
Developer: Rare
Publisher: Nintendo
Platform: Super Nintendo
Release: December 4, 1995
Summary
The bigger, badder, cooler sequel to Donkey Kong Country with Diddy and Dixie as the stars. Rare was firing on all cylinders and gave us, arguably, the best banana of the bunch here. Wild how they pushed graphics on 16-bit hardware with pre-rendered assets, which feels like a lost art in the mid-twenties.
Acquisition
Bought loose at Retro Mansion in Johnson City, TN on October 15, 2026 for $25.
Memories
Long as this alluded my kong-lection, but no longer. As we were down to the wire to make it to a rehearsal dinner, the boys couldn't resist a quick stop inside to scour for a pick up. I was torn between this for $25 and Castlevania III: Dracula's Curse for the NES at $40. I figured the $25 was a more budget friendly option.
The copy I got has a tip scratched into the back of the label, which I love. It says;
"Go in cabin 2 tim and get balloon. Go in again"
I love it. A friend speculate that this could have been a rental copy. Why else would you write a tip on the back label? Letting a friend borrow it?
Related Posts
| Name | Published |
|---|---|
| Summer Games Done Quick 2020 Schedule is Live | Jul 14, 2020 |
| MFP33 Transcript | Jan 30, 2024 |
| Donkey Kong Country 3: Dixie Kong's Double Trouble |
Versions
- Virtual Console, Wii
Miscellaneous
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While the soundtrack is an all-timer, Stickerbrush Symphony may be the crème de la crème. And we can't sleep on the rendition in Super Smash Bros. Ultimate or insaneintherain's cover.
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DKC2 may be one of video games most famous victims of the Mandela effect with debate surrounding the title of the game being Diddy's Kong Quest or Diddy Kong's Quest. While the official title is the former, the Video Game History Foundation has uncovered footage from E3 1995 where it was the latter!