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The Legend of Zelda: Phantom Hourglass

The Legend of Zelda - Phantom Hourglass Box Art - Front

Back of Box

The Legend of Zelda - Phantom Hourglass Box Art - Back

Developer: Nintendo EAD
Publisher: Nintendo
Platform: Nintendo DS
Release: October 1, 2007

User Manual

Summary

A direct sequel to Wind Waker and the first touch-only Zelda game. You could mark up the map, draw and path for your boomerang, and slash enemies all with the stylus on the touch screen. An intuitive and unique entry that was my first full Zelda game.

Acquisition

Bought complete in box from a game store while on the island of St. Thomas.

Memories

This is the other crucial half to entering my teenage years with the DS. After playing my grandmother's copy of Link's Awakening and my parents learning there was a witch in the game, I was no longer allowed to enter the world of Zelda. During the build up to my thirteenth birthday, I built a whole case around why I was old enough and mature enough to return to Hyrule and the realm of Pokémon. I printed pages upon pages, watched that 2007 E3 press conference, and more. I was given the keys back to the kingdom after all my research.

Phantom Hourglass did not come out near my birthday and we still lived on St. John of the U.S.V.I. when it did come out. Sometime after October 1, we were shopping on St. Thomas in the mall. We went, I think, into an electronics store and there was a copy. My parents bought it for me right there. It probably cost a pretty penny having to be imported and I will forever be grateful for whatever they paid.

I did not have my DS with me, so the whole car and ferry ride home, I poured over the box and manual. Each page was rich with detail of the adventure I was about to embark upon. I spent countless hours in the world. I loved drawing my boat's path and tapping the enemies. I never minded the touch controls. I think they are quite intuitive. I would go on to 100% the game and get my gold ship. I even spent a serious chunk of time with the game's online, competitive "Capture the Flag"-esque multiplayer.

This game would go on to drive me to buy The Legend of Zelda: The Wind Waker when we moved back stateside. Both we transformative in my gaming life and I love them dearly.

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