow and like meandering and like

Mike 23:30 Again, like something you it's it's retreading stuff from like four and stuff like it feels like Resident Evil 4 basically.

Mike 23:36 Like uh how at least how I feel with it, but

Mike 23:40 And yeah, like you said, it's just not like fun to look at.

Mike 23:44 Like, especially since before that the game looks like incredible.

Mike 23:48 Like

Mike 23:49 through that care center and stuff like that.

Mike 23:51 It's like jaw dropping like how great it looks.

Mike 23:54 And then you get to this like bland brown

Mike 23:57 Dilapidated city, which is fine, like you know, that's what it is, but you're there for so long.

Mike 24:02 It feels so long that you're there for it.

Mike 24:04 And I'm like, okay.

Mike 24:05 I I I need this part to get the part where you're shooting the glass though, pretty sick.

Logan 24:09 That's fine.

Ricky 24:10 That's pretty sweet.

Mike 24:10 Also, the motorcycle part, amazing.

Mike 24:13 But other than that, you know

Logan 24:16 I was gonna what did you guys think?

Logan 24:17 What did you guys all think about the motorcycle part when you got up there?

Logan 24:20 Leon's riding up the side of a skyscraper.

Mike 24:23 As a fan of the Resident Evil movies, that gave me that kind of vibe for sure, so I loved it.

Logan 24:26 That gave me a max kind of thing.

Ricky 24:26 Hmm.

Mike 24:30 But uh yeah.

Ricky 24:33 Felt very fast and furious to me.

Max 24:35 Yes, I yeah.

Ricky 24:36 Which is a good thing.

Max 24:36 I think I did I think I said that to Mike.

Mike 24:36 Yeah.

Max 24:38 I was like, that's when it turned into Fast and Furious for me.

Mike 24:41 Yeah.

Logan 24:41 Oh, I think I told you, Max.

Mike 24:42 I think I told you Max I said they

Logan 24:43 I said they they definitely riff on some like naughty dog stuff in this game, and that was the part I was

Logan 24:48 talking about specifically.

Max 24:49 Really

Logan 24:50 Like it felt like they it felt like they had played an uncharted game or something and they're like, we need a sequence like that in one of these games.

Logan 24:58 Because they'd never really done anything like that before.

Mike 25:00 I would say the beginning of three remake is in that like realm where you're getting chased by the whatever.

Logan 25:06 Yeah, a little bit.

Max 25:08 I uh I liked it.

Max 25:09 It was spoiled for me like a day or two before with people modding in like magic carpets.

Max 25:15 And I was like, oh, there's gonna be a cool thing.

Mike 25:16 Oh

Max 25:19 And then I I think it was actually before I even found the motorcycle in the shipping container.

Max 25:23 And then I found the bike and was like, oh, that's what Leon rides.

Max 25:28 So um it sucked a bit it just sucked a bit of the surprise out.

Max 25:32 But yeah, that was very uh

Max 25:35 Very Japanese.

Max 25:36 It was like, yeah, yes, we will have our character be a superhero on a motorcycle.

Max 25:42 Um, it was fun

Mike 25:42 The m the moment he wrote up the building, I was like, this is one the greatest part of this video game.

Mike 25:48 It's so good.

Logan 25:50 Well the one guy's chucking missiles at you too, isn't he?

Max 25:50 Yeah

Logan 25:53 Or what's he throwing, or is he and or he's shooting an RPG?

Mike 25:54 Yeah.

Mike 25:56 He's shooting an RPG at you.

Ricky 25:56 Yeah, no, Mr.

Logan 25:57 And then there's a bunch of dogs running at you.

Ricky 25:58 X literally throws missiles though.

Logan 26:00 Mr.

Logan 26:01 X tosses the missiles, and so does Wesker.

Logan 26:04 Um

Logan 26:04 Let me say this.

Logan 26:06 Let's let's table story stuff for a little bit longer.

Logan 26:09 Because I feel like we're naturally sort of talking about like level design, gameplay, those sorts of things.

Logan 26:14 Because I there's like so much I want to dive into you with you guys about

Logan 26:18 the story and where they go with this.

Logan 26:21 Um, and I know that'll be a rabbit hole of its own.

Logan 26:25 Uh going back to like the Rhodes Hill Center and everything with Grace

Logan 26:31 So do we all agree that's the best part of the game then, for sure?

Ricky 26:37 No.

Mike 26:38 I think so.

Max 26:39 I I think so.

Max 26:41 I think that is definitely the best part of the game.

Logan 26:45 I think it's the I think it's the best, the tightest, the most resident evil list part of the game for sure.

Max 26:52 Certainly the most horror.

Logan 26:52 What's your favorite then, Ricky?

Max 26:53 I don't know if it's the most resident evil.

Max 26:56 It's certainly the scariest part of the game.

Max 26:58 I think the most resident evil part is actually the research facility at the end.

Max 27:02 It's like, oh.

Ricky 27:02 Yeah, that's that's my favorite part of the game is in arc.

Max 27:04 Yeah, that's the most resident evil to me.

Max 27:07 It's like we are in a lab, there are some puzzles and there's some enemies there, but

Ricky 27:11 I I actually think like you got you know, Max was saying it's too open, uh, in Raccoon City.

Ricky 27:18 And you were saying it's too linear.

Ricky 27:20 And I think that's the truth.

Ricky 27:22 It's like the game is too linear.

Ricky 27:24 It's funneling you always in the one direction.

Ricky 27:26 There's no real like

Ricky 27:28 navigational puzzles to figure out, which is like a core tenet to me of Resident Evil, is you're in a place you have to figure out how to get around to dodge stuff and there's almost none of that.

Ricky 27:38 uh a little bit maybe in the first area, but I don't I didn't ever feel like I was like having trouble trying to map out where I needed to go.

Ricky 27:46 I think like no area is really even memorable.

Ricky 27:51 But the arc is like the closest it gets to it.

Ricky 27:53 And I think a big part of that, I think the lickers do a lot of heavy lifting.

Ricky 27:57 Um the the liquor fights are very fun.

Logan 27:59 The lickers are very fun to see return.

Logan 28:02 I was glad that they started bringing back more enemy types there near the end.

Logan 28:06 Um

Logan 28:07 What do you guys think?

Logan 28:08 I'm trying to think of like new elements to this game.

Logan 28:11 Um what do you guys think of the whole like blood collecting system that allows you to craft random things?

Mike 28:20 I think an I think initially I was like, I don't wanna do this, but then when I started doing it and just making the things that blow up zombies

Mike 28:27 the purple juice that blows up zombies.

Mike 28:29 I'm just like, I'm just gonna do this all the time.

Mike 28:32 Just so then they never come back.

Logan 28:33 You said you did that because you were spooked and you wanted to make sure that they'd stayed dead, right?

Mike 28:37 I want yeah, I wanted to make sure they were gone forever.

Mike 28:42 Also, like I use it a lot during the basement section because there's like a lot of them just scattered on the ground.

Mike 28:47 I'm like, this guy's gonna be a problem later.

Mike 28:49 And I know it.

Logan 28:50 Yeah.

Max 28:50 Wait, you could use those on the corpses just lying on the ground?

Mike 28:50 So

Logan 28:54 Yep.

Max 28:55 Oh my gosh.

Max 28:58 I'm out here killing them all.

Max 28:59 I'm like, oh, I guess he'll be a problem later.

Mike 29:02 Yep, yep.

Mike 29:04 So I I use that what was it called?

Mike 29:06 The HEMA HEMA f

Ricky 29:07 Hemo Globin, Hemo something.

Mike 29:08 Globin something.

Max 29:10 Hima glow blow em up, um

Mike 29:10 Yeah, I I pro I I probably crafted that the most out of like literally anything in the entire game.

Mike 29:17 So

Mike 29:18 I I I liked it.

Mike 29:21 I didn't really use I I mean I used a lot of bullets obviously.

Mike 29:25 I mean you kind of have to, but

Mike 29:27 I didn't craft like a ton of bullets.

Mike 29:29 I felt like it it was pretty generous with like bullets and stuff like that overall.

Mike 29:35 There's like a few sections I felt like, oh no, I think I'm gonna run out.

Mike 29:39 I think there's a section where right before Emily gets taken away.

Mike 29:44 where you where they s uh start explaining the blister heads, I think is when I think that's when I there was that moment where I thought maybe I was gonna run out of bullets, but other than that, I I think I felt like I was

Logan 29:49 Yes.

Mike 29:59 Pack and heat.

Ricky 30:01 Oh, okay.

Ricky 30:02 Wow.

Max 30:04 I mean Grace is packing me because she gets Requiem at the beginning and

Mike 30:09 True.

Max 30:12 Can I just want to interject and say Equip Requiem may be one of the greatest video game prompts of all time

Max 30:24 Oh my gosh.

Max 30:25 It was that was a a truly great moment.

Max 30:28 Um I'm with Ri Ricky on the care center didn't feel like

Max 30:37 Like they were trying to elicit RPD, right?

Max 30:40 Like two halves of the building and you have to go here and you might unlock

Max 30:45 But it it didn't have you going back and forth enough or solving puzzles or like, how do I get around here if I don't have a key for this?

Max 30:54 And so in that way it's very linear, and so the only obstacle, therefore, is your fear and a giant cook.

Max 31:00 But again, with Requiem, those big monsters aren't a problem.

Mike 31:06 Yeah, but if you miss a shot with Requiem like I did, then you don't have the bullet anymore and it's gone.

Max 31:06 They're it's a

Logan 31:11 Can you kill Can you kill the chef with Requiem?

Max 31:11 Oh, okay, all right, so

Logan 31:16 I never even tried, I don't think.

Mike 31:17 Yeah, you can

Max 31:18 I killed both big big things with it.

Ricky 31:18 Yeah, you definitely

Max 31:21 You get a trophy for killing the chef with Requiem.

Logan 31:23 I I think I went back and trophy cleaned that up later on, but I just never thought to do it during my actual playthrough for some reason.

Max 31:28 Okay.

Max 31:33 My I like the blood collecting.

Max 31:35 I thought it was very res uh very goofy resident evil of like, ah yes, I can turn blood into bullets.

Max 31:41 Um you know, that's just

Mike 31:42 I did I did wonder like what is all this blood like before you get it?

Mike 31:46 I was like what is all these buckets of blood and then like in quotations

Ricky 31:47 Yeah.

Mike 31:50 Like I'm thinking like in real life if Grace is just like, wow, that's a lot of blood.

Mike 31:55 I'm like just saying that randomly.

Logan 31:55 Cause it appears it appears on the map too, doesn't it?

Logan 31:58 Like you see them as icons on the map.

Mike 31:58 Doesn't it?

Mike 31:59 Uh yeah.

Max 32:00 I don't know if I don't know if at that point they get the blood thing.

Mike 32:01 Uh I don't I don't know if it does until you get the blood until you get the blood thing.

Mike 32:05 So it's like this is very weird that there's just bunch of buckets of blood on the ground, but whatever, alright.

Max 32:11 So, my my kind of thing for gameplay here up front that I'm really bummed they didn't do.

Max 32:19 And they were set up to do it.

Max 32:21 really well, I think, is the game is set up at the beginning as Grace, but then there's these little Leon interstitials where you play like a tiny part as Leon

Max 32:33 And you do something and a cutscene will happen and then you go back to Grace and back and forth.

Max 32:37 And they're both in the same place at the same time.

Max 32:43 And Resident Evil has some history, you know, in a game or two, particularly some of my favorite games.

Max 32:51 Where protagonists are navigating in the same space and you can interact and leave items for them or solve puzzles and then another character has access.

Logan 32:59 Very code Veronica of them.

Max 33:00 And they don't

Max 33:01 Uh Code Veronica?

Max 33:03 Resident Evil Zero?

Max 33:06 And they don't really take advantage of that in small ways.

Max 33:09 I guess if you don't use Requiem as Leon, Grace will have more bullets.

Max 33:13 But Leon doesn't craft with the blood, so there's nothing to do with that.

Max 33:17 He can't he can't use the typewriter

Max 33:21 I walked I f uh as soon as I took over as Leon in the care center, I went to a typewriter because I knew where it was and all the doors were unlocked because I did everything as Grace.

Max 33:31 He can't use the typewriter.

Max 33:32 So suddenly the game just feels

Max 33:35 fragmented, split.

Max 33:37 We're in the same space, but we're not really in the same space.

Max 33:40 Even though I but the only difference was is like he can open the closets with the warped wood because he has an axe

Max 33:48 It was like that's that's it.

Max 33:50 And all you do with him is you're in the attic and you you go downstairs and go up another set of stairs you couldn't with Grace.

Max 33:56 And that feels like a missed opportunity to me.

Max 34:00 to really explore that space with two characters and and have them work together in a way that I think could have brought their bond because they try really hard to make this whole bond between them

Max 34:12 grow throughout the game, I think unsuccessfully.

Max 34:15 But it it just felt it felt like two halves instead of characters in the same space doing the same thing.

Max 34:23 To me, which bummed me out considering I'm a big Code Veronica and Zero fan

Ricky 34:29 Yeah, I think you're right, but I do think a lot of people would push back, and I don't necessarily disagree with them, that the the feeling of playing

Ricky 34:37 And like really struggling as Grace to get through there and then just being able to go in there guns blazing with Leon is like a cool feeling, right?

Ricky 34:45 Like

Max 34:46 Sure.

Ricky 34:46 You just feel so powerful.

Ricky 34:48 So I think people would somewhat push back, but I th I think you're right.

Ricky 34:52 I'm just saying.

Ricky 34:53 People might disagree.

Max 34:54 I want Ricky to agree with me.

Max 34:56 That's all that matters.

Logan 34:57 I think the bouncing back and forth part of the game early on is like one of I think that's partially why

Logan 35:03 the Rhodes Hill section of the game is so good.

Logan 35:07 I think the pacing is a lot better because you know that even if you're in a gray section, you're about to probably have a Leon section come up.

Logan 35:14 relatively soon.

Logan 35:16 Um but once you get to Raccoon City, it's pretty I think the biggest problem is just how they leave Grace's story.

Logan 35:23 Like you're well aware that she's not going y the action's not going to shift

Logan 35:28 back to her and you're not going to suddenly take over as her at any point soon in the game.

Logan 35:33 And that you're probably locked into playing Leon for a bit.

Logan 35:36 Which is fine.

Logan 35:37 And I kind I accepted that.

Logan 35:39 But I do think.

Logan 35:41 That's where the pacing gets worse.

Logan 35:43 That's where I again said that I think the Raccoon City section stretches on a little bit too long, especially when you're trying to get the

Logan 35:51 bomb to go off and blow open the gate.

Logan 35:53 That whole part is much too long.

Logan 35:56 And I think that could have been if they would have chopped up, you know, every time you get a part for what is it?

Logan 36:02 The

Logan 36:03 I wanna say the diffuse, but I know that's not the detonator, thank you.

Max 36:05 Detonator.

Logan 36:07 Uh each time you get a part for the detonator if it would like switch back to Grace and you would play as her for ten minutes or something, like that would be have been a nice way to break up that section, but it doesn't

Logan 36:18 do that, um, unfortunately.

Logan 36:21 So yeah, I I think I I agree with you.

Logan 36:24 I think they could have gone a little bit further than they did with the swapping back and forth stuff, but I also think the way that it's implemented here

Logan 36:32 works well when they do it.

Logan 36:35 Uh when they're swapping back more frequently, I should say.

Logan 36:39 Um

Logan 36:40 Cause the opening like two hours of the game are great because of that.

Logan 36:45 Um 'cause I d I don't know about you guys, but like the second I booted it up, I was like, when am I gonna switch to Leon?

Logan 36:50 And it's

Logan 36:51 Pretty quick.

Logan 36:51 It's like what thirty minutes in maybe?

Logan 36:53 You're playing as him?

Logan 36:55 That gunfight in the street?

Ricky 36:55 Yeah, but my my reaction was much different.

Max 36:56 Yeah.

Ricky 36:59 It was when do I have to switch to Leon?

Mike 37:03 How did you

Logan 37:03 How did you guys uh how did you guys play the game ultimately, like perspective-wise?

Logan 37:08 Because I know that was the other big thing with this.

Logan 37:11 uh lets you play both in third, both in first, one in third, one in first person.

Logan 37:17 I ended up doing that latter option just because that's what

Logan 37:21 the game recommends to play Grace's sequences in first person and Leon's in third.

Logan 37:26 I actually really enjoyed that.

Logan 37:28 Um

Logan 37:29 I was torn coming into the game because I couldn't think of playing a Leon Resident Evil game in first person, so I knew I wasn't going to do that.

Logan 37:36 But I really liked

Logan 37:38 Seven in village because of the first person elements, so I'm glad I was able to retain some of that with Grace's sequences.

Logan 37:46 And I didn't ever feel like swapping back and forth in perspectives like that.

Logan 37:49 That's

Logan 37:50 That's like the first time I've ever done that in a video game that I can think of, like switching gameplay perspectives that frequently, or maybe not that frequently, but like with that level of frequency over the course of a, you know

Logan 38:02 12 hour experience or whatever.

Logan 38:04 And I thought it worked.

Logan 38:06 Like, um, I think they can keep doing giving this option in every future game.

Logan 38:10 I think it could work well.

Mike 38:13 Yeah, I I played it where Grace was in first person and uh Lian was in third.

Mike 38:19 I thought that worked really well too.

Mike 38:21 I also like I don't know why you'd want to play Lian's section.

Mike 38:25 like in first person, I feel like that'd be dizzying with the roundhouse kicks and all that kind of stuff.

Mike 38:32 But uh yeah, I thought it worked really well too.

Mike 38:35 I I

Mike 38:36 I have no complaints with that portion of it.

Mike 38:38 Like I uh the grace parts I feel like also it would be like a detriment to play it in third person 'cause you could basically like peek and all that kinda like it would kinda just like break the immersion that you're supposed to

Mike 38:50 have during those moments.

Mike 38:51 So I don't I I I did the first and third and I thought it would worked well.

Ricky 38:56 Yeah, I just left it.

Ricky 38:57 I can't imagine playing it a different way.

Ricky 38:59 Mostly because of the animations they have.

Ricky 39:02 So like if

Ricky 39:04 I don't know if you guys pay attention to Grace's hands, but when she uh puts away her light her torch or excuse me, her flashlight, she does this like little flick of her wrist that's funny.

Max 39:09 Oh my gosh, Ricky.

Logan 39:15 Mm-hmm.

Ricky 39:15 And then the way Leon like reloads his shotgun is

Ricky 39:18 I don't know how why you would reload a shotgun that way, but I want to see it every time because it's the most ridiculous thing I've ever seen.

Mike 39:18 I don't know how you reload a shotgun now, but I want to see it every time since it's the most reload every time.

Ricky 39:23 Maybe it's like how you're supposed to do it in the military, but it looks ridiculous.

Mike 39:24 I think it's like how you're supposed to do it in a case.

Max 39:30 I will answer the question in a moment, Logan, but before I forget, because I know I will, there's this animation.

Max 39:38 that sh that Grace does.

Max 39:41 There's so much attention to detail in certain things.

Max 39:44 But the the uh where is it?

Max 39:46 I wrote it down.

Max 39:48 She tosses her flashlight to her hand when you aim down sights.

Max 39:54 Oh my gosh.

Logan 39:56 And then doesn't she like backflip it and hold it or something like that?

Max 39:56 So good.

Ricky 39:59 Yeah.

Max 39:59 Yeah, oh my gosh, it's so slick.

Logan 40:00 Like And then Leon puts his under his chin or something like that when he's reloading it.

Max 40:02 I love it so much.

Ricky 40:05 When he's reloading, yeah.

Mike 40:05 Yeah.

Logan 40:06 Yeah.

Max 40:06 Mm.

Logan 40:06 Yeah.

Ricky 40:07 Yes.

Mike 40:07 Yep.

Mike 40:07 Yeah.

Max 40:07 And then when you walk through the pools of blood, you leave behind bloody footprints.

Mike 40:08 And then when you walk

Max 40:12 And like there so there's some just attention to detail animations that I I loved in this.

Max 40:17 But the camera thing, I did leave it to default at your recommendation, Logan.

Max 40:21 And um I I played the whole game that way.

Max 40:25 I wish I didn't.

Max 40:26 I wish I did it all in first person.

Logan 40:26 Interesting.

Mike 40:28 That's insane.

Logan 40:28 Interesting.

Max 40:29 Because

Max 40:31 They did the thing that they've they've done with Leon.

Max 40:35 I remember in four remake.

Max 40:37 I'd have to go back and listen to our show to see if it was also a complaint I had in two, or maybe look back at my notes.

Max 40:43 But God, Leon's just standard walking animation feels awful.

Max 40:48 He's just like clomping his blue boots around.

Max 40:51 And the only time he feels natural in any way is running.

Max 40:55 And also, I'm the only one here who has played Resident Evil 4 in VR.

Max 41:01 And it is so much better, just movement-wise, being Leon in that way.

Max 41:08 First of all, you don't have his clopping big old feet walking around.

Max 41:12 But uh it it's not nauseating for these kicks and all these things, and it it just feels so much more fluid and I think

Max 41:19 I liked the k I liked playing as Grace way more than playing as Leon.

Max 41:24 Just all of it.

Max 41:26 I just I enjoyed being Grace more from a gameplay perspective.

Max 41:29 And I think a huge part of that was the immersion with first person.

Max 41:33 And I think Leon loses a little bit of that.

Max 41:36 Because you can see everything and the zombies are coming at you.

Max 41:38 And I s you it it's a hundred percent action at that point and you lose all sense of horror really.

Max 41:44 But I think you could get some of that horror back.

Max 41:47 If you were in first person and you know in your ARC facility and those those gray bodies are walking around, that would be more s more intimidating at the very least, or the liquors coming at you and you you lose something.

Max 41:58 I do hope they

Max 42:00 Bring the VR support to Requiem.

Logan 42:03 Sure.

Max 42:03 Obviously, Ari Engine can do it.

Max 42:06 Sony will

Max 42:08 happily take anything, I guess.

Max 42:10 I don't know.

Max 42:11 But I think it should come.

Max 42:12 I think it's definitely feasible and possible.

Max 42:15 Will it?

Max 42:16 I doubt, but

Max 42:18 It is I definitely if I when I when if I play this game again I want to just do it first person all the way through.

Max 42:25 I don't want to be in third person at all.

Logan 42:28 I think there's like something to be said about the, you know, the Leon

Logan 42:32 action hero fantasy in this game that like wouldn't work as well if it was in first person.

Logan 42:37 Maybe I'm totally wrong.

Logan 42:38 Like when I replay this game I'll probably switch up their perspectives myself.

Logan 42:41 I'm also curious if you switched to Grace and played her as third person if you would think she's

Logan 42:46 clomping around just as much as Leon is, and maybe it's just a perspective thing.

Max 42:51 I've gosh, I hope not.

Max 42:53 I would hope not her animation.

Max 42:54 Because Jill doesn't feel that way in third person and Claire doesn't.

Mike 42:57 She's the slowest runner in Resident Evil history.

Mike 43:00 That's for damn sure.

Max 43:00 Well that's true, but just like the walking anim like I don't know, he just feels clompy and jerky.

Max 43:07 I do not like the Leon walking animation feel.

Max 43:11 It drives me bananas.

Ricky 43:13 This is unrelated, but uh Max you should try to play Crimson Desert for like 15 minutes and then go back to play

Max 43:18 No, please no.

Max 43:20 I don't want to

Max 43:21 I I watched the videos, I've seen the game, I don't it's not my game, I don't want it.

Logan 43:28 That's some true gameplay, though.

Max 43:28 Uh it

Max 43:30 Ugh, it drives that kind of thing drives me bonkers.

Max 43:34 Um be

Logan 43:35 I think would you say so you you do think just that to clarify, do you think that they've the characters have controlled like this, all the way going back to what, RE2 remake, I guess?

Max 43:45 I know I complained about this in the RE4 remake, which would have been the la the most recent one, right?

Logan 43:49 Okay.

Logan 43:53 Mm hmm.

Max 43:53 Um

Max 43:55 I'd have to go back and look at like listen to our RE2 discussion to see if I had the same problem with Leon there.

Max 44:02 I can't recall, but it's certainly a more recent problem.

Logan 44:02 Okay.

Logan 44:06 I think it's I think they've always controlled pretty similarly across all of the remakes and then up until this game.

Logan 44:14 Um

Logan 44:14 The difference is th what the games are.

Logan 44:17 Like two is more of a s actual survival horror game, whereas four and this are more action oriented with

Logan 44:24 Leon sequences.

Logan 44:25 So like I just don't think that that style of movement feels as good as you know a traditional third-person shooter would.

Logan 44:35 So I totally see what you're saying, but to me it's I don't know.

Logan 44:38 I think I've gotten used to kind of how these games have controlled in that regard, so I'm just kind of

Logan 44:44 I don't know.

Logan 44:45 It is what it is at this point.

Logan 44:47 I did want to ask one other thing too.

Logan 44:50 How much more I mean this is something Max and Michael I know will probably nerd out about nerd out about the most, but like

Logan 44:57 How much more can they do with this engine?

Logan 44:59 Because like this engine every every time is like more impressive than the last PS5 Pro actually has a game that looks awesome on it for once.

Logan 45:09 Uh and isn't a m not for once.

Max 45:10 Not for once, but it's certainly the reason you buy it.

Logan 45:12 Okay, a third third party game for once, I will say.

Logan 45:16 Because up until this point, all of all of the first party games have really been the only ones getting major upgrades

Max 45:17 That's fair

Mike 45:17 Yeah, that's that's fair.

Logan 45:22 So there's a third-party game on pro now that looks excellent.

Logan 45:26 This game has some of the best ray tracing I've ever seen.

Logan 45:29 I mean, all this stuff is out there and is pretty I don't know.

Mike 45:32 I I I honestly think this is like the only engine now that like I've like if if the game is running on this engine I want

Logan 45:32 You can

Mike 45:41 to play the game like I want to play Pregmata because actually I played the demo for Pregmata.

Mike 45:46 It seems pretty interesting actually, but it also is running on RE engine.

Mike 45:51 I want to kind of play any anything.

Mike 45:53 That's like in it.

Mike 45:54 I I feel I've I've I don't think I've ever felt that for any like engine before.

Mike 45:59 I'm like, ah, yes, Unreal Engine 4.

Mike 46:02 I can't wait to play this game.

Mike 46:03 But like something in RE engine, yeah, I I want to play and

Mike 46:07 anything that's on it now because everything looks so stunning in it every single time.

Max 46:12 When are you going to play Phoenix Wright Miles Edgeworth?

Ricky 46:18 Yeah, did you play Exoprimal?

Mike 46:21 I did.

Ricky 46:22 S that game rules, dude.

Mike 46:22 I I played a I I played a little bit of it.

Mike 46:26 It was yeah, 'cause it it was uh it was in uh it was a Game Pass game, so I did play a little bit of it actually.

Ricky 46:26 You should have played more because the raids are sick.

Mike 46:32 actually uh when I had an Xbox but now I sold it so now it's gone.

Max 46:36 Yeah, take that, Phil

Mike 46:39 Yeah yeah take that Phil and Sarah uh

Ricky 46:42 I don't think you have to I don't think Phil like you have Phil has to give that money back.

Ricky 46:46 I think I don't think I think that's how it works guys

Mike 46:49 Uh I GameStop told me that's how it works, so I don't know.

Ricky 46:53 Okay, fair.

Mike 46:55 Uh but yeah, yeah.

Mike 46:57 I mean the game looks like stunning.

Mike 46:58 And like I is this the first time we've seen like Resident Evil with like ray tracing and all that kind of stuff?

Max 47:04 Not the first time.

Mike 47:05 Not the first time.

Max 47:06 Seven, uh, two

Max 47:08 H and oh at launch?

Mike 47:08 Like at launch though, like I I don't think eight did not have LGBT.

Logan 47:11 Village may have had Village may have had it.

Max 47:12 Ye no, village did not

Logan 47:14 I'm trying to er did f

Mike 47:14 I don't think it did.

Logan 47:17 Did four remake have it?

Mike 47:17 Did for remake have it?

Max 47:18 For a remake m err might have?

Mike 47:19 Four remake might have.

Mike 47:21 Maybe.

Max 47:22 I don't think so.

Ricky 47:24 I think Revelations two had it.

Max 47:24 Certainly the first time.

Mike 47:24 Like Revelation had it.

Max 47:26 We'll just say certainly.

Mike 47:27 Yeah.

Logan 47:28 PS three was ahead of its time.

Max 47:30 GameCube had it for sure.

Mike 47:30 It's true.

Mike 47:31 The cell cell processing really made it uh made those ray traced reflections look crazy.

Max 47:33 Re ready

Mike 47:38 Uh I mean yeah, it just looked really great.

Mike 47:40 I I'll I'll play anything in this engine for sure

Max 47:43 It is I wrote I wrote down in my notes it's it's four K sixty with ray tracing.

Mike 47:43 It is I really

Max 47:47 I mean it's Mark Cerny's dream.

Max 47:49 Really is what it is on PS5 Pro.

Max 47:51 And I I remember Logan way back, oh gosh, I guess in 2018.

Max 47:58 Uh, you decided that God of War was the reason you would buy yourself a big boy TV.

Max 48:03 I think you bought 4K OLED or whatever at the time.

Max 48:07 And

Max 48:08 Did you buy a PS4 Pro as well with it?

Max 48:11 Was that part of the whole deal?

Max 48:12 You did you win all out for God of War is is kind of my point.

Max 48:15 Um

Max 48:16 And if I did not have a PS5 Pro before Resident Evil Requiem, this would have been a game to make me heavily, heavily consider it.

Max 48:27 It looks so different.

Max 48:30 And Mike played on a normal PS5 and he's talking about how great it looks there, which I think is a testament to the engine in the game across the board.

Max 48:39 But holy smokes, this game looks so good.

Mike 48:44 Yeah, I'm too broke to get a PlayStation 5 Pro.

Mike 48:48 There ain't no way that's happening.

Logan 48:49 Ain't that

Max 48:49 Take that, Herman Holst

Mike 48:49 Also, and an and a new a and a new TV, so

Mike 48:53 So they could keep their PS5 Pro on the sh on the shelf.

Mike 48:56 It's fine.

Mike 48:58 But yeah, I saw I did see it like on a PS5 Pro, it does look very, very good.

Mike 49:03 It looks incredible.

Logan 49:05 What sucks is like we're saying this now, you know, oh like now it's finally the time to get a pro, but we're what, like fifteen, sixteen months out from the launch of the hardware and now

Mike 49:05 So what sucks is like when you just download like now it's fine.

Logan 49:17 It sounds like the PS six is next year maybe, holiday next year.

Mike 49:20 You know, the the the people who were gonna spend seven hundred dollars on a console already spent seven hundred dollars on a console.

Logan 49:26 Yeah.

Mike 49:27 Like

Logan 49:28 Yeah.

Mike 49:29 I don't think they're really selling that to too many people.

Max 49:29 I think I think Mike is right.

Max 49:31 I also think that it matters less now because they support they're still making PS4 stuff like and PSSR two

Mike 49:34 Yeah.

Max 49:40 I think the cross gen thing will make this kind of bleed over even more.

Max 49:44 It so it's not I don't think it's as bad.

Max 49:48 Um and if

Logan 49:48 We'll still have Call of Duty Black Ops twelve or whatever this year on PS4.

Logan 49:54 So at least I would imagine we will.

Max 49:54 Sure.

Max 49:58 Yeah, so I think uh I don't think that's as bad.

Max 50:01 It's super

Max 50:03 What I love really is the partnership between Sony and Capcom that has clearly been cemented since Resident Evil 7.

Max 50:11 And I mean earlier two, but you really, I think, notice it with the exclusivity of the VR like they revealed rec or they revealed seven, Biohazard.

Max 50:24 Um

Max 50:25 You know, with the PS4 and the whole thing there and everything since and now you can PSS R two and the PS5 Pro, it just

Max 50:35 They're cooking on PlayStation, is all I'm gonna say.

Max 50:38 They m they make good looking stuff.

Ricky 50:40 So, how did you guys feel about the

Ricky 50:43 zombies that still like lived out their daily lives and how that because you know there's like ones that turn on lights there's the maid that cleans there's the chef obviously

Logan 50:48 Mm, yeah.

Ricky 50:54 I thought that was like one of the more interesting parts, but then I don't know, I feel like it didn't it didn't quite I like I thought in in

Ricky 51:03 On paper, it's a very cool idea, but I felt like they didn't go far enough with it.

Logan 51:07 I agree.

Ricky 51:08 But also like, could you, right?

Ricky 51:10 Because they're zombies, so I don't know.

Mike 51:12 I wish they integrated it more into like the puzzle solving aspect of

Ricky 51:17 Yes, yeah.

Mike 51:17 The game.

Mike 51:18 Like when when the guy's like turning off and on the light, you're like, oh, maybe I have to turn off the light or turn on the light so then he goes here and then I have to do this

Mike 51:25 this thing.

Mike 51:25 Like I wish they did a little bit more of that kind of stuff.

Mike 51:28 I thought that would have been awes and I thought that's where it was going and it ends up not and you could just shoot everything and it's fine.

Ricky 51:31 Yeah.

Mike 51:34 But uh yeah, I I guess I think it's a like you said, I think it's a really cool aspect, but

Ricky 51:34 But uh

Mike 51:39 But I I feel like they didn't really like reach its potential uh for that.

Mike 51:44 But maybe in a future maybe in a future game they do that.

Mike 51:47 I don't know.

Ricky 51:47 It is cool how you can use them to kill each other.

Ricky 51:51 So like that guy uh or no, there's one that like gets mad if stuff's dirty.

Ricky 51:56 So if you make something dirty and then he goes over there and he'll start fighting the zombie because he thinks it did it and they'll kill each other or like chunk when chunk comes out

Ricky 52:05 And there's zombies in the corridor, you can like scare him down there and then he'll just take them out for you.

Logan 52:06 Can you

Ricky 52:10 I think that's that the way it interacts is cool, but I wish they'd done more with it.

Mike 52:10 That's that's the way it interacts is cool, but

Mike 52:14 I saw uh like Instagram video of like that one guy you were talking about who gets mad when things get dirty or whatever like that killed the chunk guy.

Mike 52:24 Like they like they like they like got hit the chunk guy like at the uh like stuck on the doorway and then they got the one guy who like cleans stuff or whatever like just like start hitting him like a bunch of times

Ricky 52:25 That's great, that's great.

Mike 52:37 times and it just killed him.

Mike 52:38 I was like, oh, that's pretty cool.

Ricky 52:41 That's good.

Mike 52:42 So yeah.

Max 52:44 I didn't know any of this.

Max 52:46 I didn't pick up on any of that.

Ricky 52:47 Really?

Max 52:48 No.

Ricky 52:49 Wow.

Logan 52:49 You didn't notice even the light switch guy or whatever?

Logan 52:52 I feel like they put that one right in front of your path.

Max 52:54 Yeah, I bet I didn't register that as oh he's living out his routine.

Max 53:00 I was just like, oh, he's turning off the light.

Ricky 53:01 But you are like they mentioned it in the

Logan 53:03 They mention they mention it in the documents too, like why they're doing that.

Max 53:03 I don't know.

Max 53:03 I just

Logan 53:07 I forget what the reasoning is

Ricky 53:07 And also you weren't like, why is this zombie talking?

Mike 53:08 Yeah, why are you dropping Johnny

Max 53:11 No.

Logan 53:12 It's all

Mike 53:13 Like there's why is this why is this zombie like singing and stuff?

Mike 53:16 Like you didn't even think of like they have

Max 53:18 No, I didn't I 'cause the so the singing ones, there's a few of them.

Max 53:22 I don't

Mike 53:22 Yeah, there's two.

Max 53:23 Maybe my brain just defaulted to like video game zombie stand like I started thinking of Left for Dead.

Mike 53:23 They're sisters.

Max 53:30 I'm like, oh, we've got like a shrieker or you know that type of thing.

Max 53:33 I'm like, oh, this thing just screams.

Max 53:35 Like whatever, it's the it's mutated into this yelling lady that I'm gonna have to fight to get good supplies that are hidden in this room.

Max 53:43 I didn't really think about it in the context of

Max 53:47 Resident Evil games in the past and all of that stuff.

Max 53:49 I just kind of thought of them as mutated versions.

Max 53:52 I didn't register, they were just doing their normal routine or whatever.

Max 53:56 And I certainly didn't get to get them to fight each other, because they all f tried to eat me, not each other.

Logan 53:56 There's some hit that

Ricky 53:56 I think that's yeah.

Max 54:01 I was like, oh, whatever.

Max 54:03 Um so that's interesting.

Logan 54:04 There's some documents in the game that explains why they do that.

Logan 54:07 It's something like their brain is like once they turn, their brain is still like holding on to the last thing they were doing before they turned or something like that.

Logan 54:16 So like

Logan 54:17 The dude shutting off the light.

Logan 54:18 Like that was one of the last things he did before he got infected.

Logan 54:21 The maid was cleaning stuff in the bathroom.

Logan 54:22 That's why she's still so focused on that.

Logan 54:25 Like there's there's some sort of expl explanation for it, I think, in like one of

Logan 54:30 Maybe like Victor G Gideon's journals or something like that.

Mike 54:33 There's also like documents of like how some of those like zombies have like interacted with each other in like real

Mike 54:38 life too and stuff like that.

Mike 54:40 It's actually it's pretty cool like how they I think that's why that area is also like one of the best areas because it feels like the most fleshed out like story wise and all that kind of stuff.

Mike 54:49 They

Mike 54:50 They I I feel like none of that stuff carries over by the latter half of that game.

Max 54:55 Hmm.

Ricky 54:55 No, liquors don't have brains.

Mike 54:56 No.

Mike 54:58 No.

Max 54:58 They are brains, yeah, as exposed brains.

Mike 54:58 Well they do, they're like exposed.

Ricky 55:00 No, no, no, they don't have brains.

Logan 55:01 They have more brains than most others.

Mike 55:04 Yep.

Logan 55:04 What'd you guys think of the boss fights in the game?

Logan 55:07 I know we kind of talked about them, the plant and the spider and Mr.

Logan 55:11 X and uh

Max 55:13 Sh

Mike 55:13 The fact that you could parry everything is freaking awesome.

Mike 55:17 I'm gonna say that.

Mike 55:18 Like at the end boss fight where you could parry a rocket launcher is amazing.

Mike 55:23 It's so good.

Logan 55:23 I agree.

Mike 55:24 Uh that stuff I think is really

Mike 55:26 I I mean yes though, I thought the plant one s sucked.

Mike 55:29 I thought that was boring as hell.

Mike 55:31 I thought the I didn't like the spider one, but I am kind of with Ricky.

Mike 55:35 I'm not a big fan of spiders either.

Mike 55:37 Honestly, anything where you I mean that one and the and the baby one in the attic, I didn't really like those ones.

Mike 55:43 I mean it was cool that the level was kind of like

Mike 55:47 changing as like it was running through walls and stuff like that, at least with the chunk one.

Mike 55:52 I thought that was pretty cool.

Ricky 55:53 Oh sorry.

Logan 55:53 I like that one.

Logan 55:54 That one's claustrophobic because he's like right on top of you.

Mike 55:54 I like

Mike 55:55 But yeah.

Ricky 55:56 Yeah.

Logan 55:57 I really enjoyed that one.

Mike 55:58 Um I thought that one that one is better definitely than the spider one.

Logan 55:59 And it's like one of

Mike 56:02 The spider one I just wasn't that big of a fan of.

Logan 56:05 The final boss I think is pretty disappointing, Victor Gideon.

Logan 56:08 Especially because they tee up Xeno as being the guy you're gonna fight, and then he's just gone in two seconds, which made sense.

Ricky 56:09 Yes, but not yes.

Mike 56:13 Yeah.

Logan 56:16 story-wise with where things go and what Elpis ultimately is and stuff like that.

Logan 56:22 Like he thinks it's gonna mutate him further and no, it's a cure.

Logan 56:26 And uh we'll talk about all that in a second.

Logan 56:28 It makes sense, but it's anticlimactic for sure.

Ricky 56:31 It Yeah, it makes sense, but it's not the way you should tell a story.

Mike 56:33 My uh

Logan 56:36 It's kinda it kinda felt it kinda felt like this game's version of uh why didn't Kratos wheel Mjolnir?

Ricky 56:37 If that makes sense.

Logan 56:44 You had it right there.

Logan 56:45 Like why did I not have a boss fight with Xeno?

Ricky 56:46 Yeah.

Logan 56:48 You've been teasing this the last

Logan 56:50 six hours of the game and then he's just decapitated unceremoniously and oh now I'm gonna fight this guy that I've been kind of fighting already the whole rest of the game.

Logan 57:00 Which he is the through line villain, I guess, but like

Mike 57:04 There's like a portion of that game where I think Gideon's like just gone forever.

Logan 57:04 I don't know.

Mike 57:09 And I'm like, like after he like falls off of the freeway after the motorcycle fight, I'm like

Logan 57:14 Oh yeah.

Logan 57:15 Yeah.

Mike 57:15 Is he just gone?

Logan 57:16 Yeah, he doesn't he doesn't show back up until he stumbles back in there at the at that last second, yeah.

Mike 57:16 Because he do he doesn't show up for like Yeah.

Mike 57:21 I was like, Oh, he's still alive.

Max 57:21 Yeah.

Mike 57:23 But yeah.

Logan 57:24 I mean you you had to know he was for sure.

Mike 57:24 Um you had

Mike 57:27 Well yeah, but you you know, uh maybe that's something they go for Resident Evil 10 or something like that.

Mike 57:32 You never know, I don't know.

Max 57:33 Right.

Mike 57:33 But

Max 57:34 I I thought every boss fight was an absolute bore.

Max 57:40 Like nothing was challenging.

Ricky 57:41 Yeah, because you didn't parry.

Max 57:43 I guess.

Mike 57:43 That's tr yeah, that's kinda true.

Max 57:45 But I didn't need to parry.

Mike 57:46 The pair the pairing the pairing made it so fun.

Max 57:47 There was no need to.

Max 57:50 I like even Mr.

Max 57:51 X.

Max 57:52 Oh my gosh.

Max 57:53 I just unloaded a shotgun in him and he was dead.

Mike 57:54 Oh

Max 57:56 It was like.

Max 57:57 Mr.

Max 57:57 X should not be felled by a shotgun.

Mike 58:00 I played the uh I played the Mr.

Mike 58:03 X boss fight while my two-year-old was watching.

Mike 58:06 She freaking loved Mr.

Mike 58:08 X.

Mike 58:08 Big big Mr.

Mike 58:10 X fan, Riley.

Max 58:12 I like it.

Mike 58:12 Um, it was very funny.

Mike 58:13 She was like imitating his like arm throw thing, like where he like shoots out his arm at people.

Mike 58:21 He was like she was like, ah and I'm like, oh, okay.

Mike 58:24 That's very good.

Max 58:26 So that that's good.

Max 58:27 That's very good.

Max 58:28 I just I kinda thought all the boss fights were let down.

Max 58:31 I really was pretty bummed.

Max 58:33 And then they had the audacity to call uh Mr.

Max 58:37 U

Max 58:39 Wow, is it Victor?

Ricky 58:42 Yeah, Gideon.

Logan 58:42 Victor Gideon

Max 58:43 Gideon.

Ricky 58:43 Victor Gideon.

Max 58:43 Yeah, Victor Gideon.

Max 58:46 They're like, ah, he's a nemesis.

Max 58:48 I'm like, shut up.

Max 58:49 No, he's not.

Logan 58:50 Well did you find the did you find the documentation that teased the Nemesis stuff uh in the arc itself?

Max 58:50 Get out of here.

Max 58:50 Get out of here with you

Max 58:56 Oh yeah, like you like they're selling all of the stuff.

Logan 58:58 Okay.

Logan 58:59 Mm-hmm.

Max 59:00 Yeah, but uh what you

Max 59:02 Come on, no.

Max 59:04 He doesn't get the honor and privilege of being called a nemesis.

Max 59:07 I don't care if he's injected with the same gunk.

Max 59:09 Don't call him that.

Max 59:10 Nemesis respected

Mike 59:11 He is a nemesis.

Max 59:13 No, no, there's only one.

Max 59:14 There's one true nemesis.

Logan 59:15 I I tend to agree with Max.

Logan 59:16 That was also one I I enjoyed it as a callback once again, the whole you know, greatest hits element of the this game.

Max 59:17 Uh

Logan 59:23 If we're gonna touch on all the different

Logan 59:26 Every every if every Resident Evil game's gonna get a little bit of love throughout Requiem, we gotta do it uh somehow with Resident Evil 3.

Logan 59:34 I thought it made sense, but again, like

Logan 59:36 It felt like a retread of the boss fight from three and he looked the same sort of way.

Logan 59:42 I know it's not identical because she puts a what Gatling laser thing.

Max 59:46 Giant laser cannon in his mouth

Ricky 59:47 Yeah, way cooler.

Mike 59:48 It's a giant it's a giant yeah, it's pretty amazing.

Logan 59:50 Yeah.

Ricky 59:50 Way cooler.

Mike 59:52 Yeah.

Logan 59:53 But just the general design and stuff and shooting the blobs on his body was the same sort of thing.

Max 01:00:00 I was geeking out more in the subway.

Max 01:00:02 I was like, this is in Resident Evil 3!

Max 01:00:06 Um when we were there in Rackin City.

Logan 01:00:08 I didn't even think about that.

Max 01:00:08 So that was a better callback than naming Victor a a nemesis.

Max 01:00:12 So I thought I thought the bosses were dumb.

Max 01:00:14 And Zeno, I was like, dude, am I supposed to know who this is?

Max 01:00:17 I was like, is this Wesker?

Max 01:00:19 Did they bring him back?

Logan 01:00:20 Okay, hold on.

Max 01:00:21 I was I was so confused.

Logan 01:00:21 J hold just uh just hold on.

Logan 01:00:23 We'll we'll talk about that in a second, but

Max 01:00:25 Okay, because I tr I had to look it up.

Max 01:00:27 I'm like, is he in another game?

Max 01:00:29 And the Wikipedia or whatever said no and was like, okay, he's I guess he's just Wesker 2.

Ricky 01:00:31 Maybe I'm going to be a good idea.

Logan 01:00:34 It didn't hit you immediately?

Max 01:00:36 0

Logan 01:00:36 As soon as you saw him?

Logan 01:00:38 Like as soon as they introduced him and he's like, Come with me, Grace.

Max 01:00:42 It means that what?

Logan 01:00:44 It was clearly like s Wesker, Wesker adjacent, something was going on there.

Logan 01:00:50 Dude with sunglasses, slicked back hair.

Max 01:00:50 I I Oh yeah no I I thought it was Wesker.

Mike 01:00:54 I thought it was

Logan 01:00:55 Okay, okay.

Max 01:00:56 And I didn't I didn't learn his name until I beat the game.

Max 01:01:04 I n I do not recall anyone calling him by name anywhere.

Logan 01:01:07 Oh, that happens quite a bit.

Max 01:01:08 I was like, who is this?

Max 01:01:10 And then Grace just like is like well, I guess Emily died

Mike 01:01:14 Well, to be honest, what what are you gonna do?

Logan 01:01:15 Okay, hold on.

Logan 01:01:16 We're gonna go on a deep dive on the story.

Mike 01:01:17 What are you gonna

Max 01:01:18 Emily died, I guess I'll go with him.

Logan 01:01:18 One second.

Max 01:01:20 Leon can't save me.

Mike 01:01:21 Well what do you what what are you Well what would you do?

Max 01:01:22 I'm like, what are you doing?

Mike 01:01:25 Give this man Yeah, what are you gonna what are you going to do?

Max 01:01:26 She left with him.

Max 01:01:28 She didn't have to do that.

Logan 01:01:28 He looks he looks very he looks very cool.

Mike 01:01:30 Are you gonna

Logan 01:01:31 He wears a a jacket over his shoulders.

Ricky 01:01:32 Yeah.

Logan 01:01:34 That's very cool.

Logan 01:01:35 He looks very cool.

Ricky 01:01:35 That never comes off.

Logan 01:01:36 It never comes off no matter what.

Logan 01:01:39 Pretty cool.

Logan 01:01:39 I would follow that guy.

Ricky 01:01:40 He can teleport too, so

Logan 01:01:42 True.

Logan 01:01:42 All right.

Logan 01:01:43 Last thing.

Logan 01:01:44 Um before we get more into the story.

Logan 01:01:47 Because there's like

Logan 01:01:48 There's so much with this.

Logan 01:01:49 How'd you guys think of this game as far as it goes as a horror title?

Logan 01:01:53 Like where is this I said before we started recording I still think of the modern games seven is the scariest of the bunch.

Logan 01:02:01 Um there are scary moments of this for sure.

Logan 01:02:05 Like when you're stuck in those initial couple hallways with the girl and the girl first appears.

Logan 01:02:11 as your grace and you think you're safe, like, oh, I'm in a room with lights on and then the lights shut off and stuff like that.

Logan 01:02:17 They're really messing with you in that whole

Logan 01:02:20 like initial hallway when you run into the girl and I loved it.

Logan 01:02:25 Um

Max 01:02:25 When she comes through the save room, I was like, that's wrong.

Max 01:02:29 This is a sacred space.

Mike 01:02:29 Yeah.

Max 01:02:30 You're not allowed to come in here

Mike 01:02:32 Yeah, Mike, you can't you can't come here.

Mike 01:02:34 This is this is where my I dude, I can't play like

Mike 01:02:38 That beginning of the game took me so long because I was playing in like thirty minute increments because I was just getting so much anxiety.

Mike 01:02:46 Uh

Mike 01:02:47 So I thought it was like very scary like in that beginning portion and then once you get into like Leon it's like obviously you're Leon and you could drop kick every zombie known to man and say a cool one-liner

Mike 01:02:59 afterwards, but yeah, like but yeah I thought it was I thought it was probably less scare I mean I never beat seven but I played a big

Logan 01:03:00 Yes.

Mike 01:03:10 portion of it.

Mike 01:03:12 But it's seven's definitely scarier.

Mike 01:03:16 But it's de it it's definitely not as it's definitely scarier than eight though, I would say.

Logan 01:03:21 Eight has the one dedicated like dollhouse section that is like

Mike 01:03:24 It has the ones yeah.

Mike 01:03:25 It has the one spot.

Logan 01:03:27 And they have No, I meant the I meant the dollhouse in oh well it has the DLC too, but yeah.

Max 01:03:27 And it's D L C

Mike 01:03:28 But they have Yeah.

Ricky 01:03:30 Yeah, that DLC.

Mike 01:03:30 No, I'm at the I'm at the dollhouses.

Mike 01:03:32 Oh well it's

Max 01:03:33 Yeah.

Max 01:03:33 I'm just saying the DLC also is scary.

Ricky 01:03:33 They're both yeah.

Mike 01:03:34 Yeah.

Logan 01:03:36 Well, and they have the what's her face?

Mike 01:03:36 Yeah.

Logan 01:03:38 Lady Dematrice Chasing You Around section two, which is Mr.

Max 01:03:42 Vampire Mommy.

Logan 01:03:44 X like in some sort of way and can be

Mike 01:03:44 Yeah.

Logan 01:03:48 a little intimidating.

Logan 01:03:49 So like there's more horror moments than in village I think people give that game credit for, but it definitely gets goes full on yeah, then it goes full on first person shooter in the late hours of it.

Max 01:03:56 And then it becomes Call of Duty.

Mike 01:03:58 Well then it goes pull on Yeah and it's also like really funny.

Logan 01:04:01 So

Mike 01:04:04 It's just a really funny video game.

Mike 01:04:07 So

Logan 01:04:07 It's a good game.

Mike 01:04:09 It is very good.

Logan 01:04:11 Alright, story.

Logan 01:04:12 Let's get into it.

Logan 01:04:13 I don't even know where to start.

Logan 01:04:15 Actually, let's just start here.

Logan 01:04:16 Do we like Grace

Mike 01:04:18 I love Grace.

Ricky 01:04:19 I'm I'm I nothing, Grace.

Max 01:04:22 I like playing as Grace.

Max 01:04:24 I don't like Grace's character.

Max 01:04:28 I like playing as her.

Max 01:04:29 I do not like her story.

Mike 01:04:31 I love her story.

Mike 01:04:32 I think it's great.

Mike 01:04:33 I think it's compelling.

Mike 01:04:35 I think it's the most compelling story that a Resident Evil character has ever had.

Ricky 01:04:41 Wow.

Mike 01:04:41 Wow.

Logan 01:04:42 That's actually not a bad argument because the the the character depth of this series is pretty shallow most of the times and most characters don't have

Mike 01:04:43 That's it's actually not a bad argument.

Ricky 01:04:43 Bold.

Mike 01:04:48 This series is pretty shallow most of the time.

Mike 01:04:50 Most characters don't have kids.

Logan 01:04:52 extensive backstories.

Mike 01:04:53 extensive stories.

Logan 01:04:54 Um but I don't know if Grace really does either.

Mike 01:04:55 Um I mean I mean I've never played like Zero or any of those, but

Max 01:04:56 Billy.

Max 01:04:58 Billy has a

Logan 01:04:59 Billy?

Logan 01:05:02 Billy, Jake, they get some backstory and lore.

Mike 01:05:06 Some backstory in a horror chase or micro.

Ricky 01:05:06 Oh, Jake Muller, my goat.

Max 01:05:08 Where's he?

Mike 01:05:09 I mean E Ethan, I guess.

Ricky 01:05:09 Bring him back.

Max 01:05:10 Why didn't he show up?

Logan 01:05:12 No.

Logan 01:05:13 Jake?

Logan 01:05:14 Now that there's now that there's Wesker clones running around, see we can get Jake back in the series now to f

Logan 01:05:20 fight clones of his dad.

Logan 01:05:22 See it all works.

Logan 01:05:23 It's all genius.

Logan 01:05:24 Capcom is so smart.

Logan 01:05:26 Um

Mike 01:05:26 Is Jake the is Jake the one who got the alien hand in six?

Logan 01:05:31 No, that's Piers Nivens

Mike 01:05:31 Or is that a different guy?

Ricky 01:05:33 It's Pierce.

Mike 01:05:34 Ah, sorry.

Mike 01:05:35 Okay.

Max 01:05:35 How could you forget?

Mike 01:05:38 How could I forget?

Max 01:05:38 I forgot.

Max 01:05:39 I forgot.

Logan 01:05:40 I think Grace is I think I think Grace is fine, like her

Ricky 01:05:41 How you forgot peers

Logan 01:05:46 Like her characterization like makes sense.

Logan 01:05:51 I don't I they don't really ever establish why she works for the FBI.

Logan 01:05:55 Like she seems very

Logan 01:05:57 like scared and like traumatized by what happened to her and her mom.

Logan 01:06:02 And it's like a person like that, I I I I don't know.

Logan 01:06:04 I guess she's wanting to try to do good in the world and try to

Mike 01:06:08 Well, if her if her main job's like normally a desk job, right?

Mike 01:06:13 Like she's working at a desk, her desk looks crazy.

Mike 01:06:15 There's so much stuff.

Logan 01:06:16 True

Mike 01:06:17 Scattered around, right?

Mike 01:06:18 And then her boss is like, yo, can you do me a solid?

Mike 01:06:21 Can you go to the place where your mom was like murdered?

Max 01:06:23 Yeah, you're the only agent I trust

Mike 01:06:26 You're the only age I trust.

Mike 01:06:28 Also, your mom died here at the same spot.

Logan 01:06:29 Your mom was stabbed in the neck in front of your eyes.

Mike 01:06:30 Also, there's been a bunch of neck of your eyes.

Logan 01:06:33 Please go back to this location.

Mike 01:06:36 Yeah, like I don't know.

Mike 01:06:37 Like I guess the like how the story starts I think is kind of weird and weak.

Logan 01:06:43 Yes, um I think

Mike 01:06:44 But I think Grace herself, I think, is a real

Mike 01:06:46 good character and I think her like motivations I guess are like good and sound and more so than like an I feel like than more any other character in the in like the series.

Logan 01:06:56 We mentioned this before, but I don't think they do a good enough job of explaining certain like it's it's Resident Evil, so it's like a B movie level story at times.

Logan 01:07:06 uh in all of these games.

Logan 01:07:07 So I don't know what I'm expecting, but like the virus stuff with Leon never gets really explained either.

Logan 01:07:14 It's like, oh

Logan 01:07:15 six people have died from who survived from Racking City and we found that that they have uh the T virus in them or whatever and they they've they died suddenly and oh Leon's infected too.

Logan 01:07:26 It's like okay well

Logan 01:07:28 Wait, what?

Mike 01:07:28 I yeah, I what how is this happening

Logan 01:07:28 How is this happening?

Logan 01:07:30 Like, why are people suddenly infected 20 years later or whatever?

Mike 01:07:34 Yeah, I feel like once you start thinking about it too much, then you start like finding holes and then you're like, well then you know, then you're gonna find a hole in it.

Mike 01:07:41 It's you know, it is what it is.

Logan 01:07:42 Well it's like it's it's like the you can't be like holding that

Mike 01:07:43 I think it's just meant to I think it's just meant to be like, oh yeah, these people who were at the incident are now like randomly getting infected and stuff like that.

Mike 01:07:51 I I think it's as simple as that and that's it.

Logan 01:07:53 I think it I think if they even would have thrown in a line near the end of the game, like, oh, Sherry, I got the cure.

Mike 01:07:54 If they even would have thrown in a line near the end of the game, like, oh shit

Logan 01:07:59 I cured myself and I've got uh

Logan 01:08:01 I've got a vial with your name on it and Claire and everybody else who survived Raccoon City.

Logan 01:08:07 Like even something like that be like, oh wow, okay.

Logan 01:08:09 So everybody who survived Raccoon City got an effective

Max 01:08:11 That would have upset me more.

Logan 01:08:13 That would have upset you more?

Logan 01:08:14 It would have at least explained it like literally everybody who survived got infected somehow in a way they don't explain.

Logan 01:08:23 Otherwise, it's just like, wait, are these the only

Logan 01:08:25 People infected or what's going on here?

Max 01:08:28 It I don't it it would have just s proven more of an afterthought if you're just name dropping people in the final cutscene.

Max 01:08:35 Like no.

Max 01:08:36 I I honestly people should have been in this game that were not in this game for

Logan 01:08:39 Who do you think should have been in it?

Max 01:08:42 uh everyone who was in raccoon city.

Mike 01:08:44 Jill.

Max 01:08:44 Jill needed to be where is Jill?

Mike 01:08:45 Where's Jill?

Ricky 01:08:48 She's gonna be in Revelations three, y'all.

Max 01:08:48 Why is Chris not here?

Ricky 01:08:50 Don't worry.

Max 01:08:51 I just like

Logan 01:08:52 Chris uh Chris is gonna be in the DLC probably.

Logan 01:08:56 They set it up.

Ricky 01:08:57 Yeah.

Max 01:08:58 Sure, but where is he?

Max 01:09:00 Claire?

Max 01:09:01 Like everyone everyone who was there.

Max 01:09:03 Everyone in in Ratcounch City should have been in this game in some capacity.

Logan 01:09:04 Claire we don't need.

Logan 01:09:06 I think I've become a Claire hater.

Logan 01:09:08 We don't need Claire.

Ricky 01:09:09 How dare you

Logan 01:09:10 She's just she's just running around looking for her brother all the time, like you're not a Resident Evil hero.

Ricky 01:09:15 No!

Mike 01:09:16 What that I mean,

Logan 01:09:16 Get out of here

Ricky 01:09:16 Wrong.

Ricky 01:09:17 She goes to save Barry Burton's daughter.

Ricky 01:09:19 She saves Barry Burton's daughter in Revelations 2.

Ricky 01:09:21 How dare you!

Logan 01:09:22 I need to play Revelations.

Ricky 01:09:24 Be a real Resident Evil fan, Logan.

Max 01:09:26 Yeah, play those games we bought

Ricky 01:09:30 They're so good

Logan 01:09:31 I I mean let's talk about Xeno then.

Logan 01:09:36 I love this.

Logan 01:09:37 I love

Logan 01:09:39 that I I think I mentioned this in my review in like a roundabout way without spoiling anything.

Logan 01:09:43 But like I love that they have brought

Logan 01:09:46 Wesker back in some sort of sense.

Logan 01:09:48 Now is it Wesker outright?

Logan 01:09:50 No.

Logan 01:09:50 It's a clone of him or something like that.

Logan 01:09:53 But

Logan 01:09:54 This series has needed an overarching villain, I think.

Logan 01:09:58 It his absence since five has been very much felt.

Logan 01:10:02 Six, seven, and eight have all

Logan 01:10:07 lack the presence of this overarching villain who's like still doing all of this stuff throughout the world.

Logan 01:10:13 And you know, they've introduced these characters like what's the village lady's name?

Logan 01:10:16 Miranda, who has ties back to like

Ricky 01:10:18 Mother Miranda, yeah.

Logan 01:10:20 the old the old days of Umbrella and stuff like like they retcon a lot of these characters and come up with them like, oh yeah, Miranda, she's always been around.

Ricky 01:10:22 The presenter, yeah.

Logan 01:10:27 You've just never seen her.

Logan 01:10:28 It's like, okay, that's fine.

Logan 01:10:30 But like

Logan 01:10:31 There's still clearly like a terrorist organization and what is it, the connections that is behind the scenes of all of this and is still trying to push bioweapons across the globe and

Logan 01:10:43 So who is lead who's who's running this group and what's going on with this group?

Logan 01:10:48 Like if this group is so important, like

Logan 01:10:51 who's running them and it makes sense that it would just be organization thirteen of weskers basically or whatever they're gonna do.

Logan 01:11:00 Like

Logan 01:11:00 I like that he is back in this.

Logan 01:11:03 Does it kind of take some of the sting out of five?

Logan 01:11:07 Mm maybe, but also he is the Resident Evil bad guy.

Logan 01:11:13 And

Logan 01:11:14 I don't know.

Logan 01:11:15 Bringing him back in some sense, I think, is like one of the least far-fetched things they've ever done in this series anyway.

Logan 01:11:21 So like why not just lean into it?

Logan 01:11:23 Let's just have Wesker clones popping up all over the place in future games.

Ricky 01:11:29 Well so it might not be a Wesker clone technically because there is the whole the Wesker project, right?

Ricky 01:11:38 Like Alex Wesker

Ricky 01:11:39 And Albert Wesker, which I th if I remember right, it's not there's like 13 of them, and they might have actually got pulled out and then had been like experimented on.

Ricky 01:11:50 So maybe maybe they are clones.

Ricky 01:11:52 I don't again, I don't have no idea, but

Logan 01:11:53 I was gonna say the only the only thing we really know is that Gideon near the end says something like you're not the original or something like that or

Ricky 01:11:59 That's right.

Logan 01:12:00 He says like you're an imitation yourself.

Ricky 01:12:00 That's right.

Ricky 01:12:00 Yeah, you're that's right.

Ricky 01:12:01 So they probably are clones, yeah.

Logan 01:12:03 So like it's like it that's the only time it's hinted that like he's a clone or something like that.

Ricky 01:12:03 Yeah.

Logan 01:12:08 And it's presumed that it'll like well duh he's wesk he's a clone of Wesker then.

Ricky 01:12:08 Yeah.

Logan 01:12:12 Um

Logan 01:12:14 So

Ricky 01:12:14 That's yeah, you're right.

Ricky 01:12:15 Yeah, I I I like Zeno.

Ricky 01:12:17 I like the idea of Xeno, and then I hated what they did with him at the end.

Ricky 01:12:20 I agree that it is definitely missing a major villain.

Ricky 01:12:26 But we do know who's in charge of the connections.

Logan 01:12:28 We do we we I forget the guy's name, yeah.

Ricky 01:12:28 We just never seen them.

Ricky 01:12:32 Brandon Bailey, I believe is his name.

Logan 01:12:32 Um Brandon Bailey, yep.

Ricky 01:12:34 Used used to be uh

Ricky 01:12:36 I believe is is it Marcus John James?

Ricky 01:12:39 James Marcus, the guy from Resident Evil Zero, started it?

Logan 01:12:42 Maybe.

Logan 01:12:43 Did you guys read the whole report that unlocks in the in in the settings or in the extras menu after the game?

Ricky 01:12:44 I think that's correct.

Ricky 01:12:47 Oh yeah.

Logan 01:12:50 I did.

Ricky 01:12:50 Of course I did.

Max 01:12:52 I did not because I saw it was sixty-four pages and it was like midnight and I was like, I don't have time for this right now, I'll do it another time.

Ricky 01:12:52 Sixty pages, baby.

Mike 01:12:58 Yeah, I didn't.

Mike 01:13:00 Read?

Mike 01:13:00 Come on.

Logan 01:13:01 That's like the best part of the game.

Max 01:13:03 I did not have the bandwidth at the time of day it was.

Ricky 01:13:07 I was just gonna say I like the idea of uh Zeno.

Ricky 01:13:10 I think the problem is, and it's it's honestly a problem in Revelations 2.

Ricky 01:13:16 Is that it ends on like this weird cliffhanger that who knows?

Ricky 01:13:22 I mean, I assume this one will actually get addressed, but you know, that's the problem with Revelations 2, is it ended on a cliffhanger like

Ricky 01:13:28 I don't know, a decade ago that has never been resolved.

Ricky 01:13:31 And so like Barry Burton has a demonic presence living inside of his house that we have never like talked about since then.

Ricky 01:13:38 Um but I I I and I think

Logan 01:13:42 I think that's the thing.

Ricky 01:13:42 I think the potential problem here, and it I think I think my issue with the game, and one of the big reasons I would knock it, is that you remember when and this is maybe a weird pull or a weird comparison, when the second

Ricky 01:13:56 into the Spider-Verse movie came out or whatever those movies are called and it's like a cliffhanger and you and now we're maybe next year finally going to see the end of the cliffhanger is this felt like half of a video game that they don't

Max 01:13:59 Mm-hmm.

Ricky 01:14:09 in the story and even on top of that, not only does it feel like half of a story, but it feels like we took what happened in Resident Evil Village and now we're just gonna spin our wheels for a game.

Ricky 01:14:21 and not give you any actual payoff on the end of that game.

Ricky 01:14:24 And then this game ends with like, hey, guess what?

Ricky 01:14:28 Now the thing we talked about earlier where we're gonna get the gang back together to go take down the bad guys with Chris.

Ricky 01:14:35 Now this game ends with that too.

Ricky 01:14:38 The same ending of village happens here.

Max 01:14:39 Yep.

Ricky 01:14:40 Like literally word for word, the same ending happens here.

Ricky 01:14:44 But but the but uh six years have passed or whatever.

Logan 01:14:46 Well, with this at least we'll probably see in the DLC they're making that they've confirmed, we'll see what happens with that.

Logan 01:14:55 The problem with Village is they had to

Logan 01:14:58 tie up the winters saga or whatever the heck because that game had two very different endings.

Logan 01:15:03 It had the one with Chris talking about what, Neo Umbrella or something like that and how he was gonna go track them down and

Ricky 01:15:09 Yeah.

Logan 01:15:11 figure out what was going on there, but then it does a what, fifteen or twenty year time jump with Rose at the end of the game and then that's I don't know.

Logan 01:15:19 I I think we all assumed that that was gonna be the future of the series and lo and behold it's just some

Logan 01:15:25 DLC where Ethan's a angel guiding his daughter along or whatever the heck that was.

Logan 01:15:31 Um so like

Ricky 01:15:33 I mean I would I would disagree.

Ricky 01:15:35 I would disagree that I think I thought the future of the series was we are going to bring the team back together and all your favorites are gonna come back and we're gonna go

Ricky 01:15:44 Take down this bad organization and then they don't pay that off at all.

Ricky 01:15:49 Instead they're just like, hey, guess what?

Ricky 01:15:50 We'll do that later.

Max 01:15:52 Again,

Ricky 01:15:52 And I don't I don't see how that's like a satisfying video game.

Logan 01:15:55 I I we've talked about this earlier in this season when we were recording it.

Logan 01:15:59 Like that's never been Resident Evil though, is the thing.

Logan 01:16:03 Like there's never been a whole hey, the whole gangs together game.

Logan 01:16:06 And the only time it kind of was

Logan 01:16:09 was six and that game was really bad.

Ricky 01:16:11 Yeah.

Logan 01:16:13 Uh I think something's outsold it since then.

Max 01:16:13 Six is the best selling Resident Evil game.

Ricky 01:16:17 It's also not necessarily bad 'cause of story

Max 01:16:20 Yeah.

Logan 01:16:20 Uh I don't know, the story hinges around a mad scientist who's like obsessed with Ada Wong and wants to make out with her or something like that, so he destroys the world.

Max 01:16:21 I

Ricky 01:16:29 Hey, who wouldn't?

Ricky 01:16:31 Who among us?

Logan 01:16:33 So I don't know if I'd say that story's great, but uh Yeah, I don't know.

Logan 01:16:39 At some point the ensemble game needs to happen.

Logan 01:16:41 I'll say this, if the ensemble game is going to happen, then 10 feels like the nice round number to do it with.

Logan 01:16:50 Like, hey!

Logan 01:16:51 We've hit double digits.

Logan 01:16:52 Guess what?

Logan 01:16:53 Everybody's now in this game.

Logan 01:16:55 Go let's go nuts.

Max 01:16:56 Resident Evil Ultimate, everyone is here.

Logan 01:16:59 Yeah, maybe.

Logan 01:17:01 But there's not how could we turn that into a ten?

Logan 01:17:04 There there n needs to be an X in it somewhere for the Roman numeral.

Logan 01:17:08 Um

Logan 01:17:09 Max, I want to ask you I want to ask you though.

Logan 01:17:11 What do you think?

Logan 01:17:12 I mean clearly your response is I didn't even know Xeno was named Xeno.

Logan 01:17:16 I thought it was just Wesker, so maybe you have no strong opinions about this.

Max 01:17:19 I I was I was very annoyed by this individual.

Logan 01:17:23 Okay.

Max 01:17:24 Um, he he shows up, he takes Grace away, aka the most fun part of the game, and she just kind of like walks along.

Max 01:17:31 He's like, You're the key.

Max 01:17:33 Come on, come on, key, come with me.

Max 01:17:36 Uh he

Mike 01:17:36 I still don't know what you would want her to do otherwise.

Mike 01:17:41 Like she she can barely breathe like a normal breath while she walks.

Max 01:17:44 It's that it's that end where Emily turns into a giant goopy goblin monster thing, and Leon's like

Max 01:17:52 I'm sorry.

Max 01:17:53 And then just shoots it.

Max 01:17:55 And she's like, no, it can be saved.

Max 01:17:58 It's like, no, no.

Max 01:18:00 Please stop.

Max 01:18:01 This is completely irrational.

Max 01:18:02 You've bonded with this blind girl who you got in trouble.

Max 01:18:06 You should have just pushed buttons and guessed or something if you cared so much about the safety of a little girl.

Max 01:18:11 Like her whole pivot there, and she's like, you basically I took that as you've murdered a little girl.

Max 01:18:17 It was going to eat you.

Max 01:18:20 Um

Max 01:18:21 I and she's like, I will now go with the bad guy.

Max 01:18:24 I will now help him was kind of the vibe.

Max 01:18:27 She's like, what's going on?

Max 01:18:29 Where are I don't know.

Max 01:18:30 I didn't like any of that.

Mike 01:18:31 I don't feel like she was saying I don't feel like she was like trying to help the him at all.

Max 01:18:31 I didn't like him.

Max 01:18:33 Nothing.

Max 01:18:36 I it's kind of the vibe I got.

Logan 01:18:37 Well the whole time she's being the the whole time she's being told for literally hours of this game, you're the key, you don't know your own importance, blah blah blah blah blah.

Mike 01:18:39 She's like

Logan 01:18:45 And then like the only thing she's latched onto and the only reason she even like wants to survive at this point

Logan 01:18:50 is this girl.

Logan 01:18:52 And then once the girl dies, she's just kinda like, Screw it, whatever.

Logan 01:18:55 Let's see what these people are talking about.

Logan 01:18:57 I'm some sort of key.

Logan 01:18:59 Let's s let's see, 'cause I don't know anything about my own past too much.

Max 01:19:03 Yeah.

Logan 01:19:04 So

Max 01:19:04 And so yeah, he shows up, takes her away.

Max 01:19:09 I have no idea who this person is.

Max 01:19:11 I'm like, you look like Wesker.

Max 01:19:13 What is going on?

Max 01:19:15 No one explains anything.

Max 01:19:17 And then he dies.

Max 01:19:18 I'm like, okay.

Max 01:19:19 I guess you weren't important at all.

Max 01:19:21 Um

Max 01:19:22 Super I just kind of thought lame all around.

Max 01:19:26 And I was very confused.

Max 01:19:27 I was very confused.

Max 01:19:28 Very confused by his presence.

Max 01:19:31 Um so I don't like him at all

Max 01:19:34 Gideon gets sidelined because he we everyone's like he's dead in a motorcycle crash.

Max 01:19:38 Like I feel like they tried to do this like villain bait and switch.

Logan 01:19:39 No, no.

Max 01:19:42 I'm like, we should have just stuck with Gideon.

Max 01:19:44 We don't need secret things.

Max 01:19:47 I'm really I wrote in my notes I'm tired of Chris being the final act show up because I assumed Chris actually was going to show up and you were gonna do the thing again.

Max 01:19:56 No, instead they just repeat the ending like Ricky said.

Max 01:19:59 Ah

Max 01:20:00 I got 'em, sir.

Max 01:20:01 We'll definitely get 'em now.

Max 01:20:03 And they got those like four-eyed splinter cell goggles.

Max 01:20:06 It's like, please stop.

Max 01:20:07 I'm I'm done with that.

Max 01:20:09 What y

Max 01:20:10 Either do it or don't at this point.

Max 01:20:12 Like, just get people in here.

Max 01:20:14 I'm tired of all this silly nonsense here.

Max 01:20:18 I don't I just want I also my biggest beef

Max 01:20:23 They like Ratcon Spencer.

Logan 01:20:26 Yeah, I was gonna ask about this.

Max 01:20:26 Oh.

Max 01:20:28 He's seen the error of his ways.

Max 01:20:30 He's making a cure.

Max 01:20:32 He loves little children now.

Logan 01:20:34 Hello

Max 01:20:34 Who cares about the hundreds he's experimented on and murdered and led this entire company to create bioweapons?

Logan 01:20:44 It's a twofold thing.

Logan 01:20:45 You have to read the report.

Logan 01:20:47 You have to read the report because he knows they she explains in the report, not only did he feel some guilt for what he had done and unleashed upon the world, but

Ricky 01:20:48 Yeah.

Logan 01:20:56 he knew that the people like the connections and the people that were trying to steal his work thought that Elpis was something that it wasn't, and so it was kind of just like a big middle finger to them, like, you think this is gonna be something important?

Logan 01:21:09 It's actually not.

Logan 01:21:11 And so it was really just something to keep them guessing and keep them chasing after something that wasn't what they thought it was for the longest time.

Logan 01:21:19 Because he knew once he died that they would pursue that.

Max 01:21:20 Well that's f So are we saying that Capcom is Spencer and they're giving us the middle finger as we keep chasing down a game with other characters besides Leon?

Max 01:21:33 Like, I don't I I think if you if you're not gonna explain it in the narrat the main narrative of the game

Max 01:21:41 Or in in the game, even as like a pickup, but a 64-page paper at the end that you unlock, then it's not worth like it it whatever.

Logan 01:21:51 I was more annoyed that like the the whole like Grace, you're the key and you know everything and we need you and her blood is so important and all these things and then they get to help us and he's like

Logan 01:22:02 Yeah, it's just a password.

Logan 01:22:03 Can you type it in for me?

Logan 01:22:04 It's like, wait, what?

Logan 01:22:06 Like I thought, why are we doing all these blood tests on her and stuff like that?

Logan 01:22:11 And then we lo and behold, it's just he doesn't know the password.

Mike 01:22:16 Yeah, that's pretty funny, actually.

Logan 01:22:16 Like uh Like that was the one thing I didn't understand the whole game, is that this whole she's the key to unlocking Eltus and then Eltis is locked behind

Mike 01:22:19 I didn't think about that.

Max 01:22:20 Yeah, it's

Logan 01:22:31 just her putting pieces of the puzzle together in her own mind and that's it.

Logan 01:22:37 Like she watched a a a VHS tape and now she knows or I guess it wasn't a VHS tape, it was like a a little

Max 01:22:44 Mini disc

Logan 01:22:44 disc or whatever.

Logan 01:22:45 Yeah.

Logan 01:22:46 But I don't know.

Logan 01:22:47 She just gleaned some information and that was the key.

Logan 01:22:50 It had nothing to do with her at all.

Logan 01:22:52 Um

Mike 01:22:53 I don't know.

Mike 01:22:54 I feel like again, like I said before, like I feel like

Mike 01:22:57 Once you start to dig into like the story way too much, then yeah, you're gonna find a bunch of plot holes.

Mike 01:23:04 It's like every Resident Evil s story ever made.

Ricky 01:23:07 But it's not it's not plot holes.

Ricky 01:23:09 It's the spinning its wheels that for me.

Ricky 01:23:12 Like it's not I don't I don't care about the plot holes.

Ricky 01:23:14 I just care that like we're not we didn't actually move the story forward at all.

Ricky 01:23:17 This was just like an excuse to put Leon back in the game.

Mike 01:23:20 Yeah, it's fair.

Ricky 01:23:21 And frankly, not a good one.

Ricky 01:23:23 Like

Mike 01:23:23 I guess I guess for me I was just like looking at the game as a store like as Grace's story and not necessarily as like a

Mike 01:23:30 entire like for me how I was viewing the story and how I was taking in the story was taking it in as like just Grace's story itself and not necessarily the broader world of Resident Evil

Ricky 01:23:43 I I just find that to be like wild a wild take to have when all of the

Ricky 01:23:50 marketing pre-release was like, hey, we're going back.

Ricky 01:23:52 We're gonna go back to Raccoon City, Leon's back, and to be like, oh, this is Grace's story and not a story of the past.

Mike 01:23:54 Yeah, but I don't I don't really look at any of the other than like, oh, we're going to rock

Ricky 01:23:59 It doesn't matter if you need it, that's that's the story.

Ricky 01:24:01 That's what they're telling.

Mike 01:24:03 I I don't know.

Mike 01:24:05 That's just how I how I was interpreting the story as it was going.

Mike 01:24:10 Like I just look at I just was more into whatever they were telling with Grace's stuff than anything

Mike 01:24:16 else.

Mike 01:24:17 I'm like, okay, everything else is just the greatest hits thing.

Mike 01:24:20 I'm like, and that's fine.

Mike 01:24:21 It doesn't have to be anything more or less or better or worse or whatever.

Mike 01:24:25 It just is what it is.

Mike 01:24:26 I don't know.

Ricky 01:24:27 I guess I just have higher residual standards.

Ricky 01:24:30 I don't know.

Max 01:24:30 Why did Grace's mom hide this interview with Spencer?

Logan 01:24:36 Because it contained it contained the information of like what Elpis was and what she was, kind of, right?

Mike 01:24:36 What's that?

Max 01:24:36 Why'd she hide this?

Mike 01:24:38 Oh, it contains the information of what

Logan 01:24:43 Like didn't he or I guess he didn't say outright what Elpis was, but

Max 01:24:44 But they knew

Logan 01:24:47 It showed his change of heart and stuff like that, which no one had known about previously.

Logan 01:24:53 I don't know.

Max 01:24:54 Uh see, it's weird.

Max 01:24:56 Watch you hide it.

Max 01:24:57 There's nothing in there that was incriminate.

Logan 01:24:58 Well it had to do with it Well, I no, I guess the I guess the I guess the reason she hid it is just because it fully revealed that Grace wasn't her daughter and stuff like that and where Grace came from.

Max 01:24:59 Now if it had the password in there, that would make sense.

Ricky 01:25:04 I guess the I guess the I guess

Max 01:25:10 I suppose, I guess, yeah.

Logan 01:25:11 And no one was supposed to know that.

Logan 01:25:13 Um the th thinking about this from Capcom's perspective, I will say this.

Max 01:25:15 She stole Grace.

Logan 01:25:20 I think that this game internally was probably like you've mentioned spinning

Logan 01:25:25 their wheels and stuff like that, Ricky.

Logan 01:25:26 That's probably what they wanted to do to some degree with this game.

Logan 01:25:30 I think they wanted to make a game that wasn't

Logan 01:25:34 going to push the overall story of the series forward too much.

Logan 01:25:37 And the reason I say that is because when we look at all the rumors and reports of what's coming up next, we've got supposedly next year's Code Veronica remake, then supposedly after that is REZero remake.

Max 01:25:46 God bless

Logan 01:25:48 And then supposedly after that we've got already one remake.

Logan 01:25:51 So those are three more remakes on tab.

Logan 01:25:53 After that, we'll have pretty I don't think they're doing a five and six remake.

Logan 01:25:57 I think those are completely off the table in my mind.

Ricky 01:26:00 Really?

Logan 01:26:01 I think so.

Max 01:26:01 I don't think they're off the table.

Logan 01:26:01 I don't uh

Max 01:26:03 They they will remake anything.

Ricky 01:26:06 Well, I also thought four like ended on a stinger that people were saying was leading into five.

Logan 01:26:09 Yeah, but I don't believe I don't believe it personally.

Logan 01:26:12 I think it I think it just further contextualized five, but I don't think it was ever setting up five.

Ricky 01:26:13 Okay.

Ricky 01:26:14 I

Logan 01:26:18 remake person.

Logan 01:26:19 That's just my own take.

Logan 01:26:21 I don't know.

Logan 01:26:21 Supposedly the Resident Evil Leaker bros say it's Veronica Zero and One are the next remakes

Logan 01:26:29 Knowing that, we'd then have like pretty much every old game in the series remade.

Ricky 01:26:30 Yeah, knowing that

Logan 01:26:35 And then we're gonna get to a point where it's just gonna be

Logan 01:26:38 modern mainline installments where the only thing they really can do at that point is push the narrative forward in some major ways.

Logan 01:26:46 And so maybe they're just trying to wait for that?

Logan 01:26:50 I I don't know.

Logan 01:26:52 Which

Logan 01:26:53 It's weird.

Logan 01:26:54 I agree they could have taken some larger steps forward with Requiem here than they did.

Logan 01:26:59 But I don't know.

Logan 01:27:00 Maybe they're gonna do less

Logan 01:27:01 some sort of like big compilation game and then do a soft reboot after that with new characters or something.

Logan 01:27:07 Like I I don't know.

Logan 01:27:07 I don't know what their path forward is after this, because this cadence of

Logan 01:27:11 new games intertwined with remakes is about to come to an end here within the next four or five years.

Logan 01:27:20 Um so

Ricky 01:27:21 Well also this game, I think part of the problem with Requiem, at least for me, is that if I'm remembering right, there were have been like pretty credible reports that

Ricky 01:27:33 it's changed like what they're trying to do several times during development, right?

Logan 01:27:37 Supposedly.

Ricky 01:27:37 So in a lot of ways it feels like two games put together.

Ricky 01:27:42 And so I think like maybe they just kind of ran out of runway and had to get something out.

Ricky 01:27:48 And maybe that's that maybe that's not true.

Ricky 01:27:49 I don't know.

Ricky 01:27:50 Maybe I don't think Capcom's hurting for money where they'd have to get something out, but

Ricky 01:27:54 At the same time, like if you're making a massive franchise, you do have to get something out at some point.

Logan 01:27:59 Yeah, there was previous reports that this game was supposed to be like on an island.

Logan 01:28:03 I think Leon being a playable character has always kind of been there.

Ricky 01:28:06 Alcatraz

Logan 01:28:07 We heard about Jill before

Max 01:28:10 Our episode talked about leaks at the time it was gonna be called apocalypse and have Wendigos and be set in a village and witches, like, you know, go that kind of route.

Max 01:28:20 Um almost like a village, you know, 2.

Logan 01:28:23 Wendigoes until dawn, baby.

Ricky 01:28:23 Wendigos.

Max 01:28:23 0 kind of thing.

Max 01:28:24 Wendigo's a good video game.

Ricky 01:28:25 What is this, until dawn?

Max 01:28:30 Uh so yeah

Ricky 01:28:32 Some might say the best of its generation.

Logan 01:28:33 I have one other very important question for you guys, and I I'm gonna guess Max doesn't even know about this.

Max 01:28:34 Some some might.

Logan 01:28:39 Or maybe he does, just given

Max 01:28:41 Probably not.

Max 01:28:42 At at this point, uh clearly a bunch of stuff went over my head.

Logan 01:28:45 Who do you guys think Leon's married to?

Max 01:28:50 Leon's married.

Logan 01:28:51 Mm-hmm.

Logan 01:28:52 He's wearing a wedding ring in the game.

Logan 01:28:55 Did any of you guys see this?

Logan 01:28:57 It's in yet you briefly see it a couple times.

Ricky 01:28:57 Did any of you guys see?

Mike 01:28:58 Yeah

Ricky 01:28:59 No.

Logan 01:28:59 It's in the artwork for him.

Logan 01:29:01 The director has commented on it and has said that's very intentional that they did that.

Logan 01:29:06 And that he's married.

Ricky 01:29:08 I will say who I hope it is.

Max 01:29:09 Ashley.

Ricky 01:29:09 I I'm probably wrong.

Logan 01:29:10 But Ashley

Ricky 01:29:11 Ashley, that's gross.

Max 01:29:14 Well, at this point she's she's an adult.

Ricky 01:29:15 She's like eleven years old when they meet.

Ricky 01:29:18 Yeah, but that's grooming.

Ricky 01:29:20 You can't do that.

Logan 01:29:21 Well people online are saying they think it's to sherry talk about grooming.

Max 01:29:24 Hey

Mike 01:29:25 I I hope it's not Sherry.

Max 01:29:27 Hey, I'm just gonna say this.

Mike 01:29:28 That's the that's the one I really hope it's not.

Ricky 01:29:28 Please don't be sheer.

Max 01:29:29 If Capcom is gonna put the weird Street Fighter VI Alex stuff in, they you know, they can just make it Ashley.

Ricky 01:29:34 Mmm.

Ricky 01:29:37 Mmm.

Ricky 01:29:38 I hope and I this is not gonna be correct, but I hope it's Hunnigan, and I hope that's the reason she wasn't involved, and she's like enjoying

Ricky 01:29:45 her life as a stay-at-home mom, so she can't be his caretaker anymore.

Ricky 01:29:49 Cause I was really annoyed when it was Sherry and not Hunnigan as his his go to on the comms.

Logan 01:29:54 The director has actually responded to some fans about this.

Logan 01:29:58 It's been like a big thing over the past couple weeks.

Logan 01:30:00 He hasn't said anything specific, but he said something like at some point they will reveal it.

Logan 01:30:04 Or they'll divulge it and if you've played the past games, then you probably already know, or is like something he's he said.

Ricky 01:30:12 Oh, so it's yeah, and it's definitely Ada, right?

Logan 01:30:12 Um

Logan 01:30:14 I you g I you gotta think it's Ada, but like that doesn't seem they don't seem like the types that would get married to one another.

Ricky 01:30:14 Like, I'm gonna do it.

Logan 01:30:23 So like I don't know, it's always

Logan 01:30:26 It it clearly should be Ada.

Max 01:30:27 It's a Mr.

Max 01:30:28 and Mrs.

Max 01:30:28 Smith kind of marriage.

Max 01:30:29 It's just like we're always working, secret agents.

Logan 01:30:32 I've also found out in the wake of this game that people are really into the Resident Evil movies apparently and like

Logan 01:30:38 Live and die with the canon of those movies because No, no, no, no, no, no, no, no, no.

Max 01:30:42 You're literally on a call with two people

Ricky 01:30:42 The animated ones?

Logan 01:30:46 The animated movies, not the live action ones.

Ricky 01:30:48 Yeah, they're very good.

Max 01:30:49 Doesn't but doesn't Ricky like you like those, don't you, Ricky?

Mike 01:30:50 Like Death Island's really good, right?

Mike 01:30:54 Is that what it's called?

Mike 01:30:55 Death Island?

Ricky 01:30:55 At some point Logan wrote an article.

Ricky 01:30:57 He was like, Chris and uh Leon have never worked together.

Ricky 01:31:00 And I was like, uh, excuse me, sir, have you not watched Death Island?

Ricky 01:31:02 Because they definitely work together in that film.

Mike 01:31:03 It's true.

Logan 01:31:03 A couple of my articles I wrote or for Requiem were like, oh this has never happened in the series and this, that and the other, and blah blah blah blah blah blah.

Mike 01:31:04 Yeah.

Ricky 01:31:04 And it is can

Logan 01:31:11 People would like comment and be like, uh actually in the movie Death Island that this happens.

Logan 01:31:15 And I'm like, okay.

Logan 01:31:16 Shut up to like you

Mike 01:31:17 Yeah, if I mean if if you want to see the ultimate team up, that's the one.

Mike 01:31:21 That's all you gotta watch.

Ricky 01:31:22 It is, it's true.

Ricky 01:31:23 They all they're all there.

Logan 01:31:24 Yeah, so cause somebody 'cause I wrote an article about Jill and I was like, oh, her design was different, blah blah blah blah blah and somebody's like, actually they formally have changed her design because her design from Resident Evil Requiem was actually reflected in the movie Death Island and this, that, and the other.

Ricky 01:31:24 All the stars are here in Death Island.

Mike 01:31:24 It's like an article about Jill.

Logan 01:31:38 It's like okay, okay, thank you.

Logan 01:31:41 Great great to hear.

Mike 01:31:41 It's true.

Logan 01:31:43 Um

Mike 01:31:43 That fine one's really good.

Ricky 01:31:45 It's a solid it's a solid movie.

Mike 01:31:45 So uh I don't know.

Logan 01:31:47 Apparently Claire and Leon don't get along in that movie or one of the movies they don't get along and so that has all the shipper people saying like, oh, they're definitely not married, then it's kind of

Logan 01:31:57 Team Leon and Ada.

Logan 01:31:58 They're the ones married.

Ricky 01:32:00 But he he he can't equip an Ada charm to his gun in Residal Requiem, so.

Logan 01:32:05 Can he not?

Ricky 01:32:07 I mean there's a I'm just saying there is a Claire charm, there's no Ada charm.

Logan 01:32:10 Oh, I get what you're saying.

Ricky 01:32:11 If I'm remembering correctly.

Logan 01:32:11 I thought you meant like if there was an Ada Charm and you tried to equip it, he would be like, Oh I I can't do this.

Ricky 01:32:14 No, I don't think there is one.

Max 01:32:17 That'd be funny.

Max 01:32:20 Um no, I totally missed it.

Logan 01:32:21 That could be that I will say if they want to bring co-op back into the series, there you go.

Max 01:32:23 The ring thing.

Logan 01:32:28 Have a husband-wife co-op Resident Evil game.

Max 01:32:31 It takes two.

Max 01:32:33 It takes two Resident Evil.

Ricky 01:32:34 Oh Lord.

Logan 01:32:35 That would actually be f that would actually be fun with Leon all of Leon's one-liners, but through the guise of fighting zombies and

Max 01:32:35 God, Ada.

Ricky 01:32:36 Oh gosh.

Logan 01:32:44 him being married with his yeah, marital disputes, him being with his wife.

Max 01:32:44 Marital dispute

Mike 01:32:46 You know what?

Logan 01:32:48 Oh, got the

Max 01:32:49 Well, that's my cardio for the week, babe.

Mike 01:32:49 I r that was my cardio.

Mike 01:32:52 I I really don't want them to bring any co-op into Resident Evil ever again, to be honest.

Mike 01:32:57 Honest.

Ricky 01:32:57 Not even like mercenaries.

Max 01:32:57 I

Mike 01:32:58 Not even like mercenaries?

Mike 01:33:00 No.

Mike 01:33:00 Well, oh yeah, if it's like mercenaries, that's fine.

Mike 01:33:02 I mean like i in this in story, like I do not want that, like ever.

Ricky 01:33:03 I mean like the engine

Max 01:33:08 Logan I I f look back at five and six fondly, but w we played those as intended.

Logan 01:33:13 Yeah, we played those together, that was fun.

Ricky 01:33:15 I look back at six finally and I played it the wrong way.

Max 01:33:18 Hey, I'm not sure what I'm saying.

Ricky 01:33:18 So I'm just sick in the head.

Mike 01:33:22 Playing five by yourself is like one of the most miserable experiences you can ever have in a video game.

Max 01:33:28 I would I would never wish that upon anyone.

Logan 01:33:29 The AI is not good.

Mike 01:33:31 Yeah, it's pretty miserable.

Ricky 01:33:32 I thought it was okay.

Ricky 01:33:34 So there's a part when Emily turns into a monster, right?

Ricky 01:33:39 And she becomes like a

Ricky 01:33:40 Gross little baby monster.

Ricky 01:33:42 Do you guys think that that's the same monster as the baby from uh village?

Ricky 01:33:46 They're the same monster type because they look very similar to me

Logan 01:33:51 Maybe

Max 01:33:51 I just assumed it was the same as the big barbarian inspired baby that you fight.

Ricky 01:33:52 They have the same mouth

Mike 01:33:56 Like

Max 01:33:59 earlier, the girl in the basement stuff.

Max 01:34:01 I just assume it's like the pre-evolution of that.

Ricky 01:34:02 But that she's like a normal look I almost said she's a normal looking human.

Ricky 01:34:06 She looks she has human proportions.

Max 01:34:10 Right.

Ricky 01:34:10 She has like human proportions.

Max 01:34:11 Okay, yeah

Ricky 01:34:12 The baby's like uh stubby arms and has a big like I don't know the shape

Logan 01:34:15 Looks almost like a fish.

Mike 01:34:16 Yeah, I think like out of the fish.

Ricky 01:34:20 I don't know.

Mike 01:34:20 I think maybe like compare the amount of

Ricky 01:34:20 I looked it up and compared the images and they're like almost exactly the same.

Logan 01:34:24 Maybe old Victor got some ideas from Miranda.

Ricky 01:34:26 So I'm hoping I'm house.

Logan 01:34:27 He called her up.

Logan 01:34:28 He's like, hey, yeah, I'm trying a new experiment here.

Ricky 01:34:29 Yeah, I'm hoping we see

Logan 01:34:31 You got any good tips?

Logan 01:34:33 She

Ricky 01:34:33 Yeah, I would love to see the baby come back because that's maybe the b well, the best part of village is probably the Heisenberg Power Rangers fight, but the baby's also very good.

Max 01:34:43 It's a pretty good fight.

Max 01:34:45 See?

Max 01:34:45 That's see, that was a good fight.

Logan 01:34:47 I did remember one last thing I wanted to ask all of you about this game.

Logan 01:34:51 How do you feel about the retcons to everything with oh well the United States never actually blew up Racking City?

Logan 01:34:57 That was actually Umbrella that did it.

Logan 01:35:00 And oh

Logan 01:35:01 Uh we've had a secret base in Raccoon City all along and we've just we only blew up the town to keep people away from it moving forward or whatever.

Logan 01:35:09 How did you guys feel about all of that?

Logan 01:35:11 Because that that's it one of the key points of

Logan 01:35:14 Resident Evil is that an outbreak happens in Raccoon City, and then presumably the government decides to nuke in quotes.

Logan 01:35:23 I know they don't actually blow up the city

Logan 01:35:26 And then now they've changed that all these years later.

Logan 01:35:28 Do you care at all, or are you fine with that twist?

Mike 01:35:32 I do not care.

Max 01:35:35 I'm fine with it.

Mike 01:35:35 Personally.

Max 01:35:36 I d I I think like, you know, whatever.

Mike 01:35:37 Yeah.

Max 01:35:39 Um it feels on par for them to have a secret base that would be hidden somewhere this whole entire time in the city

Max 01:35:47 Uh you know, I think it's totally fine.

Ricky 01:35:50 Yeah, I don't I didn't I didn't with that part at least it didn't really bother me because the connections is supposed to be this like all powerful entity behind the scenes so

Logan 01:35:57 Yeah.

Max 01:35:59 The Patriots.

Ricky 01:35:59 The fact they had Wesker like telling the president, hey, please nuke this place is not that surprising

Logan 01:36:04 Yeah, I like I like it because it it makes you question like how deep things really go and that's kind of one of the through lines of the series

Max 01:36:05 The Lali Vuelo

Ricky 01:36:13 If you read Grace's report, there's a part where it talks about how like

Max 01:36:16 Page forty eight of the report

Logan 01:36:19 You should go read that

Ricky 01:36:19 Yeah, there's a part where it's good.

Ricky 01:36:22 There's a part where they talk about how they think the president was assassinated in Resident Evil 6 because he was about to reveal how mu like what actually happened.

Logan 01:36:27 Yeah.

Logan 01:36:30 Yep.

Logan 01:36:31 And that's why that outbreak in part happened in Resident Evil Six.

Max 01:36:36 Well, that's Leon killed the president.

Logan 01:36:39 Well, he because he turned into a zombie.

Max 01:36:39 It's the whole thing, right?

Ricky 01:36:44 I think the only weird one, the only weird like retcon thing is maybe the stuff when like Spencer's I don't remember the exact stuff, but when he's ranting in Resident Evil 5

Ricky 01:36:55 about like he's gonna become a god and that he could he deserves to like decide the future of the earth and then basically they just retcon that away being like

Logan 01:36:57 Yeah.

Ricky 01:37:03 He really liked people, but he was a s also a senile old man, is what they say in the report

Logan 01:37:11 It was also just weird seeing him on screen in any capacity in this game.

Mike 01:37:12 There was also just a weird scene on screen

Mike 01:37:14 Yeah.

Logan 01:37:14 Like I know he's been on screen in the past.

Logan 01:37:16 Like you mentioned five, but like

Logan 01:37:18 That's kind of it.

Logan 01:37:19 Like, I don't know, hearing him talk and be like, Oh, here's my baby and I've I love the children now.

Max 01:37:25 Oh, I love it.

Logan 01:37:27 He doesn't actually say any of these things, but it's still just like, uh during the during the the interviews you can tell like I think I prefer just reading about this guy in documents rather than seeing him chat.

Ricky 01:37:41 I will say I got so excited when you entered his office toward the end in ARK because I really thought we were about to enter like a

Ricky 01:37:48 replica of the Spencer Mansion.

Logan 01:37:50 I thought that too.

Ricky 01:37:51 I thought we were about to have a whole another segment and then it was like, nope, just his office.

Ricky 01:37:54 And I was like, oh, come on, guys.

Logan 01:37:55 I thought that too for a second.

Logan 01:37:56 I thought there was gonna be more callbacks to the first game and there just was not.

Logan 01:38:01 I think that's it unless we wanted to I mean we haven't talked about music.

Logan 01:38:05 Anything you guys wanna say about

Logan 01:38:08 the music to this game.

Logan 01:38:09 What do you think about the save room theme?

Logan 01:38:13 Yeah.

Mike 01:38:14 It's f I don't I don't know.

Mike 01:38:16 Like it's fine.

Mike 01:38:17 I guess I it's forgettable, I would say.

Max 01:38:19 Which I think

Max 01:38:21 I th i it being forgettable is a sin for Resident Evil Save Room music, I think.

Logan 01:38:27 The best music is the Leon's fighting music.

Max 01:38:27 So

Logan 01:38:30 It's awesome.

Logan 01:38:31 So good.

Logan 01:38:32 Leon's Leon's combat music is excellent.

Mike 01:38:32 Yeah, but yeah

Logan 01:38:35 The main menu music is great.

Logan 01:38:37 The Saberoom theme I think was a little bit lacking this time around, but alas.

Logan 01:38:41 There's plenty of other great savoring themes.

Logan 01:38:43 But yeah, anytime Leon's running around shooting top notch, the music that's backing it.

Logan 01:38:50 Especially this the part where he's like sniping for

Logan 01:38:54 uh grace a after that helicopter crashes.

Logan 01:38:57 That whole part is awesome.

Logan 01:38:59 Love it.

Mike 01:39:00 I'm gonna be honest, I don't remember like any of the music.

Logan 01:39:02 It sounded like some like n nine-inch nails style techno rock industrial

Ricky 01:39:04 Yeah, I was also like

Mike 01:39:04 I'm short.

Mike 01:39:09 Like I guess that works like in the moment, like it feels like it worked, but like I don't I'm not like oh I'm gonna play this track like how I do with like a doom

Mike 01:39:19 Alb you know what I'm saying?

Logan 01:39:20 Yeah, yeah, yeah.

Mike 01:39:21 Like I I there's n there's I'm just not gonna do that with like a Resident Evil thing.

Ricky 01:39:22 Yeah.

Mike 01:39:24 And that's like with every Resident Evil to be honest.

Mike 01:39:27 I don't know.

Ricky 01:39:29 Yeah, I was gonna say the same thing, Michael, but then I realized I would say that about literally every video game I've ever played, that I don't recognize the music at all, so.

Mike 01:39:34 Yeah.

Logan 01:39:37 Man, that's sad.

Mike 01:39:39 This is the one time where me and Ricky will agree on music.

Logan 01:39:43 Alright, I think that's it.

Logan 01:39:46 I mean, I think we've kind of naturally touched on everything here.

Logan 01:39:48 What do you guys obviously the game's only been out for

Logan 01:39:52 One month at the time we're recording this, but what do you think this game's legacy ultimately ends up being?

Mike 01:39:59 I think right now people are gonna love it.

Mike 01:40:01 Like people are loving it right now.

Mike 01:40:05 I don't think it's gonna be like one of the most like beloved Resident Evil.

Mike 01:40:10 though at the end of the day.

Mike 01:40:12 I think to me, I think I will remember eight more than I remembered nine.

Mike 01:40:18 But I love eight.

Ricky 01:40:19 Yeah.

Ricky 01:40:20 I would say I think that like right now you see people talking about it as a potential game of the year contender.

Ricky 01:40:27 But I feel like there's gonna be some pretty solid bangers coming out this year and that's gonna die off toward the end of the year.

Ricky 01:40:35 And because it doesn't have that staying power, because it is kind of just spinning its wheels story wise.

Ricky 01:40:42 That I think people are gonna maybe people remember it like that the gameplay is really good, especially if like mur they do drop mercenaries mode, but I can't see it being like

Ricky 01:40:51 talked about outside of resident evil circles very much.

Mike 01:40:54 I could definitely see it like I I I agree with Ricky.

Ricky 01:40:55 But maybe I'm wrong.

Mike 01:40:58 I think it could fall off like once and especially if like a Grand Theft Auto or something like that comes out later this year.

Mike 01:41:04 Like I

Mike 01:41:04 I could see that conversation falling off a cliff at the end of the year.

Logan 01:41:07 What about that Crimson Desert?

Ricky 01:41:09 Well that's that's not happening.

Ricky 01:41:10 Yeah, Crimson Desert Rules, dude.

Mike 01:41:12 Speaking of cliff

Ricky 01:41:13 I'm shaking my head.

Ricky 01:41:15 No, it doesn't.

Ricky 01:41:16 If you think the Resident Evil story is nonsense, please play the first 20 minutes of Crimson Desert.

Mike 01:41:18 Resident Evil story is nonsense.

Mike 01:41:19 Please play the first twenty minutes or don't threaten me with a good time.

Max 01:41:27 I think the games

Max 01:41:30 Legacy will will I mean it'll be that greatest hits cover album kind of thing where it's like, ah, it's the game that has both the horror and the action.

Max 01:41:43 And I think ultimately it'll kind of fade in the conversation.

Max 01:41:49 Like I think when people will talk about a Resident Evil game, this won't go to the top of anyone's list.

Max 01:41:55 uh or we're really being the conversation, it'll be those more uh focused titles or singular or even divisive

Max 01:42:05 Heck, we're still talking about six and five all these years later.

Max 01:42:10 Um I think this is g

Max 01:42:13 It's good.

Max 01:42:14 It's comforting.

Max 01:42:15 But it's not something that I would want to necessarily return to before other games in the series.

Max 01:42:20 Like if I had a Resident Evil fix.

Max 01:42:23 Like if I wanted an action fix, I'd go play three.

Max 01:42:27 If I wanted a horror fix, I'd go play seven or one.

Max 01:42:31 Um if I wanted a a dual protagonist fix, I'd go to Code Veronica or Zero.

Max 01:42:37 But this is this is good and it's well done.

Max 01:42:40 I certainly don't think it's a game of the year.

Max 01:42:42 I think most of this is kind of that comfort nostalgia-y kind of feels like, ah, it's Leon and he has, you know, stubble.

Max 01:42:52 He's old.

Max 01:42:53 You see how old he is?

Max 01:42:55 Don't you love it?

Max 01:42:56 Raccoot Mr.

Max 01:42:57 X is here.

Ricky 01:42:57 No excessive

Max 01:42:58 Remember him?

Max 01:42:59 And it's just like, uh, I don't know.

Max 01:43:02 It's good, but it won't last.

Mike 01:43:02 Yeah, I think like it won't last.

Mike 01:43:05 I think like I don't know if this is a good thing or a bad thing, but playing this game made me want to play like other Resident Evil games.

Mike 01:43:12 games and not go back to this Resident Evil game.

Mike 01:43:15 I I legitimately started playing like Resident Evil One after this 'cause I was like, I wanna I'm gonna play this one or whatever.

Mike 01:43:23 But like after I played eight, which I personally think was a better like what a lot of people are calling like a culmination of like the series and stuff, like I thought that like did all the facets of Resident Evil

Mike 01:43:37 better than this one did.

Mike 01:43:38 I think this one is just like a like a really cool like like a I think it's cool that like they bring back like certain characters.

Mike 01:43:46 Like I think they have like those cool hype moments, but I don't think it's like

Mike 01:43:52 I felt like eight was like more of like that celebration like on a on a gameplay like level.

Mike 01:43:58 Like it was split up into like those four sections and each section felt kind of

Mike 01:44:02 kind of like a different type of Resident Evil and stuff like that.

Mike 01:44:05 I feel like they already did that better with eight than they did with nine.

Mike 01:44:09 But I still think nine is a really good game.

Mike 01:44:11 Like I s I still had a really good time playing it.

Mike 01:44:13 And I still think like the grace sections were really

Ricky 01:44:19 I think the best case scenario is that this game is forgotten.

Mike 01:44:20 I think the best case scenario is that this game is forgotten.

Logan 01:44:23 No, it's not a good thing.

Ricky 01:44:23 Because, and I know that maybe sounds bad, but

Mike 01:44:24 Because the reason being

Ricky 01:44:27 The reason being is that I think where this game excels is in the gameplay, both the Grace and the Leon sections.

Mike 01:44:28 Is that I think we're the same thing.

Ricky 01:44:33 Like Leon is a very fun action hero to play as and Grace's.

Ricky 01:44:37 does a lot of cool things with how the zombies interact with each other and with the environment, but then everywhere else to me it stumbles.

Ricky 01:44:44 But if we see this as like if this in ten years is like the building block to a really great Resident Evil 10

Ricky 01:44:51 I think that's like the best case.

Ricky 01:44:53 Like I I want to never remember this game because Resident Evil 10 is so good.

Ricky 01:44:57 Because it took what this game did and made it way better.

Mike 01:45:01 I also wouldn't be m I I also wouldn't be mad if like Grace came back too.

Mike 01:45:06 I like Grace, so personally.

Ricky 01:45:08 I nothing, Grace.

Ricky 01:45:09 If she comes back, fine.

Mike 01:45:12 It's unlike Ethan.

Mike 01:45:13 Like everyone hated Ethan.

Logan 01:45:15 It's to an hour.

Mike 01:45:15 Like they do not want to see that man.

Ricky 01:45:15 Uh not it not everyone.

Logan 01:45:16 Ethan's a dude, Ethan gets his hand chopped off and he just puts it right back on there.

Ricky 01:45:17 Not everyone.

Mike 01:45:17 Not everyone.

Ricky 01:45:18 Not everyone.

Mike 01:45:18 What everyone is.

Mike 01:45:21 I feel like everyone hates Ethan except for look, I am an Ethan lover.

Ricky 01:45:21 Yeah, can you do that?

Logan 01:45:22 He's a mold man.

Mike 01:45:26 What are we talking about here?

Mike 01:45:28 Why are we throwing this at me?

Logan 01:45:29 You said eight people hate Ethan.

Mike 01:45:30 I I said peep I

Logan 01:45:31 No one here, hate Ethan, we're all number one Ethan Winners fan club right here.

Mike 01:45:35 I don't know.

Mike 01:45:36 I like Ethan more than Leon.

Mike 01:45:37 I don't know anybody else who well, maybe Ricky would say that, but

Ricky 01:45:41 I would definitely say yeah, I would definitely say that.

Ricky 01:45:43 Leon is uh never mind I won't I I won't do my Leon rant.

Ricky 01:45:47 We don't have to do that.

Mike 01:45:47 I'll I'll do it for you, Ricky.

Mike 01:45:49 Leon's like the f the fourth like best out of the main out of the main people.

Ricky 01:45:55 Not even no.

Ricky 01:45:56 Not even that.

Mike 01:45:56 Out of the main out of the main

Ricky 01:45:57 He's not even close to that.

Logan 01:45:59 Would you put Leon below Billy?

Ricky 01:45:59 No way.

Ricky 01:46:00 Leon is like

Mike 01:46:03 Yeah.

Ricky 01:46:03 I would put Leon below Martin's sandwich.

Logan 01:46:07 That's a deep cut.

Logan 01:46:08 That's a deep cut.

Mike 01:46:10 I would put him under uh Pierce Nivens or whatever you call him.

Ricky 01:46:14 I do like Peers

Logan 01:46:15 Piers Nivens.

Logan 01:46:16 To me, I I think this game's legacy will ultimately will be what we kind of said at the very top.

Logan 01:46:22 Like this is

Logan 01:46:24 the greatest hits of Resident Evil.

Logan 01:46:26 This is everything this the series has ever been up until this point.

Logan 01:46:30 This is 30 years of Resident Evil crammed into a single

Logan 01:46:34 title in one way or another, and I think it really does a great job of touching on everything that the series has been throughout its history.

Logan 01:46:43 It's not without its shortcomings.

Logan 01:46:46 I still think this game's fantastic.

Logan 01:46:47 I would still give it a five out of five all over again.

Logan 01:46:49 I think this is one of the best Resident Evil games.

Logan 01:46:51 This is probably a top three Resident Evil game for me.

Logan 01:46:55 Um, it's really hard.

Logan 01:46:57 My top four is probably like seven, two remake, this, four remake.

Logan 01:47:03 Those are probably

Mike 01:47:04 Three three, two, eight.

Logan 01:47:05 No three, not three.

Logan 01:47:06 Sorry.

Logan 01:47:06 Three's good though.

Logan 01:47:08 I'm not I'm not a th I'm not a three hater, but three's

Ricky 01:47:08 Y'all with a y'all with a three.

Mike 01:47:09 No, three, eight.

Ricky 01:47:09 Come on.

Ricky 01:47:10 Come on.

Mike 01:47:11 Three haters.

Mike 01:47:12 Three eight two, probably the real the real ranking, but

Logan 01:47:14 I like Village too.

Logan 01:47:16 I don't know.

Logan 01:47:17 I think this is like of the newer ones they've made, this one's probably the best.

Logan 01:47:23 Um

Logan 01:47:24 Yeah, it's got its flaws.

Logan 01:47:26 I agree with you guys.

Logan 01:47:27 I the things you guys have brought up here throughout the conversation, I don't think, are uh

Logan 01:47:32 things that I can't see where you're coming from or anything like that.

Logan 01:47:35 But I just think that game's highs are incredibly high.

Logan 01:47:40 And I feel like the payoffs were fantastic.

Logan 01:47:44 Um, I also just I don't know.

Logan 01:47:46 I didn't go into this thinking that this was gonna be a

Logan 01:47:49 a big old Resident Evil reunion game, like everybody else pr potentially did.

Logan 01:47:54 I know we're going back to Raccoon City and stuff like that, but maybe my expectations were also just different with what I expected.

Logan 01:48:00 I really didn't expect to see

Logan 01:48:02 too many other people in this game other than Leon and Grace, to be totally honest.

Logan 01:48:08 So having Wesker kind of appear in some sort of weird

Logan 01:48:13 new way uh was enough for me with this one.

Logan 01:48:17 So

Max 01:48:19 Hmm

Mike 01:48:20 That was a good moment.

Logan 01:48:22 He looks very he looks very handsome.

Mike 01:48:22 I got excited for that moment.

Logan 01:48:24 He looks very good.

Logan 01:48:26 That's kinda what the it's kind of the look of the summer I want to be rocking with, I think.

Mike 01:48:26 Not my type personally, but I get it.

Logan 01:48:30 White suit.

Logan 01:48:32 Leather jacket over my shoulders.

Logan 01:48:35 Well, I'll have to show it to to my wife.

Max 01:48:36 It sounds super hot, like it temperature wise, temperature wise.

Mike 01:48:38 Leather gloves.

Logan 01:48:39 Leather gloves, yeah.

Max 01:48:42 Well, I think that does it.

Max 01:48:45 That does it for Resident Evil.

Max 01:48:46 It should be quite some time before we come back here to ye old Raccoon City, the non-nuked town.

Max 01:48:56 Uh thank you all so much for listening.

Max 01:48:58 If you'd like you can check out the rest of uh our seasons over at chapterselect.

Max 01:49:03 com.

Max 01:49:03 Got all sorts of stuff.

Max 01:49:04 Ricky and Mike have been on plenty of episodes.

Max 01:49:07 Fast and Furious, Resident Evil.

Max 01:49:10 Mike did banjo kazooe nuts and bolts with us.

Max 01:49:13 You know, we do all sorts of crazy stuff on this show.

Max 01:49:16 So go over there, check it out.

Max 01:49:19 You can find all these guys.

Max 01:49:22 somewhere online.

Max 01:49:23 Mike's on Instagram.

Max 01:49:24 Ricky's writing guides at IGN, Lis at comic book, Logan's at comic book, all the wonderful things.

Max 01:49:31 You can go check all that out.

Max 01:49:33 online and uh my stuff over at maxfrequency.

Max 01:49:37 net.

Max 01:49:38 But thank you all so much for listening and until next time.

Max 01:49:42 That was my cardio for the week.

Mike 01:49:51 Oh, I get it.

Max 01:49:58 God bless you, Mike.

Mike 01:50:00 That's Leon.