# Sony's AI Game Help Patent Was Solved By Nintendo During the Wii Generation [Sony AI patent will see PlayStation games play themselves when players are stuck](https://www.videogameschronicle.com/news/sony-ai-patent-will-see-playstation-games-play-themselves-when-players-are-stuck/) by Jordan Middler for VGC > As described in patent documents, ‘Ghost Player’ would see players call down an AI-generated “ghost” version of the player character, which could either play out the solution to a particular part of the level, or complete it entirely. Sony ought to just take a play out of Nintendo's book. They [devised a solution](https://youtu.be/-KHTsmLV31M?si=EtqN2-HJuuAM6Wif) nearly 20 years ago.[^1] <div class=iframe-container> <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/-KHTsmLV31M?si=EtqN2-HJuuAM6Wif" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> </div> Here's an excerpt from the *Super Mario Galaxy 2* [manual](https://m1.nintendo.net/docvc/RVL/EUR/SB4P/SB4P_E.pdf), page 29; > "In some galaxies, the Cosmic Spirit will appear if you keep losing lives in the same place. Talk to the Cosmic Spirit and select YES to have her take you through the area up to the point where you get the Power Star. However, should you do this, the Power Star will become a Bronze Star. Try again by yourself to get the normal Power Star!" To be fair, this is just a patent, not an announced feature. It'd certainly be a waste of resources though. It would be far better to integrate [[The Last of Us Part II – Accessibility Features Detailed – PlayStation.Blog|robust]] [[Sakurai Details The Last of Us Part I’s Accessibility|accessibility]] features and [in-game support](https://youtu.be/NInNVEHj_G4?si=MaSJSi0b9vif2VXH) than letting GPUs watch videos of video games rendered by other GPUs. I suspect it will always be better to look up a guide, whether with Sony's built-in PS5 Game Help or, you know, online like the [[Pocket Codex is a Classic Guide User's Dream|good ol' days]]. [^1]: I actually think it is over 20 years, but I don't want to go down the rabbit hole to see which game first introduced an auto-complete assist if you die too much. I think it'd be one of the *New Super Mario Bros.* titles.